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New Layout - Looking for feedback

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  • Member since
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Posted by Aralai on Monday, January 24, 2011 3:31 PM

My layout progress continues in this thread...

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Posted by Anonymous on Wednesday, August 5, 2009 11:34 PM

 Hi Aralai,

I have been out for a few days and am just digging into to this thread again.

 I am not about to add more comments to your layout design, which I thought to be pretty mature already at the time I went out. I just want to give you a word of caution regarding planning, which can turn into some kind of  a mania searching for the "best" plan ever. I have the feeling that you are running the risk of entering this loop - I know what I am talking about, I am running the same risk.

When you have a track plan that you quite like - leave for a few days, look at it again, and if you still like - build it!

 

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Posted by Aralai on Wednesday, August 5, 2009 10:21 PM

 All fair points Doug. I appreciate it. At this point, everyone's feedback has been invaluable to me, and your comments about real estate are a good example. I need to focus more on the layout making sense operationally and from a logical perspective to make it realistic and as you say, not worry as much about recreating the prototype in whole, but rather in parts. I think that is where I am finding my biggest challenge. I'm real close with the layout Version 9.4, so will probably just make some minor tweaks to it. Thanks everyone for your interest and advice!!!

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Posted by Doughless on Wednesday, August 5, 2009 9:21 PM

I fear the enthusiasm for responding to your thread will wane when more severe changes are made to your plan.  But...  

Aralai,  I don't understand your consistent desire to have what looks like a double track main line spaced so widely apart.  Most double tracked mains run parallel and as close together as possible in order to use the least amount of real estate.  Same with runarounds.  I don't understand the island-like industry with the track splitting around it.  Also, access to the yard is a long reach.

I don't know how much you want to stick to a particular theme, but you'll have a tough time modeling your theme exactly after a prototype, given the small space you have.  You may have to choose particular elements of the prototype area you like, such as a station, a building, a bridge, and arrange them each in a way that fits your space, rather than have the train pass near them in the order they would on the prototype.  For instance, a layout might be based on a prototype in one part of the State, but an industry that's in another part of the State might be modeled because the modeler likes the look of the building and the type of traffic it generates. It could be modeled accurately, but just because the industry is not in the precise location as on the prototype (in some cases not even on the same railroad) does not necessarily make the layout unprototypical. The trade off of having the traffic and the look of the factory provides much more enjoyment to the modeler than the blemish created by the inaccurate location.

I like the yard and/or staging on the leg of the P, or the yard where Yonge street is now, using curved turnouts as the ladder.  I think you can get the shape of the curve you need for Newmarket station along the middle of the top wall, possibly any other wall, if you build the mainline using the tightest radius curves you can in the corners.

You could also experiment with having east and west staging on the P leg and gaining a broad enough radius across the drop in by moving the drop in one square to the north.  The train could travel around the layout through all of the elements you want, and terminate on a staging track that also rests on the P leg.  You could cross the staging tracks there to gain length and drop in radius if you need to.

Good Luck

Doug 

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Posted by Aralai on Tuesday, August 4, 2009 4:48 PM

steinjr
 2) Newmarket GO station - why not take the curved track coming around the upper right hand corner and take it straight ahead into the lowermost siding by the GO station (just mentally redesignate that as the main spur. Then do a crossover to the track right in front of the station, with the industry lead going off the end of the siding.

 Like this:

 

 Smile,
 Stein

 

 

I thought about that, but it would mean the regular GO Train would need to use the crossover everytime it ran along the main line.

Not to throw a monkey wrench into a good plan, but since I am getting better at RTS, I put together a plan that switches things around a bit. One thing that has been really bugging me (and I have not voiced it yet) is that the real Newmarket GO station has a platform curved the opposite way to my plan. I did not think I could model it the real way easily, thinking the station platform would only be able to face the back wall, but this new plan allows it to be modeled with the correct curve. The station would be located in the bottom left on the inside of the curve. Thoughts?


 

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Posted by steinjr on Tuesday, August 4, 2009 4:07 PM

 

Aralai

  

 Is looking good. 

