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Rail Haven and the Daridra battle trains.

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Rail Haven and the Daridra battle trains.
Posted by Anonymous on Tuesday, February 26, 2008 2:45 PM

Hi guys, this is my first post in here. I'm not a railroad modeler (i love trains but I lack space and dedication) by the classic definition, since all my creations are virtual and do not always relate to trains; I don't even know if this is the right place to post, but since my stuff is basically a model (only that's made of bits) I guess this can be the right place. I've been watching closely the forum and today I've decided to give something back to you since I've taken so much in terms of inspiration and info in the past months.

You'll see a lot of issues, problems and mistakes. I begun modeling the thing well before I understood pretty well how a steam engine might have worked. Even today remodeling the thing won't work (don't have enough time!!). Namely, I know it won't work, but it was fun to create it nevertheless.

 

"Half battleships, half giant locomotives, the Daridras are moving citadels on their own. There are two remaining units of the 100 originally built in the golden age, and 12 more in uncomplete state (used for spare parts). Each Daridra is an asymmetrical vehicle, with an offensive right side and a defensive left. This design finds its roots in the very peculiar way train battles are fought. The unit 62 is 290m long and 125m high, and it's equipped with three main turrets and more than 40 smaller caliber weapons; it contains 2 main and 16 smaller boilers to generate the steam necessary for propulsion and other duties (everything on the ship is steam driven). One additional main boiler has been converted to house the crew of 2700 (in unspeakable conditions), as the original design proved to be inadeguate. Air circulation is provided by four main funnels, five secondary and more than 300 additional conduits. Several secondary railroads connects the different parts of the ship, the smaller locomotives driven by the same steam provided by the main boilers. The nevralgic center of the ship is the 28 stories high bridge, where all the commanding officers control every part of the ship and have their living quarters"

 Long time ago I also made the corvette type T depicted here:

 

 Almost the same concept as the one above, but at a definitely smaller scale.

More stuff and images in here:

http://forums.cgsociety.org/showthread.php?f=132&t=600200 

I hope you like it. 

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Posted by Anonymous on Tuesday, February 26, 2008 2:49 PM
Wow! Very realistic lookng! Before I clicked on the photo to enlarge it, I thought I was looking at some type of blast furnace. Cool stuff!Smile [:)]
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Posted by rrebell on Tuesday, February 26, 2008 6:13 PM
Bad concept (enemy would just blow up tracks in front of train) but very good artwork and stands up if you don't try to place it in a real world. You are a fabulous artist, I don't praise lightly and have the background to back it up.
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Posted by Flashwave on Tuesday, February 26, 2008 6:21 PM

 rrebell wrote:
Bad concept (enemy would just blow up tracks in front of train) but very good artwork and stands up if you don't try to place it in a real world. You are a fabulous artist, I don't praise lightly and have the background to back it up.

Actually, it worked a for a while for the Germans. That's awesome though! love the engine

 

-Morgan

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Posted by loathar on Tuesday, February 26, 2008 6:34 PM

Kind of a strange concept, but AWSOME WORK!!Thumbs Up [tup] Looks like something out of Blade Runner!
You should seriously look into doing sci fi book illustrations. You can make money with talent like that. What program did you do those in??

That first one would make a cool poster!

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Posted by Packers#1 on Tuesday, February 26, 2008 7:02 PM
HOLY CRAP, man! That is TIGHTTTT! What program do you use. Keep posting that stuff. It looks awesome.

Sawyer Berry

Clemson University c/o 2018

Building a protolanced industrial park layout

 

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Posted by Milepost 266.2 on Tuesday, February 26, 2008 8:52 PM

Incredible stuff!

Do you have any of these in1920x1200 resolution?

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Posted by SteamFreak on Tuesday, February 26, 2008 9:08 PM

Awesome work, Anacardo. Since you're dealing in fantasy, it doesn't have to functional. That's where imagination comes in.

Great steampunk imagery! Cool [8D]Thumbs Up [tup]

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Posted by philnrunt on Tuesday, February 26, 2008 10:31 PM

   Reminds me of the anime IJN Yamato that was turned into a spaceship. I think there were some Iowa Class BB's converted too.

  

   Keep up the neat (and good) work!

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Posted by SteamFreak on Tuesday, February 26, 2008 11:14 PM

 philnrunt wrote:
Reminds me of the anime IJN Yamato that was turned into a spaceship.

You're talking about "Space Cruiser Yamato," known as "StarBlazers" here in the US.

But this reminds me more of "Galaxy Express 999," although I only saw a few episodes of it years ago.

Apparently they made a new version called "Galaxy Railways."

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Posted by METRO on Wednesday, February 27, 2008 12:01 AM

That reminds me a lot of the Japanese "Final Fantasy" series of videogames.  There were some truly brilliant fictional trains in that too, like this steam turbine locomotive:

 

Cheers!

