Trains.com

Subscriber & Member Login

Login, or register today to interact in our online community, comment on articles, receive our newsletter, manage your account online and more!

How do you know if your train might too long? (more added)

17757 views
129 replies
1 rating 2 rating 3 rating 4 rating 5 rating
  • Member since
    December 2004
  • From: Rimrock, Arizona
  • 11,251 posts
Posted by SpaceMouse on Saturday, September 8, 2007 7:53 AM

If you have your momentum turned off and it still takes more than one lap to stop, your train might be too long.

If you have to get permission from more than two yardmasters to make a runaround move, your train might be too long.

If you need more than two throttles to program all the locos in your consist and it still takes a shove from the yard switcher to get moving, your train might be too long.   

Chip

Building the Rock Ridge Railroad with the slowest construction crew west of the Pecos.

  • Member since
    April 2003
  • 305,205 posts
Posted by Anonymous on Saturday, September 8, 2007 10:34 AM

If the yard consumed all availible man power, the entire work day and refueled the switchers a number of times; the train may be too long.

Best to build these long trains during holiday periods when all of Dispatch and Higher are on vacation somewhere sunny so they dont stress too much.

  • Member since
    May 2015
  • 779 posts
Posted by Dallas Model Works on Saturday, September 8, 2007 12:58 PM

If your locos are in your basment and your caboose is still back at the hobby store, your train might be too long.

 

 

Craig

DMW

  • Member since
    September 2007
  • 3 posts
Posted by Beyer-Garratt 6040 on Sunday, September 9, 2007 1:37 AM

When you are heading down a grade with full reverse and gaining speed then your train might be too long.

When you stall going up a grade and the weight of your train drags you back to the start of the grade, then your train might be too long.

When double-headed Garratts cannot move the train on level track, then your train might be too long.

When your seven loco diesel lash up with over 27000Hp cannot shift the consist, then your train might be too long.

When the automatic signalling goes from red to amber and then to green and the brake van is still in the green section, then your train is too long.

  • Member since
    October 2006
  • From: columbia mo
  • 194 posts
Posted by nscaler711 on Sunday, September 9, 2007 1:39 AM
If all the DD40's cannot pull the train on a down hill slope!

Army National Guard E3
MOS 91B

I have multiple scales now
Z, N, HO, O, and G.  

  • Member since
    January 2004
  • From: Memphis
  • 931 posts
Posted by PASMITH on Sunday, September 9, 2007 8:41 AM
If you can read this entire forum thread before your caboose passes, your train is too long.

Peter Smith, Memphis
  • Member since
    April 2003
  • 305,205 posts
Posted by Anonymous on Sunday, September 9, 2007 12:32 PM

You know your train is to long when:

-The tail end starts to move several minutes after the head end (coupler slack)

-When all other club members have to operate helpers

-You have to momentarily apply full throttle when starting, so you can determine by sound if the locomotives have stalled on dirty track

-Someone else warns you that your train has derailed about 37 cars back from the mid-helper

-You string line your consist - on a grade, not a curve

-The rule book states backing the train is not permitted - period

-The brakeman takes one look at the consist, and goes home

-The driver traction tires peel off on starting

-If the room lights fade when you apply throttle

-You can feel the weight of the train through the vibration in the floor

-The 36 hours you spent on working automatic crossing gates, lights, detectors, etc... was a pure waste of time - they just stay down anyway

-The talking hot box detector curses at you

Wait, One More

-Your locomotive scratch building and detailing material list includes concrete, lead, cast iron, uranium 236, old Chevy 454 engine blocks, industrial motors from Baldor, Westinghouse, and General Electric , and Preiser sumu wrestler figures for the crew

  • Member since
    January 2006
  • From: Manitou, Okla
  • 1,630 posts
Posted by mikesmowers on Sunday, September 9, 2007 12:53 PM
   So funny,  I thought of this one.... When you start the train to moving and before it gets all the slack out, all the  locos EXPOLDE in a ball of fire and black smoke fills the train room...Your train might be to long     Mike
Modeling Trains Is Not A Matter Of Life Or Death, It Is Much More Important Than That!!
  • Member since
    April 2003
  • 305,205 posts
Posted by Anonymous on Sunday, September 9, 2007 1:31 PM

As you advance the throttle on the struggling locomotives, your phone rings to inform you that your power usage is gaining on the Utility's ability to supply it.

Another would be the use of 6x6 or 8x8 Oak benchwork under your track.

You stop some feet away from the signal so that the run-in of the slack does not push you past the Absolute stop signal.

Visitors fall asleep counting cars as they pass.

Your Rolling Stock money value far exceeds any possible revenue for the entire train.

You install Cog Gearing in the middle of the track and equipt your locos with very large motors to drive the gear.

Finally, you arrive in the outermost town on the railroad while the dispatcher waits paitently for the Yard Tower to call in your departure.