 Two suggestions :

 1) To switch that small industry at Wellington Street, you have a fairly short switchback tail. You could move the turnout right to create a longer tail. Probably also would have been room for another industry at the very corner left of Yonge Street, but it would take some track changes there.

 2) Newmarket GO station - why not take the curved track coming around the upper right hand corner and take it straight ahead into the lowermost siding by the GO station (just mentally redesignate that as the main spur. Then do a crossover to the track right in front of the station, with the industry lead going off the end of the siding.

 Like this:

 

 Smile,
 Stein

 

 

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Posted by Paulus Jas on Tuesday, August 4, 2009 3:15 PM

Dear Aralai

you performed a miracle, i really love the layout as it has turned out.

The spur left of Newmarket could start south of the crossover, to avoid the heavy curves. When you angle the main to Barre a little bit too, almost invisible, the last crossover will be more sleeky (maybe the #5 are doing the job allready).  With curved turnouts it will be a beauty.

You obviously don't like the switch on the bridge, i would try to get the switch as far to the bridge as possible. Makes it far more easy to hide the lapconnection. I found the idea of two high buildings around the connection very appealing. With an overhead passage between the buildings you virtually hide the tracks.

Chapeau sir

Have fun, good luck (and start the build soon)

Paul

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Posted by Aralai on Tuesday, August 4, 2009 2:22 PM

I really had to think this through. I moved the main back to behind the yard, so I can keep the main able to stop at the Newmarket GO Station and at the same time isolate the yard and have a yard lead. I extended the yard lead to cross Davis Drive as a double track and rejoin the main there. The yard also has a runaround to the main at the bottom. The main splits north of Mulock to provide the spur for the industries north and south of Mulock. From there it enters the hidden staging (two tracks) which use the drop-in for loop traffic.I'm not sure I really need the spur at top left. It is not the yard lead anymore, although could be used to store some freight cars if needed. I got back the angled yard and straight main which I like. Bear in mind that I will substitute curved switches or #4 or #5 switches for freight areas. Nothing jumps out at me as a problem - I am liking the layout.

 

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Posted by odave on Tuesday, August 4, 2009 9:00 AM

Looks better to me - I like the single track look by the lake.

I agree with Paulus that you should consider putting in a runaround at Davis Drive.  Otherwise your freights would need to back all the way to the yard when working facing point industries.  Or you could run your local out-and-back, and only switch the industries when they are trailing point.  The only kicker is your industry at Wellington St., that one needs some kind of runaround somewhere, unless backing all the way to the yard is OK. 

You could get some more length for your yard lead by curving it off to the right, but then it would need to be paritally hidden in the mall.  I just got a visual of that car chase scene from the Blues Brothers movie Smile

As for the turnouts and curve radii, I believe the timeframe being modeled here is the late 1980s, so 40ft cars will be a rarity.  Maybe compromise at #5's?

And here's some background reading at the LDISG site on curve radii, so you know what to expect.

For more operations, you might want to try to put some backdrop-flat industries along the left side (in addition to the current reserved yard lead).  You can access them by putting a double-slip at one of the ladder turnouts, and adding a runaround somewhere.  The tradeoff would be that one of the yard body tracks would need to be reserved as a lead for those industries. 

--O'Dave
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Posted by Paulus Jas on Tuesday, August 4, 2009 2:14 AM

Aralai,

you seem to have mastered RTS, chapeau nice drawn plan you are presenting us; i tried to install Rts anew but still no curved switches.

The gravine is talking about a !:2 ratio, give and take an inch. Your coaches will be 11"long, so your radius will be  22". When i looked right the radii you have drawn recenntly are over 25". You"ll have some space to add a lot of the old goodies.

