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(poll) What is the most difficult and easiest type of industry to model.

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(poll) What is the most difficult and easiest type of industry to model.
Posted by Junctionfan on Tuesday, August 10, 2004 12:18 PM
I say for easiest, coal because the cars can be cheap, requires little minimum of radius and can be light for the engines to pull.

The most difficult I would imagine would be the automotive industries that would deal with automax cars, autoracks and the 86 foot autobox because of the length of yard leads required, money investments in the cars and some cars recommend 36 inch radius which is inconvient for those with small basements or attics.
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Posted by Anonymous on Tuesday, August 10, 2004 1:26 PM
logging lines are easy too and container car railroads would be hard as they would need a wide turning radius
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Posted by darth9x9 on Tuesday, August 10, 2004 1:36 PM
Easiest: any type of factory/warehouse that receives box cars - no one knows if they are empty or full
Hardest: open autoracks from the 60's, 70's, and 80's....but I am certainly going to give it a whack!

Bill Carl (modeling Chessie and predecessors from 1973-1983)
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Posted by orsonroy on Tuesday, August 10, 2004 2:40 PM
I'd say that a basic midwest grain elevator is the easiest to model. It doesn't take much to scratchbuild an elevator (I've built three so far), and any old 40' box can be spotted next to it.

The hardest industry to model? A shipyard or steel mill.

Ray Breyer

Modeling the NKP's Peoria Division, circa 1943

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Posted by slotracer on Tuesday, August 10, 2004 2:47 PM
A full blown oil refinery would keep you busy forever with all of the spiderwed of piping....steelmills are difficult due to the large space required and specialized cars and machinery....before Walthers products few modeled an intergrated mill

One of the easiest is a transload....a siding a truck and a conveyance device (conveyer, PD unit or fork truck) is mostly what you need and very little space.
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Posted by csxns on Tuesday, August 10, 2004 4:34 PM
Back a 18 wheeler to a boxcar door and start loading or unloading.Every so often i see this done where i live and happening in 2004.

Russell

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Posted by johncolley on Tuesday, August 10, 2004 5:13 PM
The two easiest...
A team track! Almost any kind of car with any kind of load.
Also, don't forget, if you have engine servicing, you want a sand house spur, and an oil spur, that could be combined into one track, eh?
Most difficult would have to be a steel mill.
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Posted by CBQ_Guy on Tuesday, August 10, 2004 9:54 PM
Easiest: Interchange track. It's said to be the "universal industry" as it takes any and all pieces of rolling stock.

Hardest: This is to a high degree, subjective, but I am leaning towards possibly a refinery/chemical plant (LOTS of piping and supports to model), or probably the steel industry which can be an entire layout in itself. Most of the parts and structures need to be heavily bashed or scratchbuilt.

Just my opinion...
"Paul [Kossart] - The CB&Q Guy" [In Illinois] ~ Modeling the CB&Q and its fictional 'Illiniwek River-Subdivision-Branch Line' in the 1960's. ~
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Posted by Javern on Tuesday, August 10, 2004 10:09 PM
Easiest: A Nuke waste site, just a set of tracks leading into a big mountain

hardest: chemical refinery..whole lotta work
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Posted by ericsp on Tuesday, August 10, 2004 10:17 PM
QUOTE: Originally posted by Javern

Easiest: A Nuke waste site, just a set of tracks leading into a big mountain

hardest: chemical refinery..whole lotta work


Don't forget the protesters.

I agree that a realistic oil refinery is the hardest industry. I am planning on building a 24,000 barrel/day refinery on my layout. I have years of research invested in it. Good thing I don't need any permits.

