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Speed matching consist loco's in DCC, how?
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[quote user="dekruif"]<p>Are you trying to MU sound and non sound? If so that won't work due to the higher starting voltage of the sound decoder.</p><p> </p><p>-dekruif</p><p>[/quote]</p><p> </p><p>Sorry, but this is <strong>not true</strong>. </p><p>Granted, it can be difficult, but entirely possible. I'm down to only a couple of non-sound locos, but I consist them with sound units all the time. I did have to mess with speed curves and the forward and reverse trim settings, but haven't had to do a full user-entered speed curve (yet, anyhow). Obviously, this will vary somewhat depending on what CVs your decoders use. </p><p>Note that the speeds and acceleration/deceleration rates don't have to match exactly -- like horseshoes, close counts. As mentiioned above, it's usually best to put the faster loco first, so it keeps tension on the couplers, but even that isn't an absolute. </p><p> </p>
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