  • Restore the double track in front of Newmarket with a crossover between Davis and Queens, it will give you a much longer yardlead. And the Queensbridge is still ready for the spur into the Fairy Lake area.
  • I loved the little angle between the Barre-main and the Bradfort-yard. A few very short pieces of flextrack could do the job.
  • Consider the use of #4 switches in the freightyard. Too tight for your coaches, the older 40' and 50' freigtcars will do well on them.
  • You could also use a curved switch on the drop-in to restore the passing siding in staging. Makes operating more flexible.

Still a few things to decide. I feel you will start building soon. I'd love to see some pictures of work in progress. In a relatively small space you've created a great empire.

Good luck, have fun

Paul 

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Posted by Aralai on Monday, August 3, 2009 9:23 PM

Thanks Doug - Awesome feedback - I understand what you describe. With my 80 foot GO cars, what is the tightest radius recommended? I was trying to keep the radius as large as possible in the space I have. How do I get the curved turnouts in the RTS program?

Here is the updated layout incorporating your suggestion...

 

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Posted by Doughless on Monday, August 3, 2009 5:41 PM

Aralai

 I made a modified layout that switches the yard to the back of the main line, and takes the drop-in out completely. It keeps the yard from fouling the main and uses the spur in the left top as a switching lead. It takes into account the smaller size I have to work with - approx 1 foot shorter from the top to the furnace.


 

I agree w/dave, the yard works much better against the wall.  Personally, I would rework the main and the trackage to the right of it. Seems overly complicated.  Its also not a good idea to combine a yard lead and an industry spur on a short track, having to constantly move a spotted car out of the way in order to switch the yard.

I have an idea I wish you would consider, but my computer illiteracy only allows me to describe the changes, not draw them, which may seem confusing: 

I would eliminate the current crossover in the yard and flip the switch on the longest track to diverge towards the main, then bring the main closer to the yard and connect them.  This would give you a longer siding with which to store a train and enough length at the bottom to have a loco consist (short one) runaround if needed.  In the upper left, I would use what is now the main (the broader curved track) as the yard lead, truncating it somewhere along the top wall, (disconnecting it from the main and eliminating the switch there).  This would give you a yard lead that would be about as long as your new runaround and your longest storage track, all of which operate best when they do not vary in length a lot.  I would install a new switch at the top of the new runaround siding (about the second or third "dot" from the top) which will connect the main to the inner curved track, creating the new main.  I would eliminate all other track to the right of the main, except a new spur which diverges towards the former drop in section, with the building it serves being in front of the track, helping to conceal the connection with the drop in should you want it restored (may as well now).

If I'm seeing things correctly, these changes allows your train length to be longer than it is now, fully parked on the siding, pulled almost entirely into the yard lead and broken down without fouling the main.  The industry in the upper left will remain, and the new spur (drop in connector when in continuous run mode) would give the switcher a reason to use the runaround since the two industries are switched from opposite directions, one trailing and one facing.

 Also, in general, I think the layout would benefit from some tighter radius curves and stock curved turnout switches.

Just having fun trying to help.

Doug

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Posted by Aralai on Monday, August 3, 2009 4:02 PM

 I'm not sure if the continuous loop is a 'must-have' for me. I am leaning towards it not being necessary, although I could make it work. I will normally be running one train at a time - either the GO Train or freight, although I'd like to be able to have the freight park on a passing track and have the GO train pass. Most times if I am running the GO train, I might be doing some switching in the Yard with the freight, so it will probably be important to isolate the yard from the main as in the new diagram. It would be nice to have a yard crossover to get the locomotive behind freight cars, but you are right about needing room for the locomotive.

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Posted by odave on Monday, August 3, 2009 2:36 PM

In general I think the yard works better on that side of the main.  But as sketched, the crossover at the bottom isn't really useable, since there's not enough tail to get a locomotive or car to clear the points.  Likewise for the bottom turnout just to its right.

I'd hate for you to lose that continuous running option, because it seemed like a fairly important druther of yours.  Why did you take it out?  I think the suggestions for hiding the connector were workable... 

You may want to do some thinking about the need for a full length passing track.  Yes, you do need one if you want to model meets or have one train work an area while another passes by.  But it seems like trying to get that siding to fit in your space is making other parts more difficult or look non-prototypical.  If modelling a meet "on stage" is very important to you, then I'd say keep trying to fit it in. 

