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New online train sim planned
Posted by
Anonymous
on
Thu, Sep 25 2003 6:42 AM
Hi all
I have played a game called WWIIonline for 2 years now.
WWIIonline is a "battlefield simulator" so far stretched over Europe, with realistic equipment .
At this time around 10000 players are on during the weekend so it's a fairly large undertaking
They have recently sent signals that they intend to implement player driven trains for their upcoming supply and logistical infrastructure (an online train simulator in a full WWII living world)
For the most part this simulation will be transport of supplies, vehicles and troops to locations determined by the high command.
You will get a mission
The supplies you bring up to the front/airbases/naval bases (yes there will be merchant ships connecting America and Europe) will be used by other players and will most likely be sorely needed for the "war effort"
I am not certain what level of simulation it will have, but so far their equipment simulations are the best around.
I would expect the first pass on trains to be something in between Trainz and MSTS.
You will also most likely be able to have FLAK wagons attached to the train
Since this is a living world you might actually be attacked by a flight of Stukas (all crewed by other people)
I don't know how far away this is in time, (a year?) but we are gathering info on common rolling stock in the 40s and sending it their way.
go here for the original thread on their forums
http://www5.playnet.com/bv/wwiiolhq/dg_message.jsp?page=4&group_id=8864&parent_id=1923245
Would such a simulation be interresting to the train simmers?
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Posted by
Anonymous
on
Thu, Sep 25 2003 6:42 AM
Hi all
I have played a game called WWIIonline for 2 years now.
WWIIonline is a "battlefield simulator" so far stretched over Europe, with realistic equipment .
At this time around 10000 players are on during the weekend so it's a fairly large undertaking
They have recently sent signals that they intend to implement player driven trains for their upcoming supply and logistical infrastructure (an online train simulator in a full WWII living world)
For the most part this simulation will be transport of supplies, vehicles and troops to locations determined by the high command.
You will get a mission
The supplies you bring up to the front/airbases/naval bases (yes there will be merchant ships connecting America and Europe) will be used by other players and will most likely be sorely needed for the "war effort"
I am not certain what level of simulation it will have, but so far their equipment simulations are the best around.
I would expect the first pass on trains to be something in between Trainz and MSTS.
You will also most likely be able to have FLAK wagons attached to the train
Since this is a living world you might actually be attacked by a flight of Stukas (all crewed by other people)
I don't know how far away this is in time, (a year?) but we are gathering info on common rolling stock in the 40s and sending it their way.
go here for the original thread on their forums
http://www5.playnet.com/bv/wwiiolhq/dg_message.jsp?page=4&group_id=8864&parent_id=1923245
Would such a simulation be interresting to the train simmers?
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
Anonymous
on
Thu, Sep 25 2003 6:47 AM
I think it would be great!!!!!!!
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
Anonymous
on
Thu, Sep 25 2003 6:47 AM
I think it would be great!!!!!!!
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
ironhorseman
on
Thu, Sep 25 2003 12:58 PM
I'd be all for it, if I were into that sort of thing. Don't get me wrong, it's not a slam against online games, I took a look at the website and it looks incredible! You're right, it might take a year to integrate the systems and create missions. Hopefully all the bugs in MSTS will be worked out by then. Unfotunatly, I don't know much about customizing locos and rolling stock or fixing glitches, I just run the trains.
Someone on these forums posted an annoucment a while back about an online train simulator session where there was one person as a dispatcher and everone else ran their trains over MSTS's Maria's route. I found out about this after the fact, but maybe if there were more sessions like these then those of us not use to online sessions could get used to it.
yad sdrawkcab s'ti
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
ironhorseman
on
Thu, Sep 25 2003 12:58 PM
I'd be all for it, if I were into that sort of thing. Don't get me wrong, it's not a slam against online games, I took a look at the website and it looks incredible! You're right, it might take a year to integrate the systems and create missions. Hopefully all the bugs in MSTS will be worked out by then. Unfotunatly, I don't know much about customizing locos and rolling stock or fixing glitches, I just run the trains.
Someone on these forums posted an annoucment a while back about an online train simulator session where there was one person as a dispatcher and everone else ran their trains over MSTS's Maria's route. I found out about this after the fact, but maybe if there were more sessions like these then those of us not use to online sessions could get used to it.
yad sdrawkcab s'ti
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
Anonymous
on
Fri, Sep 26 2003 2:56 AM
Missions are made by other players, people in command.
Say Allied high command want's Paris taken back
They give out missions to their subordinates to "do what it takes"
Air, ground and sea will then figure out what they need (again players)
If they need to move tanks to France from Britain they will put up transport missions at British ports, Players will then grab this mission put some tanks on a transport and ferry them to France.
Air will have missions to cover the freighters, maybe even a destroyer.
You never know what the germans are up to, you might lose a good deal of supplies if it isn't protected.
That is how it works now (or rather after the next patch that brings in transports), but from the port in France they have so far no way of moving those tanks up, so it is an "automated supply chain" that says it takes 3 hours to go that distance.
And the equipment magically appears at the dsestination in 3 hours.
The whole mission thing is player driven and a process like this may take a couple of days (as it exists now)
The trains they will add is to visualise this transport of supplies, from mines to factories, to harbour, from harbour, to front.
This will give the current game a meaning, interdiction of supply and protection of your own is the most important thing in a war, and so far this segment has been missing
They have made a MOV vehicle out of an Opel truck to see if it is possible in game as it is now, and it supposedly did fairly well.
I am looking forward to this with great anticipation
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
Anonymous
on
Fri, Sep 26 2003 2:56 AM
Missions are made by other players, people in command.
Say Allied high command want's Paris taken back
They give out missions to their subordinates to "do what it takes"
Air, ground and sea will then figure out what they need (again players)
If they need to move tanks to France from Britain they will put up transport missions at British ports, Players will then grab this mission put some tanks on a transport and ferry them to France.
Air will have missions to cover the freighters, maybe even a destroyer.
You never know what the germans are up to, you might lose a good deal of supplies if it isn't protected.
That is how it works now (or rather after the next patch that brings in transports), but from the port in France they have so far no way of moving those tanks up, so it is an "automated supply chain" that says it takes 3 hours to go that distance.
And the equipment magically appears at the dsestination in 3 hours.
The whole mission thing is player driven and a process like this may take a couple of days (as it exists now)
The trains they will add is to visualise this transport of supplies, from mines to factories, to harbour, from harbour, to front.
This will give the current game a meaning, interdiction of supply and protection of your own is the most important thing in a war, and so far this segment has been missing
They have made a MOV vehicle out of an Opel truck to see if it is possible in game as it is now, and it supposedly did fairly well.
I am looking forward to this with great anticipation
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
Anonymous
on
Mon, Nov 3 2003 6:58 AM
The thread has moved to the new forums
http://discussions.playnet.com/viewtopic.php?t=3937&postdays=0&postorder=asc&start=50
We also got an acknowledgement that trains will come
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
Posted by
Anonymous
on
Mon, Nov 3 2003 6:58 AM
The thread has moved to the new forums
http://discussions.playnet.com/viewtopic.php?t=3937&postdays=0&postorder=asc&start=50
We also got an acknowledgement that trains will come
You have posted to a forum that requires a moderator to approve posts before they are publicly available.
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