UNCLEBUTCHIs that what's referred to as a fiddle yard ? Thanks guys
There is a lot of variation in how people define a fiddle yard. It can be a spot on your layout where you manually take cars off and on and make up a train. It can also be an extension of your layout where tracks are arranged vertically, horizontally or radially and connect to your layout.
Cassettes and sector plates are other terms used to describe this arrangement.
It is a form of staging, however when I see people refer to staging here in the US, I think of a very large multitrack yard, which may or may not be hidden from view of the normal operating layout.
Henry
COB Potomac & Northern
Shenandoah Valley
Your laout is a loop. Railroads do not run loops.
So you draw you layout in a straight line lie this:
Westridge Yard-----------------Little City---------------------Eastbrook Yard
Obviously the "two" Yards are actually a single yard, but you should designate two trasts as Westridge, and two tracks as Eqstbrook. In between them there wants to be a Through Trak, Just Incase Amtrak's Empire Builder should pass through.
The straight line arrangement makes it easier to see what is happening.
ROAR
The Route of the Broadway Lion The Largest Subway Layout in North Dakota.
Here there be cats. LIONS with CAMERAS
IRONROOSTERIn between sessions you could change those cars out with off layout cars
That's the part I was't getting/understanding. Is that what's referred to as a fiddle yard ?
Thanks guys
UNCLEBUTCH Should I just take them off the layout, and replace at random?
If you have enough cars then cycle those outbound cars into a storage containner until they are rotated back through the "Interchange".
This also kills "Gee,there's that (say) dented B&O gon again" symdrum.
Larry
Conductor.
Summerset Ry.
"Stay Alert, Don't get hurt Safety First!"
I would consider the tracks as interchange tracks. So at the beginning of your session whatever track has cars, those are the inbound cars. The empty track is for outbound.
Or you could designate one track of the 4 as the interchange track. Then you start each session pulling the cars on that track and sorting them using the other 3 tracks as your yard. At the end of the session you put the outbound cars on the interchange track for the "other" railroad. In between sessions you could change those cars out with off layout cars to get some variety and use all of your cars.
Paul
I needed a reason for the RR to be there, came up with a simple operation game,works kinda good but ran into a snag.
The town is on one side of the room, the small 4 track yard on the other.
I have 16 spots to spot a car. Took a deck of playing cards,marked one card for each spot.
Draw 5/6 cards,pull thouse cars, go to town and switch. Any car already there is ready to be moved and brought back to the yard. Now what?
Should I have a inbound and a outbound track for each direction [E/W or N/S] ?
If so, how do I rotate the cars,to get them back on inbound track?
Should I just take them off the layout, and replace at random?
Hope I made this understandable Thanks