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The Saga of My Ever Shrinking Railroad...Part Deux

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Posted by dwbeckett on Wednesday, February 6, 2008 3:04 PM
 vsmith wrote:

No not yet, still need to do some clean up out there, maybe by this weekend I can post some test run pics.

I also need to find out if I can post video to my MLS photo hosting.

I wired up the last siding this AM. Its ready to rock and roll!

 

 

..after I clean the trackDunce [D)]

Try photobucket it's free and easy to do and work's

Dave

The head is gray, hands don't work , back is weak, legs give out, eyes are gone, money go's and my wife still love's Me.

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Posted by vsmith on Thursday, February 7, 2008 11:09 AM
Update to today,

Been running the Bug Mauler around the layout dragging the track cleaner over the mainline, it manages to drag that lump up and over in both directions, tested the wifes Bloody L circus engine again, it can pull itself and the bobber caboose up and over but is too light for additional cars. Surgury time, going to drill a hole in those great big air tanks on the sides and fill'em with buckshot. That should help alot, I also plan to add some self adhesive weights inside my Bug Maulers boilers and probably, to all my smaller engines. 

I now know for sure my transitions are correct, if that stupid Bloody L can make it around, all the rest will no trouble as that was the only engine that ran like crap by derailing or lifting the drivers off the rails if the track wasnt near perfect. Cleaning up right now, sheesh didnt relize what a mess I made putting that last work drive into it.

pic soon, I hopeSmile,Wink, & Grin [swg]

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Posted by vsmith on Friday, February 8, 2008 9:34 AM



Just a teaser pic, for all those guys out there with computerized DCC and radio wave recievers....

...my "High Tech" control system

and yes, I know I need to change the block ID numbers

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Posted by dwbeckett on Friday, February 8, 2008 11:30 AM

I use the singel digit system for switch control normaly from the right handBlindfold [X-)]

Dave

The head is gray, hands don't work , back is weak, legs give out, eyes are gone, money go's and my wife still love's Me.

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Posted by vsmith on Friday, February 8, 2008 12:07 PM

Dave, so do I, no powered switches on my layout either.

Those are just the track block controls to isolate sections of the mainline and the sidings, good ol' Atlas products, learned to us'em waaaaaaay back in the 70's as a kid, still think they are the best Big Smile [:D]

I have "gone high tech" in that I do use a Basic Train Engineer R/C track throttle control, its that orange thingy in the background, I should post a pic of how I have that set up, get alot more hands-slapping-against-head-saying-oy-veh from the electronic gurus.Laugh [(-D]

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Posted by dwbeckett on Tuesday, February 12, 2008 10:34 AM
 vsmith wrote:

Those are just the track block controls to isolate sections of the mainline and the sidings, good ol' Atlas products, learned to us'em waaaaaaay back in the 70's as a kid, still think they are the best

Vic, I can't say I was a kid in the 70's, but I was in the 50's / 60's. ( War Baby ). Back when cardboard tie's and brass rail was King.  

The head is gray, hands don't work , back is weak, legs give out, eyes are gone, money go's and my wife still love's Me.

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Posted by vsmith on Tuesday, February 12, 2008 10:23 PM

Shock [:O]VIDEO!Shock [:O]

http://www.youtube.com/watch?v=m6FZKr4Fp-U

Early test run with a Bug Mauler, gives a good idea of the layout size

PS engine is running about 4 times regular speed so you can see the whole layout in 1 take.

Big Smile [:D]

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Posted by Anonymous on Wednesday, February 13, 2008 1:08 AM

Looks and Sounds right to me! That is some hard work!!!! Enjoy Vic.

Toad

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Posted by vsmith on Thursday, February 14, 2008 4:29 PM
http://youtube.com/watch?v=jZzGLj_SfQw

Test Video #2, using smaller workaday rolling stock.

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Posted by SNOWSHOE on Friday, February 15, 2008 9:21 AM
Very nice.  I like the climb.  Cant wait to see the finished product. 
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Posted by Anonymous on Friday, February 15, 2008 10:39 AM

Vic, have to say I like the 0-4-0 better on the rails, seems to grab the track! You have a smoke unit for it?

Also like to ask but did not last time what track was that you got from your friend, brass?

