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"The first transition era - wood to steel!"
Chip
Building the Rock Ridge Railroad with the slowest construction crew west of the Pecos.
QUOTE: Originally posted by Jetrock your helix looks pretty inaccessible--is it really going to be in the middle of that big table?
QUOTE: There does seem to be a logic in the track plan--division points (such as where one would find a larger yard like the one you have on the far right) would generally have cities around them, either before or after the division point's construction.
QUOTE: I suppose I emphasize the reading because you keep asking questions about the history of the Northcoast and what sort of equipment, buildings and industries would be historically appropriate. If you had a couple of books handy on the subject, you could just open up the book and see a picture of what was there--as I have mentioned before, Carranco and Labbe's LOGGING THE REDWOODS provides a great introduction to Northcoast logging with lots of photos, and I'm sure there are more books to choose from. You don't even need to read the whole thing start to finish. Most railroad books are mostly pictures anyhow--this isn't a homework assignment, it's a handy tool that you'll find yourself reaching for more than an X-Acto knife.
QUOTE: Originally posted by Jetrock Let me see if I have this straight--the upper level is the logging operation, the lower level is the city, yard and Hogwarts-on-Trinidad portion?
QUOTE: Originally posted by SpaceMouse For instace on the 4x8 layout I have, in order to get the trains onto a level where the track can run underneath in a tunnel I had to have a 3% grade. On a 3% grade, my two 2-6-0 pulling together could get 6 freight cars and a caboose up the hill.
QUOTE: I'd like to tie that all together somehow, and having the lumber be the focus of the layout seems the way to go, but there are major inconguancies that have to be worked out. For instance, I am visualizing the upper part being 16 inches above the lower level. I also visualize it as being scrub oak forests (don't ask why I haven't thought it through.) But the trees from the lower level will be higher than the second level. I know this is a problem.
QUOTE: Something has to give. I need to compromise and I have sort of boxed myself into a corner by picking up all these older engines. The BLI's and Protos I have at the club are just so much better engines, that I get frustrated with what is availible. <snip> I like old-time steam. I like redwoods. I like switching and operations. I want a yard--two actually--and they are level. I like mountains and I have a 24" tressle bridge fridge ready to go. I simply have to have Hogwarts. I want a unified theme. I want it all to work together. But I fear something has to give (and I hope it is not my mind.)
QUOTE: Originally posted by Jetrock QUOTE: Originally posted by SpaceMouse For instace on the 4x8 layout I have, in order to get the trains onto a level where the track can run underneath in a tunnel I had to have a 3% grade. On a 3% grade, my two 2-6-0 pulling together could get 6 freight cars and a caboose up the hill. That's not bad at all, really--a short line with steep grades will tend to have very short trains for precisely that reason. One thing to try is switching to metal wheelsets--this will cut down friction and allow better pulling power. Adding weight to the engines, any possible way you can, will get you an extra car or two if done right.
QUOTE: Cope with grades how the prototype did--use a lot of traction engines! They are designed to work well on steep grades. That Heisler is probably fine for 1890's operation, get it a Shay and a Climax to hang out with and don't worry about rod engines until you can find one that works properly.
QUOTE: In terms of ways to get that extra "level" without building it, try running your grades over as much of the layout as possible--think of your layout mainline in profile as a giant Z. The "bottom level" features the yard, ports and cities, which goes all the way from one end of the layout to the other--rising slowly once you get out of the yard. Then it turns back (through a tunnel, perhaps) and climbs more steeply, all the way back to the point of origin. Halfway through, one line goes back down (for that continuous running loop for the kids) and the other continues up. At the top of the "Z", the line doubles back again, for the "sky line" in the background, where you'll have the logging and more remote passenger destinations.
QUOTE: QUOTE: I'd like to tie that all together somehow, and having the lumber be the focus of the layout seems the way to go, but there are major inconguancies that have to be worked out. For instance, I am visualizing the upper part being 16 inches above the lower level. I also visualize it as being scrub oak forests (don't ask why I haven't thought it through.) But the trees from the lower level will be higher than the second level. I know this is a problem. Once again, traction is a possible solution. Put the lumber operations up high, where your traction goats can clamber up 4-5% grades to get some elevation, with your mainline down below. Where you want the mainline to cross a gorge, don't bother raising the mainline, DROP THE TABLETOP INSTEAD.
QUOTE: QUOTE: Something has to give. I need to compromise and I have sort of boxed myself into a corner by picking up all these older engines. The BLI's and Protos I have at the club are just so much better engines, that I get frustrated with what is availible. <snip> I like old-time steam. I like redwoods. I like switching and operations. I want a yard--two actually--and they are level. I like mountains and I have a 24" tressle bridge fridge ready to go. I simply have to have Hogwarts. I want a unified theme. I want it all to work together. But I fear something has to give (and I hope it is not my mind.) For motive power: Stick with a limited number of newer geared locomotives. Just get A COUPLE--you've got one, maybe one or two more--and stop buying engines. I think every model railroader with a little disposable income goes a little crazy at first buying up everything. I did too, and even now have to resist that urge to get an inexpensive thing to add to the collection. But those inexpensive things add up, and mostly collect dust. Now that you have had some time to consider options and think about what it is that you really want to model, start a "cull box" of equipment that you don't want to keep. Either sell it on eBay as the box starts to fill, or build up enough stuff to fill an 8-foot table and sell it at a train show. Even if you don't get all your money back, you'll have extra real estate and less clutter and a few dollars in your pocket. Consider any money lost as the price of experience.
QUOTE: Switching and operations go hand-in-hand with a yard--it is a yard, after all, that allows you to facilitate switching and operations. There is no contradiction in wanting both, for one is less useful without the other. Mountains don't contradict any of your wants either. Another piece of literary advice: Get some stuff on John Allen--Linn Westcott's book on the Gorre & Daphetid is a classic. He was a master of thinking outside the 4x8 box, and while you may not have his room, his resources, or his skills, you can certainly gain some ideas. His layout had a mountain setting, featured lots of yards and lots of industries, and ran steam well into the era when diesel was taking over, and made great use of tricks of the eye to make his layout seem much bigger than it was. He also started the whole thing out with a layout considerably smaller than 4x8 feet. As to Hogwarts: hey, nobody says you can't. Stick it on the far end so the passenger line has to run through all your other scenery before reaching it.
QUOTE: I keep trying to picture the climbing Z track. It seems that I will loose over half my upper level to climbing. The helix approach lets me keep it all. I'm not done considering it.
QUOTE: Originally posted by Jetrock The secret here is not to think in levels! Things can be happening all the way up and down that slowly-elevating Z (or whatever) of track, and not every part of it must be on a grade. Think in terms of a mountainside, and how a railroad engineer would design a railroad to climb it. Real railroads had more room, but the advantage you have is that the mountainside is very small.
QUOTE: Originally posted by prompter Spacemouse, where did you find that 2x8 switching layout? Prompter
QUOTE: Originally posted by SpaceMouse QUOTE: Originally posted by prompter Spacemouse, where did you find that 2x8 switching layout? Prompter IT's called "Better Late than Never" and it was created by Dan Wilson. It was patterened after a designe that appeared in the April 1965 MR by Chuck Yungkurth. I got it from The Model Railroading Handbook Vol 1 by Robert Scheicher