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What to call using 3D printing as a model making process?

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What to call using 3D printing as a model making process?
Posted by hon30critter on Friday, April 13, 2012 10:31 PM

On this weekend's "Weekend Photo Fun April 13 - 15" MarkWatson posted pictures of three pieces of rolling stock made with a 3D printer. http://cs.trains.com/TRCCS/forums/t/204976.aspx

I described his work as "taking scratch building to a whole new level" but stebbycentral suggested that 'scratch building' might not be the best term to describe the process.

So, my question is: What do you call the process of using a 3D printer to create a unique model?

Personally, I kind of favour the term 'scratch building' because the modeler is starting from scratch and is using basic materials. The two big differences are that the tool(s) being used can't exactly be described as 'basic', and the skills are more intellectual than manual.

OK, let's start the pot boiling!Devil Your opinions and suggestions please.

We are witnessing the beginning of a whole new aspect of the hobby!

Dave

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Posted by don7 on Friday, April 13, 2012 11:32 PM

Copy cat? no make that Clone modeling

As 3d printing becomes more available to the general public I forsee many legal problems. It would be so easy to duplicate items that are under a copywrite.

As an example one site dealing with 3d printing was making duplicates of lego blocks.

Having said that I would get one should they become afordable for personal use.

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Posted by tstage on Friday, April 13, 2012 11:38 PM

Why not call it "3D printing".  That's pretty self-explanatory.

Tom

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Posted by hon30critter on Friday, April 13, 2012 11:53 PM

don7:

I understand your concerns about misuse of the technology, but my question is not addressed to the thieves among us. This process will become relatively common place, although there is and will be a stiff entrance fee.

My point is that we need to include those who will use this process instead of dismissing them as copy cats. That description is unfair.

Let us revel in the creations they will make.

Dave

I'm just a dude with a bad back having a lot of fun with model trains, and finally building a layout!

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Posted by hon30critter on Friday, April 13, 2012 11:59 PM

Tom! Humour me!

That is way too easy! After all I am trying to stir a pot here!Smile, Wink & Grin

Seriously, the hobby has a tradition of categorizing and labelling everything.

Does 3D printing qualify as scratch building?

Dave

I'm just a dude with a bad back having a lot of fun with model trains, and finally building a layout!

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Posted by Mark Watson on Saturday, April 14, 2012 12:04 AM

I often call it scratch building, though I can get away with it as I'm the designer. 

The "CG" in my business name stands for "Computer Generated".  Perhaps electronic modeling or digital modeling would be  appropriate terms.   But I agree with Tom, I just call it 3d Printing or rapid prototyping.  Both are terms that define themselves.

These printers are amazing and they're getting better every day.  This time last year, the Stagecoach would NOT have been possible.  But now, well, check it out for yourself..  It's the size of a quarter!

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Posted by "JaBear" on Saturday, April 14, 2012 12:25 AM

Gidday, to a technological "Luddite" such as myself I'd call it "Pretty (and I'm exercising mild self censorship and understatement) Amazing".

How about "Comgenatch Pruilding".  Laugh

Cheers, the Bear

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Posted by NittanyLion on Saturday, April 14, 2012 1:05 AM

don7
As an example one site dealing with 3d printing was making duplicates of lego blocks.

I can't imagine that's cost effective.

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Posted by IRONROOSTER on Saturday, April 14, 2012 2:27 AM

Mark Watson

I often call it scratch building, though I can get away with it as I'm the designer. http://www.nscale.net/forums/images/icons/icon11.png

The "CG" in my business name stands for "Computer Generated".  Perhaps electronic modeling or digital modeling would be  appropriate terms.   But I agree with Tom, I just call it 3d Printing or rapid prototyping.  Both are terms that define themselves.

These printers are amazing and they're getting better every day.  This time last year, the Stagecoach would NOT have been possible.  But now, well, check it out for yourself..  It's the size of a quarter!

http://i1239.photobucket.com/albums/ff504/WildMarker/N%20Scale%20Model%20Railroading/4dec0918.jpg

 

Looks really amazing.

Is the completed model printed in one go or do you do printings of major subassemblies and then glue them together?

Paul

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Posted by tomikawaTT on Saturday, April 14, 2012 2:34 AM

I don't think scratchbuilding is the appropriate term.  Perhaps scratchforming would be closer - if the product is a three dimensional representation from an original design.  If it's just a copy of a stock item, then how about  just forming.  If it's a copy of something somebody else designed, reproduced without permission, then the proper term is copyright infringement.

