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Peco SL-99 3 way, Tortoise, and stationary decoder

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  • Member since
    December 2004
  • From: Bedford, MA, USA
  • 21,483 posts
Posted by MisterBeasley on Wednesday, June 21, 2017 12:45 PM

I have a couple of these on my layout and I've never had a problem with derailments or "points pushing against each other."  I use Peco machines to drive them and control them with toggles.

It takes an iron man to play with a toy iron horse. 

  • Member since
    February 2002
  • From: Reading, PA
  • 30,002 posts
Posted by rrinker on Tuesday, June 20, 2017 4:43 PM

Yes, many of the stationary decoders support routes, which are a combination of point positions. You would then define 3 routes for the valid options, and instead of using the individual switch machine addresses, you use the three route addresses to set the points.

                                  --Randy

 


Modeling the Reading Railroad in the 1950's

 

Visit my web site at www.readingeastpenn.com for construction updates, DCC Info, and more.

  • Member since
    June 2017
  • 1 posts
Peco SL-99 3 way, Tortoise, and stationary decoder
Posted by crouchkl on Tuesday, June 20, 2017 3:12 PM

Is there a product out there that will help to make sure that both points on the sl-99 throw correctly? By this I mean that there are 3 valid positions for both switches in the sl-99 and 1 invalid. Both switches can be thrown left (route trains to the right), both switches can be thrown right (route trains to the left), or the inside switch thrown left and the outside switch thrown right (route trains stright). I want to see if there's a stationary decoder that can throw both switches so that only these three scenarios are possible. If the inside switch is thrown right and the outside switch is thrown left, they are pushing against each other and will cause a derailment.

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