  • Member since
    April 2003
  • 305,205 posts
Posted by Anonymous on Sunday, September 9, 2007 2:11 PM

I'm having too much fun with this -

You know your train is too long when:

-Your yard goats are Big Boys, Cab-Forwards, C-8's, Y6b's, R-2's, and Z-5's, in pairs!

-Microsoft Train Simulator won't run your train without freezing, even on "Deep Blue", the super computer

-Union Pacific put in an order for freight locomotives like the ones they saw at your layout open house

  • Member since
    July 2006
  • 1,414 posts
Posted by Guilford Guy on Sunday, September 9, 2007 2:37 PM
Your trains to long, when the brakeman's hours are up before he's finished walking the train.
Your train is 1 million cars long...
Your train is too long when the combined roster of UP's, NS', CSX's, CN's, and CP's car fleets leaves no cars on any other train in any other yard and takes UP's entire loco roster, including 3695 and 844 to move the train at 5 miles per hour.

Alex

  • Member since
    April 2003
  • 305,205 posts
Posted by Anonymous on Sunday, September 9, 2007 3:16 PM
Your train might be too long if the zebra stripes on the ends of your diesel hood units go from"V's" to "^'s" when they are coupled to the train...
  • Member since
    August 2007
  • From: Methuen, Taxachusetts
  • 189 posts
Posted by ArtOfRuin on Sunday, September 9, 2007 4:35 PM

-If one of your layout's admirers hands you a business card from the Guiness Book of World Records, your train might be too long.

-If the lead locomotive is the one Richard Trevithick built in 1804 and the current mid-helper is a GE ES44AC, then your train might be too long.

-If you're sending out helper calls to local subway systems, commuter rails, train museums, tourist railroads, and railroad scrapyards, your train may be too long.

-If old locomotives are being restored just to help your train, your train may be too long. 

-If the tension in the couplers is so great that when one breaks the lead locomotives catapult forward like a fighter jet launching from an aircraft carrier, your train may be too long.

-If the US Air Force starts adding HiRailer wheels to their C-5 Galaxy fleet, your train might be too long.
-Jonathan Then it comes to be that the soothing light at the end of your tunnel, Is just a freight train coming your way - "No Leaf Clover," Metallica
  • Member since
    April 2007
  • From: Iowa
  • 3,293 posts
Posted by Semper Vaporo on Sunday, September 9, 2007 5:25 PM

If you have to dual gauge your z-scale model train layout with real standard gauge so the real UP 3985 can pull your train, then your train might be just about long enough.

 

Semper Vaporo

Pkgs.

  • Member since
    July 2002
  • From: Jersey City
  • 1,925 posts
Posted by steemtrayn on Sunday, September 9, 2007 6:34 PM
If an emergency brake application causes the Earth's axis to shift, then your train just might be a leeeetle to long.
  • Member since
    August 2004
  • 2,844 posts
Posted by dinwitty on Sunday, September 9, 2007 8:34 PM

If your running your train in the basement but the layout is on the 2nd floor, your train is too long.

 

Your train is too long when you have to rethink your railroad name Mississippi Short Line.

 Your train may be too long when the dispatcher clears the main from Chicago to New York.

      `

  • Member since
    October 2006
  • From: columbia mo
  • 194 posts
Posted by nscaler711 on Sunday, September 9, 2007 9:13 PM
Your train might be to long if your model SD50 catches fire.

Army National Guard E3
MOS 91B

I have multiple scales now
Z, N, HO, O, and G.  

  • Member since
    July 2004
  • From: Carmichael, CA
  • 8,055 posts
Posted by twhite on Sunday, September 9, 2007 9:17 PM

If doubleheaded M-4 2-8-8-4 Yellowstones and a mid-train helper of a Rio Grande L-131 2-8-8-2 just whine and spin their drivers, then your train is not only TOO long, but your layout just collapsed!

Tom

  • Member since
    April 2003
  • 305,205 posts
Posted by Anonymous on Monday, September 10, 2007 9:34 AM

It might be time for Digitrax to market 100 foot wind turbines and call it "Uberfan Model Power Supply" or solar panels for your roof.

After repeated problems with power; running these long trains.

Another hint that your train is too long is when you contort and bend at wild angles to get inside your helix and start pulling every peice of it out to find the locomotive.

  • Member since
    December 2004
  • From: Bedford, MA, USA
  • 21,484 posts
Posted by MisterBeasley on Monday, September 10, 2007 9:50 AM

If a Kadee #5 snaps, your train might be too long.

If your consist requires more engines than your DCC system can support, your train might be too long.

It takes an iron man to play with a toy iron horse. 

  • Member since
    May 2007
  • From: East Haddam, CT
  • 3,272 posts
Posted by CTValleyRR on Tuesday, September 11, 2007 8:56 PM
 Beyer-Garratt 6040 wrote:

When you stall going up a grade and the weight of your train drags you back to the start of the grade, then your train might be too long.

Nope.  BTDT.  You have a piece of ballast stuck in the running gear of your 2-6-2 Prairie on a 2.5% grade.

