That's the one I was thinking of. I have one of those (built) ans one of the others unbuilt. I may just have to sort of make a structure like yours on my new layout,...if I have room?
Brian
My Layout Plan
Interesting new Plan Consideration
Doing a little research on the town I live near, I found that there were about 1000 people in the town in circa 1930, and 3 railroads. There are no large industries. Even the shoe factory was in a building the size of 3 two car garages. The railroads were shipping coal, lumber, tobacco, and grain in and out of town.
There was also a trolly line running down main street.
Adding a few small industries to your layout might be more prototypical than having one gigantic factory.
On my layout I have an engineering company, a casket manufacturer, a motorcycle distribution warehouse, a paper company, a coal distributor, a salvage yard, a distillery, and a widget manufacturer. When looking at the town, none of these buildings over power the scene.
wp8thsub railandsail Trying to think of who made that 4 cylinder 'distribution structure' in your diaorama? Mine was sold as a gravel facility under the Revell label. I know the same kit has appeared with different packaging. Here's one example of the stock kit.
railandsail Trying to think of who made that 4 cylinder 'distribution structure' in your diaorama?
Mine was sold as a gravel facility under the Revell label. I know the same kit has appeared with different packaging.
Here's one example of the stock kit.
I just built a similar kit. It is the Hillsborough Gravel Company which was made by Heljan. I bought it in the 1990s but just now built it. It comes with conveyor belts.
kasskaboose What wonderful and insightful contributions. Agreed with some about the value of limiting the number of industries. Keeping coal is critical b/c coal is king in SW Virginia. Besides coal, VA has other commodities that are rail served. Adding more buildings to existing areas provides more variety. Great photos also! I need to keep this thread as reference.
Agreed about keeping coal. Some thoughts. You could just model coal trains and not model the mine, by hiding a few staging tracks behind a backdrop on one of the short walls. Several different coal trains could appear, lap the layout, then disappear as you run a local to switch the industries.
A way to model the mine and save space is to place the mine next to a backdrop and have the cut of hoppers disappear behind it. Coal trains tend to require longer cuts of hoppers, so finding innovative ways to have a mine and still have plenty of space for other industries is desirable.
- Douglas
Would it make sense doing this
Doughless kasskaboose What wonderful and insightful contributions. Agreed with some about the value of limiting the number of industries. Keeping coal is critical b/c coal is king in SW Virginia. Besides coal, VA has other commodities that are rail served. Adding more buildings to existing areas provides more variety. Great photos also! I need to keep this thread as reference. A way to model the mine and save space is to place the mine next to a backdrop and have the cut of hoppers disappear behind it. Coal trains tend to require longer cuts of hoppers, so finding innovative ways to have a mine and still have plenty of space for other industries is desirable.
kasskaboose Would it make sense doing this Doughless kasskaboose What wonderful and insightful contributions. Agreed with some about the value of limiting the number of industries. Keeping coal is critical b/c coal is king in SW Virginia. Besides coal, VA has other commodities that are rail served. Adding more buildings to existing areas provides more variety. Great photos also! I need to keep this thread as reference. A way to model the mine and save space is to place the mine next to a backdrop and have the cut of hoppers disappear behind it. Coal trains tend to require longer cuts of hoppers, so finding innovative ways to have a mine and still have plenty of space for other industries is desirable. Good call about hiding the coal mine near the backdrop to give the appearance of a long unit train. Funny you mention about hiding the mine b/c I put the mine in front of a tunnel. Should I recreate that on the next layout?
I meant to position the mine to allow the long cut of hopper cars to be hidden behind a backdrop or scenery to avoid it encroaching into the other scene.
I can't answer your question about where to locate the mine.