Jeff Smith
Chip
Building the Rock Ridge Railroad with the slowest construction crew west of the Pecos.
QUOTE: Originally posted by SpaceMouse Okay, still working with the interchange yard. Again I don't know the prototype, but looking at the passennger station area. It makes sense that most of the traffic into this station would be via the mainline. That means a through train, say Boston to Bangor, would be more frequent and simply drop passengers for the less frequent local to run out the branch line. Although it is conceviable that the main line passenger train would pull into the station and back out again to continue, it is more likely that the passenger station would be off the mainline and not off the branch line. Beter yet, it would be between the two so that the passengers would walk between trains. As an interchange yard you still need the classification tracks. Not all trains will be all or nothing. Some through trains will be partial through and partial way freight. Also outgoing freight from your branch line will go both directions. Keep going. I once did 14 versions of an interchange track before my wife changed my mind about where the layout was going.
QUOTE: The premis is this; the staging holds trains for a class 1 RR that comes on to the layout and enters an interchange with a short line RR. It then exits the yard and goes back to staging.
QUOTE: Originally posted by pcarrell QUOTE: Originally posted by railroadyoshi Is there any specific location in Maine that you're thinking of?Mine is a freelance RR based loosely on the Belfast & Moosehead Lake RR and it's connection at Burnham Jct. with the Maine Central RR. ... The docks area loosely resembles Belfast, Maine, though they didn't have a car float.
QUOTE: Originally posted by railroadyoshi Is there any specific location in Maine that you're thinking of?
QUOTE: Original posted by spidgeI like the idea of a team track. They creats differing amounts of traffic and car types. You could also do a fair size freight house with multiple track. This would create many loads in and out in strings of cars rather than one at a time.
QUOTE: original posted by pcarrell BTW, the freight house is good, but where to put it? Other side of the tracks from the float? Between the passenger station and the roundhouse?
QUOTE: posted by pcarrell QUOTE: posted by spidgeQUOTE: 4. Remember the more industries you add to the yard the more they may get behind and not be able to keep up with the mainline. The car float and a few other industrie is probably max for a yard, and you dont have space for two operators there. You have a point there. The docks can be quite busy.
QUOTE: posted by spidgeQUOTE: 4. Remember the more industries you add to the yard the more they may get behind and not be able to keep up with the mainline. The car float and a few other industrie is probably max for a yard, and you dont have space for two operators there.
John
QUOTE: Originally posted by spidge Philip, I like the idea of a team track. They creats differing amounts of traffic and car types. You could also do a fair size freight house with multiple track. This would create many loads in and out in strings of cars rather than one at a time. I do like the idea of fooling the viewer into the short line apearing to run away from the Class 1 RR as it established the purpose of the line. When I wrote concerning all that track for the staging I just like to see as much of the trains when they run as possible. What if you left it as is but could see some of the trackage leading up to the yard? Could be considered a third level but only deap enough,say 10", to view one track.
QUOTE: Originally posted by nucat78 I did a quick Google image search and found a good pic of a gantlet arrangement. No idea why it's titled Cape Canaveral: http://www.geocities.com/CapeCanaveral/Launchpad/8829/Spring99/HBR_scale.jpg That's the arrangement that the MR article was modeling. This one is from China, but they talk about in-motion scales with pics. The pics are a little small though there is a cool schematic http://www.huoan.com/english/product/index.htm And I'll keep looking for the article.
QUOTE: Originally posted by spidge I like your goals for stagering the busy spots to keep operators from conflicting. Here are some of my thoughts;
QUOTE: 1. The staging looks a bit long for so little running in view. Could you put the interchange on the other side of the room causing more traffic to enter the yard trade some cars and have to be reversed, or have a visible baloon track. They do exist in real life. Colton Ca. has one on the east side as all trains depart eastbound.
QUOTE: Is it possible to have the class 1 enter the scene on the first level on the oposite side and return to staging naer the yard.
QUOTE: 2. The engine and facilities should be on the same side of the main as the yard so the yard operator does not interfear with the mainline and vise-versa.
QUOTE: 3.The secondary towns have plenty of switching. What you have will keep the locals quite busy. I am concerned with the town on the upper-level located against the wall away from the operator. Think turnout and track problems and the need for powered turnouts and uncoupling magnets.
QUOTE: 4. Remember the more industries you add to the yard the more they may get behind and not be able to keep up with the mainline. The car float and a few other industrie is probably max for a yard, and you dont have space for two operators there.
QUOTE: Hope this helps and thanks for asking.
Layout Design GalleryLayout Design Special Interest Group
QUOTE: Originally posted by pcarrell QUOTE: Originally posted by nucat78 Do you want your car scale at the end of a stub yard track? I know you won't really be weighing cars, but how about a double ended siding so the cars can be pulled through the scale? ... The scales can't handle the weight of a locomotive, so you can't pull one of those across the scale anyways. I think that a double ended scale would need two loco's to operate it, or, one would have to do a run-around, and that might be more complex of a manuver then just having it be a stub end deal. I haven't seen any double ended scales. Do you know of one? I'd be interested in seeing that and finding out how that works.
QUOTE: Originally posted by nucat78 Do you want your car scale at the end of a stub yard track? I know you won't really be weighing cars, but how about a double ended siding so the cars can be pulled through the scale? ...
QUOTE: Originally posted by nucat78 Very nice! Do you want your car scale at the end of a stub yard track? I know you won't really be weighing cars, but how about a double ended siding so the cars can be pulled through the scale? A scale on the end of a stub will add some operational complexity though if that's the goal. Just a thought.
QUOTE: Originally posted by canazar Phillip, I always found it kinda difficult to judge a layout plan by someone. I guess cause there is always such a personal twist to it. Some people love yard switching, some love industry, others get a kick out of mainline running. Personally, I think your is pretty good. I bet in N-scale those runs on the mainlien would last forever. Also too, would be presentation. That plans will look great to people walking into the room for the first time. Great way to show it off
QUOTE: Only thing I can think of is maybe some more industry, maybe a small district some where to keep you busy, or another operator busy. But that is just me, I enjoy that sorta thing.
Best Regards, Big John
Kiva Valley Railway- Freelanced road in central Arizona. Visit the link to see my MR forum thread on The Building of the Whitton Branch on the Kiva Valley Railway
QUOTE: Originally posted by railroadyoshi Is there any specific location in Maine that you're thinking of? You may want to take a look at the MEC's Rockland Branch. It ran from the Lower Road Mainline at Brunswick to the ocean at Rockland. My only thought looking at your plan is whether the carfloat is a little bit squished. Great plan, far better than I could do.