But if it's not, then maybe you should let yourself off the hook and just make a short runaround somewhere to help out your freight switching.  This may clear up some space for spurs and scenery.  Meets can be done offstage in your staging track or in the yard.  It does mean that you need to run your GO & CN freight trains one at a time, so that's the tradeoff.  Your call on which trade is the better one.

--O'Dave
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Posted by Aralai on Monday, August 3, 2009 12:59 AM

 I made a modified layout that switches the yard to the back of the main line, and takes the drop-in out completely. It keeps the yard from fouling the main and uses the spur in the left top as a switching lead. It takes into account the smaller size I have to work with - approx 1 foot shorter from the top to the furnace.


 

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Posted by Aralai on Sunday, August 2, 2009 8:53 AM

It should not be a problem with multiple operators. When I run the loop, nothing else will be going on. I may need to move the yard to the outside though, as I discovered yesterday when cleaning out the room that I am almost a foot short in length for the direction the yard goes, so I need to re-do the layout to make sure everything fits.

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Posted by Paulus Jas on Sunday, August 2, 2009 6:56 AM

Dear Aralai

I did a bit of thinking and one thing is still concerning me. I should have posted a drawing, makes it easyer to understand, alas. In my vision, we have the main from Barre, through holland Landing and Newmarket under Queens into Wellington on the outsidetrack along the wall. The yard and the yardlead are on the inside track up front, till its connection with the main just before Queens.

The layout will be looking very much now as a point to point system, with an almost hidden lap connection. As i remember well this precisely what you were after. But if you use the laprunning option a lot, to create some running time between stops, you'll have a problem when two operators are around. Suppose one is switching the yard, the other running the GO, the last will have to cross the switch lead again and again. The double slipswitch makes the crossing itself beautifull; it takes the dubble S-curve away, but it will dearly annoy the switchjob. Mark noticed this early'r on as well.

Reversing the yard (to the outside) and the main (to the front) could be an answer. Just something to tinker about.

Have fun, good luck, a little bit of thinking

Paul 

 

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Posted by steinjr on Saturday, August 1, 2009 9:24 PM

Aralai
To clarify - a double slip switch is a two sided point? That is it has points on both sides but takes up less space than two points (switches) put end to end?

 

 Four different ways of having two tracks cross each other:

 

 In a crossing, you have only one setting - you can only go straight across.

 In a single slip, you have two settings - go straight across, or diverge (but diverge only on one side, depending on how you installed the slip - either between the two top tracks or between the two bottom tracks).

 In a double slip, you can go straight across, or diverge (on either side).

 With two turnouts end to end, you have this:

   So yeah - a double slip is functionally as two turnouts back to back, but takes up far less space.

 

 In a yard ladder, you might want the flexibility of being able to run trains on either of the four routes allowed by the double slip:

 

 If you don't need one of the two first routes, a single slip would have done the job.

 Smile,
 Stein

 

 

 

 

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Posted by Aralai on Saturday, August 1, 2009 6:15 PM

Yes Paul I think that would work. To clarify - a double slip switch is a two sided point? That is it has points on both sides but takes up less space than two points (switches) put end to end?

Sorry I am so used to using the UK term points instead of switch - old habit...

Not sure I will be able to actually place the right pieces in the RTS program, but I get the idea..

 

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Posted by Paulus Jas on Saturday, August 1, 2009 4:14 PM

Aralai

I like to use names, so the industry hiding the lap-track switch is called Hol Lap Ind.(HLI).

Very good thinking indeed, yard work blocks the main to Barre, while the connection into staging is usualy not used that much. May be so in the great outdoors, but also on your layout?  A solution:

  • Put the switch of the staging yard on the drop-in and place on its original spot in HLI a new switch to the ladder. (And remove the switch to the ladder on the Barre main)
  • You could use a double slip switch. It will make the yardtracks a foot longer and will create more space between Holland Landing and the staging area. And space to keep the spur up front.
  • You could also add a crossover from the southern end of the yard to the Barre-main. Gives you a runaround in the yard as well; you'll need that one.

