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Disabling AUX1 output

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Disabling AUX1 output
Posted by tstage on Friday, April 16, 2021 11:47 PM

Greetings,

I have a Loksound 5 micro decoder installed in a brass 2-6-6-2 Mallet and have AUX1 & AUX2 wired together going to a firebox LED.  I programmed the decoder for firebox flicker and it works as expected when activating F6.  However, it also activates when F8 is pressed and deactivates when pressed again.

I'd like to have only one of the two AUX outputs activate the firebox flicker.  I've tried disabling and remapping AUX1 for F8 in both LokProgrammer and in Decoder Pro but the firebox flicker persists. I guess I could unsolder or cut the green AUX1 wire but I'd prefer to disable it, if that's possible.

Scratching my head on this one.  Would appreciate any assistance and suggestions you might have...

Thanks,

Tom

https://tstage9.wixsite.com/nyc-modeling

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Posted by tstage on Sunday, April 18, 2021 1:42 PM

I see no takers so far to my plight.  Here's what I have tried in the meantime:

  • Disabled AUX1 [1] and AUX1 [2]....No change - even though it says "Disabled"
  • Disabled AUX2 [1] and AUX2 [2]....No change - even though it says "Disabled"
  • Disabled AUX3 and AUX4]....No change - even though it says "Disabled"
  • Performed a factory reset of the Loksound 5 decoder using CV8=8...No change

While a few settings do change after a reset, the locomotive continues to operate at the 4-digit address rather than address "3".  I've attempted to reset the decoder using 1) my Power Cab throttle, 2) the LokProgrammer, and 3) Decoder Pro (V4.22).  However, it just refuses to completely reset to address "3"

I have been able to tweak a few CV settings in Decoder Pro - e.g. sound volumes and LED intensity - and notice the changes.  It's almost like the decoder is locked.  I just checked CV124 and it has a value of "4", which means decoder lock is not enabled.

Still scratching my head on this one.  Next plan is to unsolder the green AUX1 wire from the Loksound 5 decoder to see if that has any affect.

Tom

https://tstage9.wixsite.com/nyc-modeling

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Posted by woodone on Sunday, April 18, 2021 7:37 PM

I would go back to the Lok Programer. Lights are trickey with LokSound decoders. A lot depends on the file that was installed into the decoder.

was this a factory installed locomotive or a install you did yourself?

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Posted by Mark R. on Sunday, April 18, 2021 7:44 PM

If the 4-digit address was entered when the file was written, the 4-digit address becomes the new default. A factory reset will always revert back to the 4-digit address. 

Have you checked all the lines of the function mapping pane to be sure something else isn't activating it ? What file number are you working with ?

Mark.

¡ uʍop ǝpısdn sı ǝɹnʇɐuƃıs ʎɯ 'dlǝɥ

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Posted by tstage on Sunday, April 18, 2021 10:21 PM

Thanks, Mark.  It's the #110 BHCR BLW 2-6-6-2T sound file - Article numbers S0793.

This evening I overwrote the sound file in the Lok5 decoder with the original sound file mentioned above.  Interestingly, the issue between F8 and the firebox LED persists so the two are apparently tied together in the original sound file.  However, I cannot find where that is from the function mapping table.

Tom

https://tstage9.wixsite.com/nyc-modeling

Time...It marches on...without ever turning around to see if anyone is even keeping in step.

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Posted by tstage on Sunday, April 18, 2021 11:39 PM

Okay, progress!  After reinstalling the 2-6-6-2 sound file I opened up Decoder Pro, checked the AUX1 settings ([1] & [2]) in the Function Outputs tab and they were both enabled.  I disabled them, saved the changes, then pressed F8.  The firebox LED did NOT turn on with the sound!  Woohoo! YesCool

F6 does activate the firebox LED, which is exactly what I want.  What I still have to figure out is why F6 still activates the dynamo [default] even though I remapped it for coal shoveling.  I'll keep playing with it and report back.

Tom

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Time...It marches on...without ever turning around to see if anyone is even keeping in step.

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Posted by tstage on Monday, April 19, 2021 7:49 PM

No progress so far in either getting coal shoveling to activate when pressing F6...or getting the dynamo NOT to activate doing the same.  I even turned the dynamo volume down to zero in both LokProgrammer and Decoder Pro and it made no difference.  Maybe it's just built into the original 2-6-6-2T sound file. Tongue Tied

Tom

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Time...It marches on...without ever turning around to see if anyone is even keeping in step.

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Posted by tstage on Monday, April 19, 2021 8:15 PM

woodone
was this a factory installed locomotive or a install you did yourself?

Sorry, woodone.  I neglected to answer your earlier question.  I purchased the Loksound 5 micro "blank" and installed the decoder and both speakers into the brass 2-6-6-2 Mallet myself:

I also downloaded & installed the 2-6-6-2 sound file using the LokProgrammer.

Tom

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Time...It marches on...without ever turning around to see if anyone is even keeping in step.

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Posted by Mark R. on Monday, April 19, 2021 11:02 PM

From what I can see from a fresh download of that file, the dynamo is activated by default using F0F, F0R, F5, F6 and F13.  The coal shoveling is by default on F11.

You would need to uncheck the dynamo in the sounds column in function mapping for each function you don't want controlling it. You would then need to remap the coal shoveling from F11 to the function output of your choice.

Mark.

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Posted by gmpullman on Tuesday, April 20, 2021 7:56 AM

I have to relearn the Lokprogrammer user interface every time I open it.

Somehow I manage to muddle through and accomplish what I set out to do but I'll be hard pressed to ever repeat the process again. 

Larry Puckett has recently posted a Lokprogrammer 101 on YouTube:

   

I haven't spent too much time with some of the steam projects I'm using but I have messed with diesel customizing for a bit. The Loksound 5 is certainly more flexible in this respect but still has some caveats.

In the LokSound Select I still have a hard time getting the (random) air compressor to quiet down (I don't believe it is individually adjustable) and the "Spitter" valves still give me fits. Seems like ESU and Soundtraxx both cater to the modern pop-pop-pop type but I'm hard pressed to find out how to ged the old E and F unit air condensate blowdown sound I'm familiar with.

Trial and error. More of the latter than the former. Matt Herman seems to have taken a holiday lately. He used to post informative ESU videos but I have not seen any of late.

Larry shows the easy method of exporting CV data from Lokprogrammer to Decoder Pro which is a task I need to get up to speed with. I keep all my roster files in DropBox so I can access them in the shop or out on the layout.

Good Luck, Ed

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Posted by tstage on Tuesday, April 20, 2021 8:18 AM

Mark R.

From what I can see from a fresh download of that file, the dynamo is activated by default using F0F, F0R, F5, F6 and F13.  The coal shoveling is by default on F11.

You would need to uncheck the dynamo in the sounds column in function mapping for each function you don't want controlling it. You would then need to remap the coal shoveling from F11 to the function output of your choice.

Mark.

You are correct about the defaults, Mark.  And that's exactly what I did...but it's not yielding me the results I'm looking for.

At least I got firebox flicker to stop activating when pressing F8.  If I can eventually get coal shoveling to work via F6 - that will be icing on the cake.

Tom

https://tstage9.wixsite.com/nyc-modeling

Time...It marches on...without ever turning around to see if anyone is even keeping in step.

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