~METRO 

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Posted by rrebell on Wednesday, February 27, 2008 10:28 AM
 Flashwave wrote:

 rrebell wrote:
Bad concept (enemy would just blow up tracks in front of train) but very good artwork and stands up if you don't try to place it in a real world. You are a fabulous artist, I don't praise lightly and have the background to back it up.

Actually, it worked a for a while for the Germans. That's awesome though! love the engine

 

History buff here, no, it really didn't work as it took a support team of 2,000 and took 6 weeks to assemble if I remember correctly and the cost and labor could have put hundreds of tanks on the battlefield.
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Posted by loathar on Wednesday, February 27, 2008 1:06 PM
You guys REALLY need to check out some of the other work on that forum the OP linked too.
Wow!! [wow]
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Posted by Anonymous on Wednesday, February 27, 2008 2:30 PM

Hi guys sorry for the delay, it's been a busy day ;) .First thank you for your comments, they're really appreciated. A few answers in random order:

I used 3DStudio Max 7 and Photoshop. For an explaination of the techniques used, I'll send you back to the cgtalk forums with the link at the beginning of the thread. I've made different scenes out of the same work, and I'm posting more images in here for those who like to have everything in the same place without having to exchange website ;) (but feel free to go there as well, I posted different images in there and I'm being a bit more technical ;) )

This is the main harbor (or main station, since there's no sea but only mud and tracks) of the giant metropolis. It's basically the latest image I've made so far. I hadn't posted it in here previously because it's more difficult to see the locomotives in the shot. Anyway you still can see the two Daridras and two more Corvettes (type S, which differs from the tipe T only for minor details).

In here you'll see a detail of the Daridra 63, namely the officer's club. As you can see from this image and from the previous one, the building isn't shielded at all, and provides for a nice target of opportunity. I'll answer to rrebell's good objections as well in here: basically speaking, all battles in this fictional world are fought under very strict rules, and only certain parts of each locomotive are actually "legit targets", while most of the structures are to considered forbidden. It's not a written law, but it's considered "extremely unpolite" to break these rules, to the point that the offending officer(s) would have to resign and face trial whenever anything goes wrong. Since there's a little bit of story behind all of the work you see, I would say there are reasons behind most of the strange "bad design" ;). To be honest one of the most peculiar aspects of these vessels is their asymmetry, which means they can only fire on the right side, being defensive (a nice word to say defenseless :D ) on the left one. Of course there's a reason for that too.... it's all in the story ;) eh eh eh....

One more image... it's a comparison between a type T corvette and the wheel of a Daridra.

 

You'll see some naive mistakes in here when looking at the daridra's tracks.... without any mean of keeping the wheel attached to the track, the slightest curve would send the slipping daridras directly into oblivion... It's a mistake I still have to fix (so many things to fix, so little time sigh). Sorry about that Bow [bow] I won't do that again!!!! 

More later ;) 

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Posted by marknewton on Wednesday, February 27, 2008 2:57 PM
 rrebell wrote:
 Flashwave wrote:

 rrebell wrote:
Bad concept (enemy would just blow up tracks in front of train) but very good artwork and stands up if you don't try to place it in a real world. You are a fabulous artist, I don't praise lightly and have the background to back it up.

Actually, it worked a for a while for the Germans. That's awesome though! love the engine

 

History buff here, no, it really didn't work as it took a support team of 2,000 and took 6 weeks to assemble if I remember correctly and the cost and labor could have put hundreds of tanks on the battlefield.

History buff or not, I think you are at cross-purposes with the OP. It sounds like you are referring to "Schwere Gustav", whereas I think Flashwave was referring to the armoured trains which saw service in various wars, with a reasonable degree of success.

Cheers,

Mark.
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Posted by Packers#1 on Wednesday, February 27, 2008 3:19 PM

Anacardo:

Who cares about that rail thing? That is awesome. I still cain't get over it. You are talented, dude.

Sawyer Berry

Clemson University c/o 2018

Building a protolanced industrial park layout

 

  • Member since
    June 2007
  • From: Indiana
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Posted by Flashwave on Wednesday, February 27, 2008 3:49 PM

You know, I'm sitting here, and my sick, twisted (though mostly sick) little mind is going "Hey, one could set models on top of G scale wheels and model one of these really cool things"

Another comment on the talent level. Those are sweet. Like the port scene, even if it is hard totell what's what.

-Morgan

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Posted by SteamFreak on Wednesday, February 27, 2008 5:04 PM

 Anacardo wrote:
You'll see a lot of issues, problems and mistakes. I begun modeling the thing well before I understood pretty well how a steam engine might have worked.

Anacardo, if you browse through this site, you'll see that there are many people who designed  and built real steam locomotives who didn't have a clue about how they worked either! Laugh [(-D] You might even find some inspitation.

http://www.dself.dsl.pipex.com/MUSEUM/LOCOLOCO/locoloco.htm

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