I made a little sketch, it emphasizes the main to Barre so much more, and sneaking through HLI is downtoning the lapconnection nicely. In my vision the line between Queens and Barre has three crossovers, one between Queens and NewMarket, one between Holland Landing and HLI (with the double slip switch) and one on the southern end of the yard towards Barre. 

At your service

Good luck, have fun

Paul

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Posted by Aralai on Saturday, August 1, 2009 9:26 AM

 I am wondering if it would be possible to have the yard connect to the loop track instead of the main? That way, the yard switching would not foul the main. Do you think there is room to run a switch in between the two switch from the main to the loop track and the second switch inside the building?

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Posted by Aralai on Saturday, August 1, 2009 9:15 AM

Doughless
The issue that I see with that building is that in order to use the curved runaround or switch the industry at the top of Holland Landing is that a loco or train would have to enter that building first, which is very unusual.

Scenicly, I think you could accomplish the same thing by simply having a building that was close to the tracks, rather than having the tracks pass inside the building.  It would still tend to conceal the tracks by giving your eye the break in the scene it needs without having to absolutely conceal the tracks.

Doug

 

That makes sense. I can make the tracks run along behind the building.

I am hoping to start building this month... :)

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Posted by Doughless on Saturday, August 1, 2009 8:32 AM

Aralai

 

When you are talking about the industry at Holland Landing - bear in mind a few things - firstly, the line entering the building is not intended to be a main line. The actual main runs from Barrie, around the outside perimeter until it crosses Mulock, then it is the track that crosses the Yonge Street Bridge, although trains heading into the hidden staging represent trains heading to Toronto. The drop-in loop is ti allow continuous operation, not to complete a main line. The building could be a maintenance shop or I was thinking an industry that had inside unloading of trains. 

Aralai:

The issue that I see with that building is that in order to use the curved runaround or switch the industry at the top of Holland Landing is that a loco or train would have to enter that building first, which is very unusual.

Scenicly, I think you could accomplish the same thing by simply having a building that was close to the tracks, rather than having the tracks pass inside the building.  It would still tend to conceal the tracks by giving your eye the break in the scene it needs without having to absolutely conceal the tracks.

Doug

- Douglas

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Posted by Aralai on Saturday, August 1, 2009 8:15 AM

 A few things. The layout is a compromise mostly because it is intended to emulate as much as possible the real thing. In real life, the main line from Toronto to Barrie is virtually north-south as it goes through Aurora and Newmarket. Because of this, when I build it on my layout - North - South gets curved around the room, hence the roads appearing in a radial pattern instead of at 90 degrees or parallell to each other. In real life, there is no crossovers at Davis Drive/Tannery, although in the past there were sidings. The main reason I put them is to have a passing track.

When you are talking about the industry at Holland Landing - bear in mind a few things - firstly, the line entering the building is not intended to be a main line. The actual main runs from Barrie, around the outside perimeter until it crosses Mulock, then it is the track that crosses the Yonge Street Bridge, although trains heading into the hidden staging represent trains heading to Toronto. The drop-in loop is ti allow continuous operation, not to complete a main line. The building could be a maintenance shop or I was thinking an industry that had inside unloading of trains.

Some of the ideas are great, but change the real life design a lot - ex: multi-track at Wellington. That is the biggest challenge with this layout is to strike a balance between making it as real as the prototype and yet have the features that work well.

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Posted by Paulus Jas on Saturday, August 1, 2009 1:55 AM

Dear Aralai

Mark is right with the viewblock industry (near Holland Landing), for every run-around move in your yard the engine has to enter the building. You'll have a lot of run-around moves to perform, it's the only one you have operationally. When you split the building up in two parts and when you remove the switch of your staging yard to or on the drop-in, you'll have it all. And you don't have lift off the building in case of a derailment or maintenance.