"No soup for you!" - Yev Kassem (from Seinfeld)

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Posted by Anonymous on Thursday, August 12, 2004 7:28 PM
I am just starting, so they all seem difficult to me!!
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Posted by Hawks05 on Thursday, August 12, 2004 8:36 PM
i just bought a grain elevator yesterday. don't have time right now to build it or the confidence at this time of night to start. probably do that over the weekend maybe.

grain has to be the easier. just need hoppers and you're set.

hardest probably the steel mills or steam repair shops.
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Posted by Anonymous on Thursday, August 12, 2004 9:44 PM
Easiest: a team track or rural grain elevator.

Hardest: CB&Q West Burlington locomotive shops, and I know a guy that is going to tackle this huge building! (The main room of it was 7 acres) He says that the finished model is only going to be the front wall, and that is still going to be 8 feet long!!
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Posted by Anonymous on Thursday, August 12, 2004 11:13 PM
I will add that a team track is the easiest industry--some had platforms to match the open door of boxcars, others were just a track where the consignee was on their own to unload. Chemical or Refinery plants would seem the most difficult, with the maze of piping and tanks involved.
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Posted by AntonioFP45 on Thursday, August 12, 2004 11:24 PM
Easiest: Warehouse type building. With decals it can be transformed into a furniture factory, freight express company, dried food shipper, produce company, take your pick.

Most Difficult: Steel plants/ refineries. For those familiar, check out Dean Freytag's layout in past issues of MRR. Wow! That huge plant is still impressive!

(and for you RDC fans, he took an RDC and turned it into an electric MU Car. Now that's creative! )

"I like my Pullman Standards & Budds in Stainless Steel flavors, thank you!"

 


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Posted by krump on Friday, August 13, 2004 12:05 AM
easiest = manufactured home builder
difficult(est[:D]) = widget maker --- the pieces that come with very tiny door jams

cheers, krump

 "TRAIN up a child in the way he should go, and when he is old he will not depart from it" ... Proverbs 22:6

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Posted by ckape on Saturday, August 14, 2004 8:23 PM
While a grain elevator can be easy to model, it can just as well be hard. Right now I'm working on modelling a rural elevator that has half a dozen large grain bins (only half of those are small enough to be model with the Rix bins), about the same number of multi-bin structures, and a few smaller bins. It's a mess of conveyors, piping, and catwalks.

But still, I'd say a refinery one of the hardest things you can do.

As for simple industries, concrete unloaders can be as simple as a set of conveyors spaced to hit the two bays of a covered hopper that unload into a waiting truck.
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Posted by BRAKIE on Sunday, August 15, 2004 3:20 PM
IMHO Boxcars,Tank cars,covered hoppers and steel coil cars are the easiest..That's one reason I use so many!! [:0][:p][:D]

Larry

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Summerset Ry.


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Posted by CBQ_Guy on Sunday, August 15, 2004 6:01 PM
QUOTE: Originally posted by ckape

While a grain elevator can be easy to model, it can just as well be hard. Right now I'm working on modelling a rural elevator that has half a dozen large grain bins (only half of those are small enough to be model with the Rix bins), about the same number of multi-bin structures, and a few smaller bins.


Have you checked out the Walthers grain bins? They're HO scale but I thought they looked big to me, almost O-scale at 5 1/4" diameter. They're much larger than the Rix models.

http://walthers.com/exec/productinfo/933-3123

Hope this helps and gives you some more options with your model.
"Paul [Kossart] - The CB&Q Guy" [In Illinois] ~ Modeling the CB&Q and its fictional 'Illiniwek River-Subdivision-Branch Line' in the 1960's. ~
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Posted by coal drag on Sunday, August 15, 2004 6:09 PM
A subway would be easiest. All you need are some steps going underground.

One of the harder ones I would think would be a steel mill, to do it justice.
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Posted by ckape on Sunday, August 15, 2004 9:31 PM
CBQ_Guy, thanks for the tip, but the Walthers bins are still too small. The next size up bin from the 3 Rix ones I've made is about 8 or 9 inches in diameter, and then the next two are even bigger. I figure I can use Evergreen's corrugated siding sheets, the grooves aren't exactly the right shape but I figure at that size nobody'll notice.
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Posted by AntonioFP45 on Tuesday, November 30, 2004 7:16 AM
QUOTE: Originally posted by coal drag

A subway would be easiest. All you need are some steps going underground.