Chuck (Modeling Central Japan in September, 1964) 

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Posted by hon30critter on Saturday, April 14, 2012 3:26 AM

Chuck

'Scratchforming' works for me too!

I find it interesting that at least two posters have raised the issue of copyright infringement. The 3D printing process is obviously vulnerable to that sort of exploitation. Perhaps here is where we need a legal opinion as to where personal use ends and copyright infringment begins. i.e. If I do one or two for myself is that an infringement vs if I made 50 copies and gave them to all my friends for a few bucks each. The answer seems clear to me.

Never the less, getting us into a legal mudhole was not my intention.

To re-phrase: What terms can we use to compliment a fellow modeler when they use 3D printing to produce a unique model. Mark Watson's N scale models look pretty good to me. Do I simply say "nice keystrokes!"

I would be curious to know what data modelers like Mark Watson used to create their models. If they produced the data to make the models on their own then I don't think we can argue with the "scratch" part of the description. If they simply scanned a physical object then the "scratch" part clearly doesn't apply.

Anyhow, regardless of your opinion this type of modeling will become much more prevalent so ultimately we will have to come up with terminology suitable to the subject, so why not sort it out now.

Dave

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Posted by DSchmitt on Saturday, April 14, 2012 3:53 AM

I went to Mark's website. He has his designs printed by Shapeways, which is one of the leading companys in the field.  From Shapeways website:

Supported applications

Shapeways accepts designs in STL, OBJ, X3D, Collada or VRML97/2. This page lists the 3D Authoring tools that are known to export those file formats. If your tool cannot export to one of these formats, try converting your files with one of the following tools:

  • MeshLab (Open Source, cross-platform)
  • AccuTrans (Windows, commercial software, free 30-day trial)

If you get stuck, mail your design to service@shapeways.com and we'll try to fix or convert it for you.

Please help us keep this list current

If you have any information that should be on this list (another 3D app, new exporter plugins, tutorials), please post it on the forum. Awesome.

3D Authoring Tool STL OBJ X3D Collada VRML97/2
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-----------------------------------------------------------------------------------------------------------------------

There are 3d printers available for home use.  They are expensive, but substantially lower in price than commercial models. The current " home printers" are not capable of printing fine models like those designed by Mark. 

I tried to sell my two cents worth, but no one would give me a plug nickel for it.

I don't have a leg to stand on.

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Posted by Mark Watson on Saturday, April 14, 2012 4:04 AM

hon30critter

I would be curious to know what data modelers like Mark Watson used to create their models. If they produced the data to make the models on their own then I don't think we can argue with the "scratch" part of the description. If they simply scanned a physical object then the "scratch" part clearly doesn't apply.

The best simile for my process is as a painter creates a portrait on canvas.   One could simply* a use camera, however the 3D scanner "cameras" are up in the price range of the 3D printers themselves.  

Additionally, the materials and printer capabilities present specific guide lines.  Creating my designs by hand, from a blank screen enables me to optimize for printer/material capabilities.  * That raw data produced by 3d scanner would require extensive tweaking for optimal printability (not so simple after all).  For N scale, it's far easier to start from scratch.

 

And since I just finished it up.. here's some more stagecoach eye candy!  :D

 

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Posted by Odie on Saturday, April 14, 2012 6:12 AM

First off, 3-D printing is not as easy as everyone thinks. You have to have some kind of background in 3-D modeling in some kind of CAD program to even get close to doing what Mark has been able to accomplish. Yes, there is google sketchup for free...but its pretty clunky compared to a professional program. Attached is a video of a train I built recently using 3-D printing. All the rack car superstructures were 3-D printed. The first six cars had a couple of the more difficult components 3-D printed, while the rest of the structures were built using traditional styrene. 3D printing is a geat companion to scratchbuilding...it does not have to replace it entirely. 

http://youtu.be/6FoEEczTL3I

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Posted by NP2626 on Saturday, April 14, 2012 6:37 AM

"Compu-Modeling"? 

The reality is; the process used, is pretty much the same as with most every other item manufactured today!  A Computer Aided Design (CAD) program is generated on a computer, by a technician.  This program is fed into a Computer Aided Machine (CAM) raw material is chucked/fixtured into the machine(maybe by robot) and various operations performed by the machine; or, a series of machines.

Maybe "Manufactured" could work as a descriptor, also?

We all have our own interests and it is wonderful to see the diversity amongst us! 