The extra crossover to Tannery Mall seems odd to me, so does the very short spur under Queens. You could consider removing the Tannery Mall crossover and putting the Davis crossover a foot to the left. When you also lengthen the spur into the Waterstreet area, your spur can serve two big industry's with Queens in between.

Did you ever think about adding a second spur at Youngstreet? It could be used by the wayfreight working the plant at Wellington without disturbing the GO-train on the other track.

Keep thinking, your plan is almost perfect; starting the build is due soon? 

Have fun and good luck

Paul    

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Posted by Loco on Friday, July 31, 2009 10:24 PM

Just a quick note, this has really been a great thread.  I've been following and have learned some good stuff.  Nice way to see the thought process for some of us who are still a learning.

LAte Loco
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Posted by markpierce on Friday, July 31, 2009 10:09 PM

Yes, I see a lot of progress. 

Does the short spur under Queen Street serve a purpose?

Holland Landing industry view block?  I'm not fond of the mainline entering a building unless the approach over the aisle is hidden too, and unless this is at a high enough level in relation to a person's eyes to block the image, I'm disturbed that a locomotive must enter an industry in order to gain access to the presumed enginehouse.

Sorry, while the yard lead doesn't foul the circle route, it does foul the mainline to Barre.  Also, while the yard would be effective as an interchange point or to assemble/disassemble blocks of cars, it is poorly situated to assemble or breakdown complete trains, if that was your purpose.  I haven't followed this thread closely.  If mainline trains merely drop off or pick up cars rather than being assembled/disassembled here, you're OK.  Still, to run around a cut of cars one must foul the circle route.  Can you live with that?

The street layout looks like it is a radial design.  More common in the US is the 90-degree grid.  I'd eliminate/realign most of the streets, especially the southeast and northeast streets.

The industries served are tiny.  I would rely more on flats against the layout edge suggesting larger industries, and you're missing an opportunity to develop a more complex industrial arrangement in the Welling St. area.  May I suggest using the track going under Yonge Street as a switching lead to a multi-track arrangement serving a sizeable industry where Wellington Street is drawn?

Mark

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Posted by Doughless on Friday, July 31, 2009 9:11 PM

Aralai

odave

Thanks for adding the context - forgot about the furnace & hot water heater.  Just a couple of things:

* There is a grade crossing over the points of two turnouts on the right-hand side.  This may look funny and not work well (especially considering the switching mechanisms).  Ulrich's edit appears to take care of that.

* I don't see how the yard on the left hand side can be worked without fouling the main.  This may not be an issue for you, depending on how you plan your traffic.

* I wonder if you could work in a curved turnout where the loopback track gets hidden on the left-hand side, then run two tracks over your liftout.  This would make the other Toronto staging track double-ended.  It would give you more options.

If you're like me, you will find yourself continuously making tweaks and improvements as time goes on.   Good luck!

 

All good points odave. There will be a trade-off if I lose the switch at the level crossing, as I'm not sure the lap siding will work for me, so I would lose a passing track at the top right, although a switch at the crossing will not work well. I'll fool around a bit with that.

Yes - the yard should be able to be worked without fouling the main line. I will look at that too.

Doubling the drop in would work well and be pretty easy - good idea.

ETA: Got rid of the switch at the level crossing - added a second hidden loop track, enlarged the industry that hides the loop tracks (ignore the botched photoshop job of the switch and curve there - I will fix when I build it)

I think I'll have to live with the yard the way it is with the mainline. Any changes to isolate it more from the main line take length away from the yard that I really need. It will be a challenge operationally, but I am ok with it.

  

 

I've been following this thread and I am very impressed with the plan, especially from where it started. 

What does everyone think of the pass through industry at Holland Landing? Specifically, how do you swith the switch back industry at the top, or even use the curved run around there, without the loco or cars diving into the building?  Aralai, is that building representative of something that is located specifically in your area? I think it would be pretty unusual.

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Posted by Paulus Jas on Thursday, July 30, 2009 1:16 PM

or put the curved turnout on the drop-in?

Paul

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