A switch set up as part of a route can still be operated on its own address independent from the group in the route. Just not by the same button, because the routwe would be assigned to be triggered by one button, and you'd need another one configured to operate just that lone switch. Or use your throttle.
If you independently put a switch in the thrown position, then later activate a route that ALSO puts the switch in the thrown position, nothing will happen. With Tortoises, the DS64 outputs are always powered anyway, so nothing will happen. If you activate a route that needs the turnout moved to the closed position, it will be moved, the last command given is the one that will determine the switch position
--Randy
Modeling the Reading Railroad in the 1950's
Visit my web site at www.readingeastpenn.com for construction updates, DCC Info, and more.
rrinker With Tortoises, the DS64 outputs are always powered anyway
With Tortoises, the DS64 outputs are always powered anyway
That's the default behavior, but you can change it by closing OPSW 09. That will turn off the output after 16 seconds, when OPSW 01 is also set to closed for slow-motion turnout motors. Sort of a power-saving feature, I guess. It's how I have all mine set up.
Thanks guys , I'll have to do some readinding on the routes setup.
Lynn
Present Layout progress
http://cs.trains.com/mrr/f/11/p/290127/3372174.aspx#3372174