I use Durham's Water Putty. The trick is to add a bit of vinegar to slow setting, and to use a wet foam brush to keep smoothing it down as it's setting.
It takes an iron man to play with a toy iron horse.
Sir MadogIn Oct. 2007 MR, IIRC, there was a feature on a layout of a guy, using asphalt shingles for his roads.
If memory serves there was a good thread on a similar approach recently here in the forum: http://cs.trains.com/trccs/forums/p/169861/1864501.aspx#1864501.
Also shingles mentioned in: http://cs.trains.com/trccs/forums/p/104516/1242655.aspx#1242655 which has lot's of other suggestions for materials.
To OPOnce you decide on an approach, you might want to look that the follow set of photographs. Excellent hi-resolution photos of details on construction of a (real) asphalt road with drainage ditches: http://www.gettysburgdaily.com/?p=282
Alan
Co-owner of the proposed CT River Valley RR (HO scale) http://home.comcast.net/~docinct/CTRiverValleyRR/
In Oct. 2007 MR, IIRC, there was a feature on a layout of a guy, using asphalt shingles for his roads. I use 2 mm Styrofoam sheetstock for all type of roads, from tarmac, concrete all the way to cobblestones. Just need a lot of patience to do that. Coloring is done with washes of India ink. Light washes for concrete roads, darker washes for aspahalt roads and cobblestones.
Split Reduction I have been building highways and roadways using old 1/4 inch panelling cut with a jig saw to the width and curvature needed. Over this base I have been applying Woodland scenics paving material. I also use "sculptamold" for a roaway base, but it really is a bear to sand smooth after it sets. I'm curious to learn what others have found to be a successful way to create model highways and roadways. We drive on these roadway every day but I seldom see "realistic" roads modeled in the usual publications... Split reduction
I have been building highways and roadways using old 1/4 inch panelling cut with a jig saw to the width and curvature needed. Over this base I have been applying Woodland scenics paving material. I also use "sculptamold" for a roaway base, but it really is a bear to sand smooth after it sets.
I'm curious to learn what others have found to be a successful way to create model highways and roadways. We drive on these roadway every day but I seldom see "realistic" roads modeled in the usual publications...
Split reduction
Sculptamold hard to sand smooth? You must be using the alternative, high tensile strength product.
I make roads using sculptamold. I mix it to about he consistancy of oatmeal, and scrape it mostly smooth with an artists palette knife after I lay it, making sure there are no large dents or bumps in the material.. When it's try, a few passes with a standard sanding block and 200 grit sandpaper smooth it out nicely. I color it with a mix of Grimy Black and Dark Gull Gray washes.
I have used the adhesive-backed, flexible foam road surfaces available from Noch and others, but I am not happy with the results. They look too uniform and well maintained for NE roads, the lines are the wrong color, the adhesive comes up after a couple of months, and it's impossible to hide seams / joints.
Connecticut Valley Railroad A Branch of the New York, New Haven, and Hartford
"If you think you can do a thing or think you can't do a thing, you're right." -- Henry Ford
This is styrene, from a for sale sign, painted grimy black, and weathered with gray side walk chalk. DJ.