One of the harder ones I would think would be a steel mill, to do it justice.


Re: Subway.

Don't forget though, some modelers actually like to "see" their subway trains and do "cutaway views". Takes quite a bit of work to do model tunnel supports, 3rd rails, and station details.

Just my 2 cents!

"I like my Pullman Standards & Budds in Stainless Steel flavors, thank you!"

 


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Posted by RedLeader on Tuesday, November 30, 2004 7:41 AM
Easest: Any warehouse that uses boxcars.

Hardest: An open pit coal mine. A shipyard. The panama canal!. Any steel mill or petrochemical refinery. Any military base.

 

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Posted by Anonymous on Tuesday, November 30, 2004 9:27 AM
Easiest-A Team Track in G scale
Hardest-A Petrochemical facility in Z scale :D
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Posted by cwclark on Tuesday, November 30, 2004 10:43 AM
easiest...a loading dock...hardest..an oil refinery...

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Posted by steveblackledge on Tuesday, November 30, 2004 11:42 AM
the easiest type of industry is one that goes up to / against the backdrop, you don't need to bother with detailing the sides, and if you only model the rear of a building you only need a few vent pipes and A/C equipment etc,etc , you won't nead to bother with door's or windows unless you want a fire exit or two, a steel frame building clad in steel sheet has to be the easiest,,, the worst job i would like to tackle would be a refinery or something like that, apart from the labour time involved you will have higher overall construction costs.

over to you
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Posted by Anonymous on Tuesday, November 30, 2004 11:47 AM
I have a walthers barge and a tug for it. It serves the steel mill, oil refinery and powerplant across my virtual harbor. That eliminated alot of space hogging industries.
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Posted by steveblackledge on Tuesday, November 30, 2004 11:58 AM
i have a small creek with a sunken GP9 in the middle that fell off the bridge in a storm, a tug or ocean going vessel would'nt go up to my team track, a portable conveyor belt or ramp can be used to load boxcars, gondolas and hoppers etc and would be simple to build
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Posted by douginut on Tuesday, November 30, 2004 3:43 PM
easiest- commuter stations, suburban

Hardest- lattiswork elevated structures and palladian stations.

Doug, in Utah
Doug, in UtaH
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Posted by bpickering on Tuesday, November 30, 2004 3:57 PM
QUOTE: Originally posted by ericsp
I agree that a realistic oil refinery is the hardest industry. I am planning on building a 24,000 barrel/day refinery on my layout. I have years of research invested in it. Good thing I don't need any permits.


What, are you single? [:D]

Permitting (from the Spousal Overunit...) has been a big delay in many of my extracurricular activities, like motorcycling, war gaming, and modelling. Despite the aroma (not to mention the detriments of MEK), I still had to do some convincing to get the "permit" to put a vent fan/paint booth in the hobby room. It's not as cold here in WA as I grew up in MN, but was still uncomfortable to be gluing out in the garage with the door open.

Back on-topic:
Easiest- freight station (before the rise of TOFC/COFC)- as mentioned previously, who knows if those boxcars are empty or full
Hardest- how 'bout an open-pit mine? Haven't done too much research, but from a "Discovery Channel"-level knowledge, I can think of the following:

  • Tough from space consideration (although maybe inside a helix?)

  • possibly narrow gauge running down to the actual dig or lots of big trucks on the road up to where hoppers would be loaded

  • one or more BIG diggers (and some of the modern continuous loaders are both big and complicated)

  • perhaps a pre-processing center at the rim (crushing ore before loading into hoppers?


Brian Pickering
Brian Pickering "Typos are very important to all written form. It gives the reader something to look for so they aren't distracted by the total lack of content in your writing." - Randy K. Milholland

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