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More industries on bigger layout?

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  • Member since
    February, 2009
  • 201 posts
Posted by railandsail on Saturday, September 02, 2017 12:27 PM

That's the one I was thinking of. I have one of those (built) ans one of the others unbuilt. I may just have to sort of make a structure like yours on my new layout,...if I have room?

Brian

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    February, 2008
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Posted by kasskaboose on Saturday, September 02, 2017 10:35 PM
What wonderful and insightful contributions.  Agreed with some about the value of limiting the number of industries.  Keeping coal is critical b/c coal is king in SW Virginia.  Besides coal, VA has other commodities that are rail served.  Adding more buildings to existing areas provides more variety.
Great photos also!  I need to keep this thread as reference. 

 

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Posted by SouthPenn on Saturday, September 02, 2017 11:51 PM

Doing a little research on the town I live near, I found that there were about 1000 people in the town in circa 1930, and 3 railroads. There are no large industries. Even the shoe factory was in a building the size of 3 two car garages. The railroads were shipping coal, lumber, tobacco, and grain in and out of town.

There was also a trolly line running down main street.

Adding a few small industries to your layout might be more prototypical than having one gigantic factory.

On my layout I have an engineering company, a casket manufacturer, a motorcycle distribution warehouse, a paper company, a coal distributor, a salvage yard, a distillery, and a widget manufacturer. When looking at the town, none of these buildings over power the scene.

 

 

South Penn
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  • From: Southern California
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Posted by Lone Wolf and Santa Fe on Sunday, September 03, 2017 4:58 PM

wp8thsub

 

 
railandsail
Trying to think of who made that 4 cylinder 'distribution structure' in your diaorama?

 

Mine was sold as a gravel facility under the Revell label.  I know the same kit has appeared with different packaging.

Here's one example of the stock kit.

 

I just built a similar kit. It is the Hillsborough Gravel Company which was made by Heljan. I bought it in the 1990s but just now built it. It comes with conveyor belts.

Modeling a fictional version of California set in the 1990s Lone Wolf and Santa Fe Railroad
  • Member since
    December, 2008
  • From: In the heart of Georgia
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Posted by Doughless on Sunday, September 03, 2017 5:03 PM

kasskaboose
What wonderful and insightful contributions.  Agreed with some about the value of limiting the number of industries.  Keeping coal is critical b/c coal is king in SW Virginia.  Besides coal, VA has other commodities that are rail served.  Adding more buildings to existing areas provides more variety.
Great photos also!  I need to keep this thread as reference. 

 

 

Agreed about keeping coal.  Some thoughts.  You could just model coal trains and not model the mine, by hiding a few staging tracks behind a backdrop on one of the short walls.  Several different coal trains could appear, lap the layout, then disappear as you run a local to switch the industries.  

A way to model the mine and save space is to place the mine next to a backdrop and have the cut of hoppers disappear behind it.  Coal trains tend to require longer cuts of hoppers, so finding innovative ways to have a mine and still have plenty of space for other industries is desirable. 

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Posted by kasskaboose on Tuesday, September 05, 2017 7:10 AM

Would it make sense doing this

Doughless

 

 
kasskaboose
What wonderful and insightful contributions.  Agreed with some about the value of limiting the number of industries.  Keeping coal is critical b/c coal is king in SW Virginia.  Besides coal, VA has other commodities that are rail served.  Adding more buildings to existing areas provides more variety.
Great photos also!  I need to keep this thread as reference. 

 

 

 

A  way to model the mine and save space is to place the mine next to a backdrop and have the cut of hoppers disappear behind it.  Coal trains tend to require longer cuts of hoppers, so finding innovative ways to have a mine and still have plenty of space for other industries is desirable. 

 
Good call about hiding the coal mine near the backdrop to give the appearance of a long unit train.  Funny you mention about hiding the mine b/c I put the mine in front of a tunnel.  Should I recreate that on the next layout?
  • Member since
    December, 2008
  • From: In the heart of Georgia
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Posted by Doughless on Tuesday, September 05, 2017 8:42 AM

kasskaboose

Would it make sense doing this

 
Doughless

 

 
kasskaboose
What wonderful and insightful contributions.  Agreed with some about the value of limiting the number of industries.  Keeping coal is critical b/c coal is king in SW Virginia.  Besides coal, VA has other commodities that are rail served.  Adding more buildings to existing areas provides more variety.
Great photos also!  I need to keep this thread as reference. 

 

 

 

A  way to model the mine and save space is to place the mine next to a backdrop and have the cut of hoppers disappear behind it.  Coal trains tend to require longer cuts of hoppers, so finding innovative ways to have a mine and still have plenty of space for other industries is desirable. 

 
Good call about hiding the coal mine near the backdrop to give the appearance of a long unit train.  Funny you mention about hiding the mine b/c I put the mine in front of a tunnel.  Should I recreate that on the next layout?
 

I meant to position the mine to allow the long cut of hopper cars to be hidden behind a backdrop or scenery to avoid it encroaching into the other scene.  

I can't answer your question about where to locate the mine.   

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