Toad

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Posted by vsmith on Friday, February 15, 2008 10:57 AM
Toad, he said he thinks its a mix of some brass and stainless, he said converted all his track to code 250 stainless a couple years ago and now just wanted to get rid of all the old track he had in storage. I was second in line, when the first guy fell thru and I got it, so happy day!Big Smile [:D]

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Posted by Anonymous on Saturday, February 23, 2008 4:22 PM
Anything new?
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Posted by gbbari on Saturday, February 23, 2008 5:02 PM

 vsmith wrote:
Test running, my stock Bug Mauler pulled two full size boxcars and caboose around in both directions, some slipping on the 4% grade, just like the real thing only i dont have any sand to lay down, but it didnt stop. I take that as a success! I was more worried about derails on the transition sections but so far A-OK

Vic - Saw the video - great progress!  Are both sides of your grade 4%?  They seemed steeper than that but it's hard to tell from the YouTube vid.  I know you are watching your $$ but at some point if you can find some 2nd hand DCC decoders and controller that have a back-EMF feature, that would really help on those grades. Wink [;)]

Al

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Posted by vsmith on Wednesday, February 27, 2008 3:29 PM
 gbbari wrote:

 vsmith wrote:
Test running, my stock Bug Mauler pulled two full size boxcars and caboose around in both directions, some slipping on the 4% grade, just like the real thing only i dont have any sand to lay down, but it didnt stop. I take that as a success! I was more worried about derails on the transition sections but so far A-OK

Vic - Saw the video - great progress!  Are both sides of your grade 4%?  They seemed steeper than that but it's hard to tell from the YouTube vid.  I know you are watching your $$ but at some point if you can find some 2nd hand DCC decoders and controller that have a back-EMF feature, that would really help on those grades. Wink [;)]

Al

No DCC for me, dont want the headaches adding decoder chips to engines that have no circuitry all like by bashers do.

Both sides are 4%. Long Grade looks longer just because its spread out longer, Agony Point is wrapped up in a tight R1 curve so it looks more compact. Agony Point is tougher, due to the mechanics of climbing a grade and a curve simultaniously. I have to add power going up and throttle back like braking going down, I've already found trying to pull 12 HLW minicars behind a double header that the weight of the cars going down can push a car off the rails derailing it. If I keep the trains lenth to about 7 or 8 cars, its no problem. Just like the real world.

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Posted by EMPIRE II LINE on Tuesday, April 8, 2008 7:20 AM
 vsmith wrote:

 

 I have to add power going up and throttle back like braking going down, I've already found trying to pull 12 HLW minicars behind a double header that the weight of the cars going down can push a car off the rails derailing it. 

 

 

Found your photos here again, finally, Vic....Another suggestion maybe....might be feasable and cheap for ya too!!!

Ever thought of trying a resistance circuit in your wiring with two way power toggles, so's you could run either direction and just flip the toggles over to the direction you are going and reverse a resistance circuit into the decline that U are coming down to lower/drop the voltage to that section of track coming down, than you could run and not have to adjust the power on the down hill run.

Just a thought here.....I really like your track configuration and design for your limited space. One of the best I've seen....

Byron 

He Wore Arrow Shirts Too
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Posted by Anonymous on Tuesday, April 8, 2008 7:46 PM
More pixs!!!!
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Posted by vsmith on Tuesday, April 8, 2008 11:02 PM

Sorry guys, just been real busy lately. Only been able to steal time at the workbench of late.

Been test running almost every engine on the roster, so far its been 60/40 with a few bad apples that may need to find new homes, they need some work and a couple are just too weak for the grades.

Ding this has made me keenly aware of what not having a layout to build for two years has done to my workshop, namely its overrun with engines, I really need to get a grip and consolidate my roster. 

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Posted by vsmith on Tuesday, April 8, 2008 11:07 PM
user="ToadFrog&WhiteLightn"

Vic, have to say I like the 0-4-0 better on the rails, seems to grab the track! You have a smoke unit for it?

Also like to ask but did not last time what track was that you got from your friend, brass?

Toad

Sorry I didnt reply to this sooner, the curve stuff is brass, but the straights might be stainless, I still havent layed everything out, been too busy during the weekends.

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Posted by vsmith on Thursday, April 10, 2008 6:33 PM

In case anyone is interested

Some testing results, R1 curves with integral 4% grade, so far:

HLW Mack based engines:

Single units: 7 ore cars OK

Double headed: 12+ ore cars OK

LGB Porter based engines:

Single units: 5 ore cars OK (slicker wheels)

Double headed: 12 ore cars OK

LGB Toytrain based engines:

Single unit: 3 ore cars max, light engine, no pull

Double headed: 6+ ore cars, better performance doubled up

MDC Hustler based engines:

Single: 4-5 ore cars max, light engine, no pull

AC Centercab driveblock bashed engines:

Single units: 7 short (20')  boxcars+ (ran out of cars) these pull like a son of a gun! nice and slow. They are by far my best performers.

Double headed: not tested but I suspect I'd run out of cars

Big Haulers:

Gen 2 converted to 4-4-0, 3 short cars is limit, very poor runner, poor elect pickup, may end a shelf queen

Gen 4 converted to 0-6-0, 4 short cars OK, 3 large cars OK

Gen 5 stock. 4 short cars OK, 3 large cars OK

Bachmann Indy:

Pooper...only 3 ore cars more and the wheels slip, this is a flyweight of an engine.