I spend roughly 10-12 hours per day on a computer.   8-10 of those hours are at work.  I feel I need my modeling interests to be detached from computers!  I want to cultivate and explore my mental, physical and artistic skills by this hobby, sans computer. 

Other's using computers in the pursuit of this hobby, is fine, and I'm interested in viewing, just not interested in doing!  Maybe I'm a hobby dinosaur?!?     

NP 2626 "Northern Pacific, really terrific"

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Posted by ChadLRyan on Saturday, April 14, 2012 9:15 AM

When they first came out they were called Rapid Prototyping machines, used for Rapid Prototyping components to be reviewed by engineering before being given to the tool & die makers to make from the desired materials.

I call it Rapid Prototyped models.

However on the flip side, I no longer say I wil Xerox a copy for you, or PhotoStat a picture.

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Posted by tstage on Saturday, April 14, 2012 10:27 AM

hon30critter

Does 3D printing qualify as scratch building?

I would  have to say no, Dave.  3D printing does not qualify as scratch-building because the printer is doing ALL of the "building".  For me, it falls into the realm of designing or design manufacturing.

Scratch-building - in whatever degree - involves a certain amount of hand skills of some kind.  Other than inputting information into the printer's program to tell it what to do, 3D printing is pretty much a "hands-off" experience.

Tom

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Posted by mononguy63 on Saturday, April 14, 2012 11:42 AM

tstage

 hon30critter:

Does 3D printing qualify as scratch building?

 

I would  have to say no, Dave.  3D printing does not qualify as scratch-building because the printer is doing ALL of the "building".  For me, it falls into the realm of designing or design manufacturing.

Scratch-building - in whatever degree - involves a certain amount of hand skills of some kind.  Other than inputting information into the printer's program to tell it what to do, 3D printing is pretty much a "hands-off" experience.

Tom

I would disagree to a certain extent. I work with 3-D software on a daily basis doing engineering work to finance my train habit. While it's not scratchbuilding in the traditional sense using physical materials, modeling something three-dimensionally in a virtual environemnt is simply utilizing a different skill set. You still have to be able to visualize the overall project and break it down into its individual components and subassemblies, and then put them all together. That's no trivial thing. It could easily be called scratchmodeling, or more simply, just modeling.

Jim

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Posted by BATMAN on Saturday, April 14, 2012 11:45 AM

Let's take a page from Star Trek and call it "Replicator Modeling". As the technology advances "printing" may not be an accurate description.

Now where's my flip phone?

BrentCowboy

Brent

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Posted by stebbycentral on Saturday, April 14, 2012 3:54 PM

Since I'm being blamed for this whole thing I may as well throw my My 2 Cents in.

To begin I do think you can't really call it "scratchbuilding".  To me that phrase requires the physical manipulation of materials in sub-assemblies to create a finished product. 

Still, as my son is studying this technology in college, I am well aware that it is not at all in the same category as buying something in a box from a hobby shop, and ploppling it down on the layout.  Heavy design skills and specific technical knowhow are required.  So this is no accomplishment to sneeze at.

 And to complicate the matter even further, the technology is currently available to 3D print in color.  Meaning you can even skip the painting part of the process if you want to.  (And have the $ to afford it!)

If we are taking a vote, I'm in favor of "replication" as previously suggested.

 

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Posted by jasperofzeal on Saturday, April 14, 2012 4:52 PM

I think the NMRA should be the one defining what category 3D printing belongs to.

If one of the models in question was entered into an NMRA contest as scratch built, would it be accepted as such?

TONY

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Posted by Mark Watson on Saturday, April 14, 2012 4:59 PM

I see we're getting into two separate areas of definition.  Manufacturing and Designing.

Well, we all know that Manufacturing means making exact copys/replicas/duplicates of a prototype on a large scale.  There are different forms of manufacturing, all of which are given and discussed by their specific names.  Do you call injection molding replication?  Do you call casting copying?  Is the lost wax process duplication?

Well, yes and no, but why use a purely generic term for something that already has a specific definition?  If that's the case, we might as well call ALL mass produced model railroad products copies/replicas/duplicates.  Everything made by Kato, Atlas, Athearn, ect.  It's all just "replication" if you ignore the correct terminology.  ;)  This manufacturing process is called "3d printing".  No need to call it anything but.

