Onewolf,
I have used those connectors in several past projects and they work well. However, for the lighting in my current N scale building, I wanted something a bit smaller so I went with a 2 pin JST connector like these from Amazon
https://www.amazon.com/gp/product/B0188YKCFC/ref=oh_aui_detailpage_o09_s00?ie=UTF8&psc=1
They work well also but they require you to crimp a small pin in the wire and you need a special tool like this one to do it right.
https://www.amazon.com/gp/product/B00OMM4YUY/ref=oh_aui_detailpage_o09_s00?ie=UTF8&psc=1
I have been struggeling with the best way to place building on my layout such that I can easily remove them. Randy's magnetic approach sounds like it would work good for me and I will experiment with it. Probably use it for placement but not as an electrical path.
Paul D
N scale Washita and Santa Fe RailroadSouthern Oklahoma circa late 70's
Do they make latching Reed switches that power up in the closed state? I'd hate to have to walk around with a wand every time I walk into the train room and power up the layout.
Barrel connectors might be a solution. They don't need as much of an opening to get through the layout base.
My layout stood for years before I dismantled it to move. In all that time, I seldom had to remove a structure once in place.
It takes an iron man to play with a toy iron horse.
Got it. Thanks all.
Brent
"All of the world's problems are the result of the difference between how we think and how the world works."
The Rapido EZ-peasey circuit board has an IC that handles the latching from a pulse from the momentary reed switch.
Cheers, Ed
BATMAN Maybe I don't understand reed switches. Are there not some that turn on when touched with the magnet and then turn off if touched again? How do the Rapido lights work? I know you touch them to turn them on and off. I saw a layout where the guy ran his Rapido cars on a certain track under a signal bridge to turn them on and off. There was a magnet mounted on the bridge.
Maybe I don't understand reed switches. Are there not some that turn on when touched with the magnet and then turn off if touched again? How do the Rapido lights work? I know you touch them to turn them on and off.
I saw a layout where the guy ran his Rapido cars on a certain track under a signal bridge to turn them on and off. There was a magnet mounted on the bridge.
PruittI'm thinking of using USB plugs for structure power.
I have been using the mini-USB for engine-to-tender connections on brass locos with decoders. They are perfect with five conductors for 1 rail pickup, 2 motor and 2 headlight leads. If somebody wants to plug their Iphone into the tender of my decapod, they're more than welcome to
IMG_9725_fix_w by Edmund, on Flickr
For under layout "quickie" connections I use these push-type spring connectors:
IMG_8738_fix by Edmund, on Flickr
I have doubles and triples, as shown. I tin the ends of stranded wire to make them a little easier to insert. They are nice for building lighting as they are quick and easy to make the connections and I don't need a plug dangling from the end of the structure wiring.
https://tinyurl.com/y9gmhvoa
As you see, I also use them for making the frog wiring connection to a Tortoise.
A #4 x 5/8 sheet metal screw holds it to the benchwork.
Good Luck, Ed
Always tradeoffs - I'm not using any prebuilt Arduino boards, I'm using the ATTiny85 chip. This takes more than just plugging in to a USB port on your computer to program. And more than just connecting a 5V power supply - but not much. The chip itself, a capacitor or two for bypass, and a regulator if the power supply isn;t 5V. I use LEDs for everything, so I can drive them right from the micro's pins, just a dropping resistor same as any LED setup. Otherwise it works the same - a couple of lights in different rooms of the house the come on and off at random, flickering effect for a TV in the living room (I am modeling the mid-50's, so plenty of people would have TVs). For a business - flickering welder effect, etc.
--Randy
Modeling the Reading Railroad in the 1950's
Visit my web site at www.readingeastpenn.com for construction updates, DCC Info, and more.
rrinker My approach will be different than Mel's, I plan to use smaller microcontrollers and make the random lighting effects local to each structure that has them. But to start, the lights can be wired to a simple 2 pin connector to just turn them on and off. Later I can go back to the same building and add the controller and lights on different floors, a flickering TV, etc - and plug the thing into the very same 2 pin connector used for plain old lights. --Randy
My approach will be different than Mel's, I plan to use smaller microcontrollers and make the random lighting effects local to each structure that has them. But to start, the lights can be wired to a simple 2 pin connector to just turn them on and off. Later I can go back to the same building and add the controller and lights on different floors, a flickering TV, etc - and plug the thing into the very same 2 pin connector used for plain old lights.
The magnetic wand thing might be impressive to visitors, especially little kids, the first time. But it's going to get old after a while. Better to just wire them all into some toggles to control the power. Simple on/off, from one common location instead of walking all around the layout waving your magic wand at each building.
My approach will be different than Mel's, I plan to use smaller microcontrollers and make the random lighting effects local to each structure that has them. But to start, the lights can be wired to a simple 2 pin connector to just turn them on and off. Later I can go back to the same building and add the controller and lights on different floors, a flickering TV, etc - and plug the thing into the very same 2 pin connector used for plain old lights. I'm not a big fan of central anything - some people put all their DCC boosters together on a "power shelf" and just run long bus wires everywhere. Some people use block detectors like the Digitrax BDL-168 which clusters 16 detection sections on one board - meaning 16 bus lines runnign out to the detected track. I prefer the transformer type detectors which are located right out at the ONE bus that has just local taps to form each detection section. It would be cheaper int he logn run to make one controller board hat drives say 32 servos for turnouts - but then that board would have to sit in one place and there would be 32 lines going out all over to each turnout. Instead I'm making boards that control 2 servos, which get located near a crossover or a passing siding to control the two turnouts, with short wires - just more boards, each located where it is needed.
