There is one that appeared in Model Railroader a little bit ago. I think it was called the Montana Northern or something along those lines. If you are a subscriber you can find it in the trackplan database.
sfb
The Jan and Feb '97 issues of MR had a 2 part article on mushrooms. Also the newer MR book on multi decks talks about them. http://www.kalmbachstore.com/12434.html
MR advertiser Model Train Videos also covers mushrooms in vol 2 of their 5 part series http://model-trains-video.com/volume2.php
Done right they are very cool
ratled
Modeling the Klamath River area in HO on a proto-lanced sub of the SP “The State of Jefferson Line”
trainguy4466... I am becoming very interested in John Allen's "mushroom" design, as it allows isolation between layout decks as well as enjoyable veiwing heights. ...
John Allen had nothing to do with the mushroom design. John Armstrong and Joe Fugate promulgated it.
http://www.youtube.com/watch?v=YFmTzAW7DMA This is on u tube and he explains how any why it may help so with your design and if you leave a comment to get back to you with his plan and construction. Just an idea , Jim.
http://www.youtube.com/watch?v=PhiGqObFT_k&feature=related this is the first video the 2nd is my first post and this is the third http://www.youtube.com/watch?v=8yf-ymFAOtA&feature=related hope this helps it fits in a 2 car garage
gondola1988 http://www.youtube.com/watch?v=PhiGqObFT_k&feature=related this is the first video the 2nd is my first post and this is the third http://www.youtube.com/watch?v=8yf-ymFAOtA&feature=related hope this helps it fits in a 2 car garage
While that layout has multiple decks, it is not a mushroom design.
Be very careful of your sequence of construction on a mushroom design. Constructing an upper level over a partially finished lower level could leave you with serious access problems for, say, building switches in place, or other fine work.
trainguy4466 I have honestly never been a fan of these, and in my situation, this arrangement would greatly diminish the realism.
I have honestly never been a fan of these, and in my situation, this arrangement would greatly diminish the realism.
So does being able to turn around and see the other half of the layout behind you as it wraps around the room. (Just sayin... :-) )
John
I love Joe Fugate's layout because it's a linear layout as well as a mushroom. Some of the mushroom designs that I've seen involve a lot of back and forth between aisles and levels that it becomes tedious.
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Mike Kieran
Port Able Railway
I just do what the majority of the voices in my head vote on.
I have a track plan and construction pictures on my web page that might be helpful. Check www.bnsfrr.net.
John Parker
jwhitten trainguy4466: I have honestly never been a fan of these, and in my situation, this arrangement would greatly diminish the realism. So does being able to turn around and see the other half of the layout behind you as it wraps around the room. (Just sayin... :-) ) John
trainguy4466:
OK, OK, What is a mushroom layout? Always remember, when you are using all the mysterious jargon that sailors use when referring to a ship, just make sure you are talking to a sailor. thanks.
trainguy4466A 'mushroom' layout is a layout with multiple levels (usually 2) that are built with their backdrops on opposite sides from one another, so that only one level is visible at a time. The floor is usually either raised or lowered to provide comfortable veiwing levels for each deck
Here's a visual image I found online:
Chris van der Heide
My Algoma Central Railway Modeling Blog
My club's layout is kind of a "super-mushroom". It's multilevel AND mushroom design to get a full 6 separate track levels.
http://www.wrmrc.ca/divmap.html
It takes a while to figure out from the track plan where everything goes, since a train progresses through scenes on different levels, but it's actually designed to be easy to follow for an operator. Essentially, from the yard at the centre of the layout, there are 3 directions that trains can go, and an operator progressively follows his train down one of three aisles away from the yard. When a train disappears, it may show up again on a different level, but always in the same aisle it disappeared from. (Hidden trackage and construction gets a bit complicated to achieve this, but actually makes it quite simple for the operator to follow his train.)