 

Now, for the designing side of the manufacturing process, why not scratch building?  Before one can mass produce a product, there must be that first "master" prototype.  As with all the other manufacturing types there's no kit or cheat to building that first master any other way than from scratch. There are different processes to do so, but they all require creating something from nothing.   If you assemble the virtual model for use with a 3d printer, I deem you a scratch builder, just as I would someone who assembles a physical "master" for casting or any other manufacturing process.  :)

 

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Posted by tstage on Saturday, April 14, 2012 5:03 PM

mononguy63

While it's not scratchbuilding in the traditional sense using physical materials, modeling something three-dimensionally in a virtual environemnt is simply utilizing a different skill set. You still have to be able to visualize the overall project and break it down into its individual components and subassemblies, and then put them all together. That's no trivial thing.

Jim

Jim,

I totally agree with you.  I've used SolidWorks for designing and have done a fair amount of CNC machining in the past.  You do have to be able to visualize the overall project.  Even with CNC, you have to know how to break down a project in order to minimize both tool and part changes.  (I sometimes liken it to a big puzzle.)

I also agree that, even though it doesn't necessarily incorporate hand skills, the "art" of 3D modeling does take a different discipline and talent; skills that must be learned and honed like hand skills are.  I can, therefore, accept the label of "scratch-modleing" for building something with a 3D printer.

Although Pelle Soeberg designs, creates, and assembles his own models for his layout,  he does use some sort of X-Y sheet cutter to cut out the individual pieces.  (Essentially what we are doing when we put together a kit.)  To me - scratchmodeling would aptly describe this type of work.

Tom

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Posted by rrinker on Saturday, April 14, 2012 5:09 PM

 Pretty much my thoughts. A 3D printer doesn;t just magically create things out of thin air. A lot of skill is required to draw the item and get it set up to "print" properly. Perhaps not the same skills as required to cut up and glue together sheets of styrene or wood, but a skill nonetheless.

 One issue though might be 'proving' you did the original design as opposed to picking up a file from someone else and producing the item.

 I for oen can;t wait for a true replicator. Then instead of the time I'm takign to build 3 covered hoppers, and probably build half a dozen more, I could simply built one to the utmost best of my ability, and then crank out however many I need. And then move on to somethign else - and have all the cars I want  instead of relying on what's available and how many I can build by hand in a given amount of time.

                  --Randy

 


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Posted by Jamis on Saturday, April 14, 2012 5:16 PM

I agree with Chad.  Rapid Prototyping is exactly what this is.  The process was developed in engineering to speed up the process of producing a solid model of a new part.  It used to take a tool and die shop weeks to produce a model of a new part.  The rapid prototype process reduced it to a couple of days and reduced the cost of the model.  Early RP models required a lot of clean up and filler work to make the model usable.  The only real difference between the new  "3D Printers" and the earlier rapid prototyping machines that have been around for the last decade or more, is the cost of the technology.  You still need the appropriate three dimensional CAD file (solid model, to be exact) to feed to the "printer" and that is where the "modeling" comes in.  This hobby is all about replicating the prototype railroad subject, so why would the term "Rapid Prototype" not be applicable?  The real discussion is how much modeling is there in the finished item?    

Jim -  Preserving the history of the NKP Cloverleaf first subdivision.

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Posted by hon30critter on Saturday, April 14, 2012 7:20 PM

Everyone:

Very interesting opinions and arguments. Thanks for participating.

I think the one thing we can all agree on is that 3D printing requires some considerable skills if you are designing something from scratch.

Please keep the opinions coming. The pot is simmering quite nicely nowWink

Dave

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Posted by Texas Zepher on Saturday, April 14, 2012 7:48 PM

hon30critter
So, my question is: What do you call the process of using a 3D printer to create a unique model?

How about 3D printed?

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Posted by hon30critter on Saturday, April 14, 2012 9:08 PM

Texas Zepher and others

I should have phrased by question differently, i.e. does 3D printing qualify as scratch building, assuming that the design is a one off created by the modeler?

Dave

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Posted by stebbycentral on Saturday, April 14, 2012 9:28 PM

jasperofzeal

If one of the models in question was entered into an NMRA contest as scratch built, would it be accepted as such?

Good question, and I'm glad I'm not on that rules committee!!!

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Posted by tstage on Saturday, April 14, 2012 10:44 PM

hon30critter

Texas Zepher and others

I should have phrased by question differently, i.e. does 3D printing qualify as scratch building, assuming that the design is a one off created by the modeler?

Dave

Dave,

If the above is true then what happens if the modeler makes more than one of a given item?  Is it no longer scratch-building?

I still think scratch-modeling is a more apropos label for this sort of thing.

Tom

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