Connecticut Valley Railroad A Branch of the New York, New Haven, and Hartford

"If you think you can do a thing or think you can't do a thing, you're right." -- Henry Ford

  • Member since
    October 2006
  • From: columbia mo
  • 194 posts
Posted by nscaler711 on Saturday, September 15, 2007 2:53 PM
it might be too long if you cant tell the back from the front or the front from the back

Army National Guard E3
MOS 91B

I have multiple scales now
Z, N, HO, O, and G.  

  • Member since
    May 2006
  • 98 posts
Posted by IRONHORSE77 on Saturday, September 15, 2007 3:26 PM

If your lead engine is 4 time zones ahead of the mid train helpers.

CHUCK

  • Member since
    September 2006
  • From: Ogden UT
  • 1,055 posts
Posted by PA&ERR on Saturday, September 15, 2007 3:40 PM

If it is as long as the Elliots' Trackside Diner thread... your train might be too long!

George

 

 

"And the sons of Pullman porters and the sons of engineers ride their father's magic carpet made of steel..."

  • Member since
    February 2005
  • From: Southwest US
  • 12,914 posts
Posted by tomikawaTT on Saturday, September 15, 2007 4:20 PM

 nscaler711 wrote:
it might be too long if you cant tell the back from the front or the front from the back

I have several trains that meet that specification - DMU and EMU sets.  The longest runs with five (or six when I add the diner) cars...Whistling [:-^]

And none of them are too long for the high platforms at Tomikawa...Approve [^]

Chuck (modeling Central Japan in September, 1964)

  • Member since
    April 2007
  • From: Redneck Land(Little Rock), Arkansas
  • 919 posts
Posted by arkansasrailfan on Friday, September 21, 2007 8:18 PM
Your train must be very long, because the neighbors called the police, and reported a gunshot, and find you shot in the leg, and they ask, "who did it?" you point and say, That's who did it, my 80-ft SSW hi cube boxcar, and then they realize you got shot with a kadee no.5.

Your train is too long when you find cars from other countries on the tail, then you realize why all these Customs and media called.

Your train is too long when you realize that the new helix you added is your train running on top of itself.

your train is too long when the lead power is from the earliest known railroads to when the rear power is from the 30th century
-Michael It's baaaacccckkkk!!!!!! www.youtube.com/user/wyomingrailfan
  • Member since
    February 2006
  • From: Columbia, TN
  • 548 posts
Posted by Walter Clot on Friday, September 21, 2007 9:53 PM
If the kid on a bicycle waiting for the train to pass is drawing Social Security before the caboose passes, your train is really really too looooooooooong!Dead [xx(]
  • Member since
    March 2007
  • From: On the Banks of the Great Choptank
  • 2,916 posts
Posted by wm3798 on Friday, September 21, 2007 9:56 PM

If you model in Hugely Oversize scale, you're train is too long no matter what, your industrial buildings too small, and your mountains are but mole hills!!

If you're running Nice scale Life Like FA's in a trio, your train CANT be too long! 

Lee 

Route of the Alpha Jets  www.wmrywesternlines.net

  • Member since
    July 2004
  • From: Ft Wayne IN
  • 332 posts
Posted by BRJN on Saturday, September 22, 2007 12:04 AM

If your main line is completely occupied, you have a continuous chain of cars from the train table to the carpet, and the locomotive is moving through the aisle, you train may be too long.

If the little plastic guys waiting at the crossing get hungry, order pizza, it is delivered, and the delivery guy eats it himself because it was getting cold while he figures out how to get to the customers on the other side of the tracks, your train is too long.

If somebody waiting at the crossing gets out of his car, crosses over the pedestrian bridge, and walks to work, your train is too long.

If all your customers are complaining that they have no more cars on-site and nobody can promise them new ones anytime soon, your train is too long.

If you are gaining seniority faster than the train is moving away from the depot, your train is too long.

If the fishermen by the pond have enough time to catch a fish, cook it, and tell their friends about the one that got away, and the train is STILL going by, your train may be too long.

If the engineer saw the coin toss for a football game, and the conductor was too late for the last whistle being blown, your train may be too long.

If EVERY other railroad is calling your management to complain about the blocked grade crossings, your train may be too long.

Modeling 1900 (more or less)
  • Member since
    February 2005
  • From: Southwest US
  • 12,914 posts
Posted by tomikawaTT on Saturday, September 22, 2007 12:26 AM

If, operating on the staff-and-ticket system, the ticket has been delivered to the agent at the destination station and your brake van still hasn't passed the start signal at your station of origin, either your train is too long or the distance between stations is too short.

Chuck (modeling Central Japan in September, 1964 - staff-and-ticket on the Tomikawa Tani Tetsudo)

Subscriber & Member Login

Login, or register today to interact in our online community, comment on articles, receive our newsletter, manage your account online and more!

Users Online

There are no community member online

Search the Community

ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT
Model Railroader Newsletter See all
Sign up for our FREE e-newsletter and get model railroad news in your inbox!