Bachmann Saddletanker:

7 ore cars OK, 4 or 5 short cars OK, rough performer though, prone to clunking around the track.

AC Rogers:

7 ore cars OK, 4 short cars OK

Overall I am very impressed with the HLW mack bashes, they pull more than I would have suspected due to there weight, more than the heavier LGB Porters. The kitbash geared engines like the Shaykirk and the Climax have more than outperformed my expectations, they are marvelous pullers! The most dissappointing for me have sadly been the Bachmann products, Oh well.

Legend: 

Ore car = HLW Minicar or LGB ore cars

Short car = 20' freight cars

Large car = 40' big hauler frieght cars

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Posted by aspinallar on Friday, April 18, 2008 6:29 AM

Just a thought. I noticed on your video the noise of the train.

On my indor O-guage the plywood under my track was resonating so loudly I couldn't hear the train whistles. I installed Indoor-Outdoor carpet beneath all the track. It cut the noise down tons.

 

Alan in PA

Alan in PA
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Posted by vsmith on Monday, April 21, 2008 10:32 AM

So far I've found most of the sound is coming from the metal wheels rattling around on the brass track. I had cork under the track on the previous incarnation, but I found it was nil effective when it came this wheel-on-track noise so I eliminated it this time around.

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Posted by vsmith on Wednesday, June 4, 2008 11:17 AM

Entered my layout is a design competition over one the MR forum, so I had to "pretty up" the drawing, even got it formated to Jpeg in color.

http://1stclass.mylargescale.com/vsmith/GarageLayoutColor%20Model.jpg

Big image, so link only.

 

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Posted by Anonymous on Wednesday, June 4, 2008 6:06 PM

Now I see what you been up to......

Good luck man, I like it!

Toad

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Posted by gbbari on Thursday, June 5, 2008 4:44 PM

Vic that is a great small layout design!  Have you built it yet?  Plus, what software are you using to create that? 

Al

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Posted by vsmith on Thursday, June 5, 2008 5:16 PM
 gbbari wrote:

Vic that is a great small layout design!  Have you built it yet?  Plus, what software are you using to create that? 

Al

Ya might wanna read from page 1 of this topic for progress pics Wink [;)], this plan is just an updated colorized "fancy" version of the original working plan. It was drawn on Autocadd.Big Smile [:D]

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Posted by vsmith on Wednesday, August 20, 2008 10:13 AM

Been awhile since I updated here, mostly because I havent really made any progress due to too many Tim Taylor projects around the house, I might slowly now be able to begin to re-approach this project again.

When I was watching the extras on my "LOTR" dvd I was struck by the idea of the "Pre Viz" program, which uses blocky very basic computer 3D animation to study shots, camera angles, and how action sequences will take place before any actual film shooting takes place, so I wondered if I can do this with my layout, (not in 3D!) so I took the pics I had of my layout and the basic paint/editing program I have and just attempted to get a good idea of what the layout might end up looking like, so:

Dont mind the bright colors, or the chunky graphics, its really just to get a more basic visual "sketch" idea of what goes where with possible buildings and scenery.

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Posted by cmoore on Thursday, August 21, 2008 4:49 AM

Mate it looks good to me. Nice and tight too, I reckon both locos looked like they were taking it easy going up the grade as well. Do you get much or any wheel slip? Just by looking at the vids and the grade I thought that you might get a little bit that's all. Didn't look like you did though but over time you never know.

Cameron

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Posted by gbbari on Thursday, August 21, 2008 9:46 AM

Vic - Looking at the 2nd (middle) pix, raises a question:  Is your actual trackplan modified from the drawing you posted on MLS (and linked to)?   Specifically, the crossover in the pix is drawn as a spur (only one turnout) on the diagram.  Any other changes in execution?  Not criticism - just looking at operating scenarios.  Nice job on the scenery simulation.  I did spot one anomaly:  the station/building just to the right of the switch tower (lower left corner of 1st pix) appears solid in the first dwg but appears open with a post on one end in the second dwg.

Al

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Posted by vsmith on Thursday, August 21, 2008 10:17 AM

I'm not sure if I'm reading your Q right, but theres no change to the plan, its likely just an illusion based on the rendering. If you look at the plan on page 1, the pictures used was taken where the words "north yard" appears on the right side of the plan, theres still the spur on the lower track that serves the mine siding, and on the upper track the mainline enters the curve back inward on top of the tunnel below, there is another spur to a mine beyond there but it will be hidden from view at this angle by the mesa's behind the upper mainline.

The building are just representations, I tried on the middle pic to mimick the actual model but it was too time consuming, so I just blocked it out on the other pic.

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