RR_Mel a double row of 8 pin header type connectors for those houses.
Mel is light years ahead of me in figuring out random lighting. I'm just happy that a building lights at all. I'm in the early stages of adding lights to pre-existing buildings and I am using those header pins that Mel shows with the dime picture.
You have to solder your own wires, but it's easy work and you have control over the length of wires. I run them down the least visible inside wall and drill a hole in the layout big enough to drop a 2 wire pin down the hole.
Here is the first set of pins on an ebay search, there maybe better prices or sellers
https://www.ebay.com/itm/20pcs-Male-Female-Header-1x40-2-54mm-40-Pin-PCB-Through-Hole-Arduino-and-Pi/223054186518?epid=8021310418&hash=item33ef10c816:rk:1:pf:0
Henry
COB Potomac & Northern
Shenandoah Valley
BATMAN I have a bunch of magnetic wands that came with the easy peasy lighting system for my Rapido coaches. I am thinking of hiding little magnetic reed switches at strategic places in my buildings and using these wands to turn the lights on and off. Is there any reason I shouldn't do this?
I have a bunch of magnetic wands that came with the easy peasy lighting system for my Rapido coaches. I am thinking of hiding little magnetic reed switches at strategic places in my buildings and using these wands to turn the lights on and off. Is there any reason I shouldn't do this?
What's the capacity of the Reed switches? If you need dozens of them, you'll spend a lot of time futzing with them.
I have a bus for structure light, a bus for streetlights and a bus for grade crossing signals, with panel toggles for each. The lights are all hard wired. we
BATMAN I can get a gazillion nitrogen reed switches from China for cheap.
I can get a gazillion nitrogen reed switches from China for cheap.
You cna run 12V low current rhought a USB connector with no problem, USB itself is limited to 5V, but the connectors are more robust than that.
However - I dislike using an already defined connector type in a way that is not compatible with what the conenctionw as designed for - sooner or later some supergenius will try to plug in a USB device to your layout wiring and fry something (most likely their expensive gadget, not your layout). Though this is better than some things I've seen - like using standard 120VAC plugs and sockets for an interconnect between modules, or for a walkaround throttle.
Granted I am plannign to use RJ45 jacks on some of my boards, however the pinout I am using is such that even if some dumb bunny (read, me) managed to plug in a cable that terminated not in another of my boards but an actual Ethernet switch, it will not apply voltage or current exceeding what the Ethernet port can handle, so no harm should come to anything.
Remember that not all power supplies have circuit breakers. I install fuses for every supply to make sure I don't toast one, either by accidentally crossing wires or by overloading a circuit by putting on too many lamps.
I'm thinking of using USB plugs for structure power. They're only 5 volts, though, but that works well enough for LEDs.The little cube wall taps are cheap if you know where to look ($5-7 each), and they provide the ability to easily unplug the LEDs.
Mark P.
Website: http://www.thecbandqinwyoming.comVideos: https://www.youtube.com/user/mabrunton
If you plan to use suitcase connectors, make sure you use the 3M brand, not the knockoffs, and that the right ones are available for the 12AWG bus size and the smaller takeoff. The 12AWG carry a LOT of current, so unless just having that on hand, perhaps consider something lighter that would also be ok.
https://www.solaris-shop.com/content/American%20Wire%20Gauge%20Conductor%20Size%20Table.pdf
Rather than so many suitcase connectors or soldered joints to the bus, perhaps use barrier strips, in various places, as an intermediate point between the bus and the structure wires. Use the jumpers to provide one half (+) and one half (-) connection points for the structures. It requires screwing the structure leads to the barrier strips but the frequency of removing and replacing a structure is usually pretty low so not very difficult. I use 22AWG radio rip cord for the structure leads.
Paul
Modeling HO with a transition era UP bent
What about LED connectors? I too plan on putting in lights and read that not securing the structures avoids future issues. There are plenty of ways for adding lights. They add another diemsion of reality.
rrinker As good as anything, Might need more than a 2 pin connector if you want to do more than just basic "all lights on/all lights off" and have multiple lighting circuits. ANother way might be to use magnets to place the structure, and also use the contact points as the electrical connections, though that may restrict moving buildings around since the magnet layout for one may not fit another. No crazy rare earth magnets, just basic low power ceramic types, otherwise you might rip the structure apart trying to lift it off the magnets. Metal plates on top of the fixed magnet in the layout, metal plate attached to the structure, click them together - electrical contact. One in each corner would give you up to 3 lighting circuits and a common. --Randy
As good as anything, Might need more than a 2 pin connector if you want to do more than just basic "all lights on/all lights off" and have multiple lighting circuits. ANother way might be to use magnets to place the structure, and also use the contact points as the electrical connections, though that may restrict moving buildings around since the magnet layout for one may not fit another. No crazy rare earth magnets, just basic low power ceramic types, otherwise you might rip the structure apart trying to lift it off the magnets. Metal plates on top of the fixed magnet in the layout, metal plate attached to the structure, click them together - electrical contact. One in each corner would give you up to 3 lighting circuits and a common.
Randy,
Thanks for the reply/info. For the time being I plan to have a single simple (all on/all off) structure lighting circuit/power bus. Eventually I may start installing Arduinos in specific structures to provide control of individual structures/lights, but for now the plan is 'simple' as a I have A LOT of structures to build/install. :)
Doug
Modeling an HO gauge freelance version of the Union Pacific Oregon Short Line and the Utah Railway around 1957 in a world where Pirates from the Great Salt Lake founded Ogden, UT.
- Photo album of layout construction -