Trains.com

Subscriber & Member Login

Login, or register today to interact in our online community, comment on articles, receive our newsletter, manage your account online and more!

Track Plan Critique Needed

1325 views
12 replies
1 rating 2 rating 3 rating 4 rating 5 rating
  • Member since
    November 2002
  • From: Colorado
  • 4,075 posts
Posted by fwright on Monday, May 19, 2008 5:09 PM

Another thought...There are many drawbacks, as well as positives to helii in model railroad layouts.  It seems that by using 2 helii, you are doubling your negatives with little to no positive return.  I would turn the second helix (in this plan, the top left) into two reversing loops, one over the other.  Leave the single helix in the middle of the plan to get from one level to the other.  Double track the single helix if need be to accommodate bidirectional traffic.

just a thought

Fred W

  • Member since
    April 2003
  • From: Martinez, CA
  • 5,440 posts
Posted by markpierce on Monday, May 19, 2008 1:24 PM

I agree with the above comments.  Here are my My 2 cents [2c].

The branch is awfully short to justify whole trains (branchline trains arrive at the port before completely leaving the junction), and you're spending space on its engine terminal/turntable.  I'd suggest a couple of double-ended spurs serving as an auxiliary yard at the junction.  Here, mainline trains would drop off and pick up cuts of cars bound to/from the port area.  A local switcher would operate on the branch.  This way operations will appear more realistic and you will have more space for port facilities and more interesting track arrangements (but don't overdo the industrial switchback tracks.)

Mark

  • Member since
    December 2001
  • From: Northern CA Bay Area
  • 4,387 posts
Posted by cuyama on Monday, May 19, 2008 1:05 PM

Have you built and operated a 22" radius HO std gauge helix successfully in the past with more than a few cars in a train? A number of experienced modelers have had trouble with a helix this tight, including Joe Fugate, who finally tore out his 24" R helix in frustration and rebuilt it with a much larger radius. If it's your first, might be a tall order.

  • Member since
    November 2003
  • From: Central Texas Cow Pasture
  • 152 posts
Posted by jawnt on Monday, May 19, 2008 12:56 PM

Svein, Thanks.

That business about the A/D track and the yard size are what has been bugging me. I couldn't put my finger on the problem.

Between you and Dave, I have some direction --- back to the drawing board.

Thanks!  John T.

  • Member since
    November 2003
  • From: Central Texas Cow Pasture
  • 152 posts
Posted by jawnt on Monday, May 19, 2008 12:47 PM

Dave, thanks! This is what I need, a different perspective.

My comments about 12 foot limit on that wall stem from not being able to have a double ended yard with reasonable length tracks. My passing sidings are limited to 5 to 5.5 foot lengths and of course the train lengths will be much the same.

As to the helices, out of necessity (due to max radius of 22"), they will be single track. There are 2 in order to obtain the bench separation and basically have an oval with a branch. They are a necessary evil in order to have walkin without duckunders or gates of some sort. Even with this, I'll have to get creative with the roadbed in each helix in order to maintain some sort of reasonable grade and clearances.

Again thanks for taking the time to look at this and comment.     John T.

  • Member since
    July 2006
  • 329 posts
Posted by Annonymous on Monday, May 19, 2008 12:39 PM
 jawnt wrote:

Svein, THANKS for making the drawing larger -- will have to get someone to teach me how to do all of this. At the moment, my learning curve is verticalBig Smile [:D].

Linking to a thumbnail is a common mistake, and is easily fixed. If you place your cursor on your original pic and look at your status bar, you'll see that the filename (last part of the URL) starts with "th_", usually that indicates a thumbnail. I just copied your link and removed the "th_" Wink [;)].



The concept for the yard at the end of the branch --- everything in the train is to be delivered and any pickups to be returned to the main yard on the upper level.

OK, so the branch end isn't a yard at all, more like an end station? It might be easier to work with a third through track, which gives the engine a dedicated runaround while the cars are set out on the two tracks you have now.


My biggest concern is the main yard on the upper level --- too crowded? Too many switches? Arrival/Departure tracks?

That wall is 12' long which limits me to a stub yard. The 2 tracks along the bottom of the drawing have 4 businesses ( lumber yd/small chemical plant/fertilizer plant/kerosene refinery ) Keep in mind, we are talking 1900 -1910 Texas with no major industry.

Opperation concept -- Thru freights East and West from staging stop only at main yd for set out and pick up. Local freights originate at main yd setting out cars on way to end of branch and picking up cars on return to main yd.

I think the yard is a bit to large for your layout, based on the 3 short staging tracks and your operation concept. 3 yards tracks should be more than enough (westbound, eastbound, and local).

Your A/D tracks doesn't work. You have 3 through tracks, but only one of them connects with your yard lead. And the one yard track that connects with both the yard lead and the main line can't really be used as a yard track. Sorry, but unless you want to work through a bunch of switchbacks this is not the right solution...

Svein

 

  • Member since
    February 2005
  • From: Los Angeles
  • 1,619 posts
Posted by West Coast S on Sunday, May 18, 2008 5:00 PM

Overall, your operating scenario is similar to mine. I would eliminate that yard and replace it with a simple runaround siding or two with turntable lead, i'm curious as to why you feel 12 feet is not enough space to incorporate such features, rolling stock and motive power of your era were much shorter as were consits. Your proposed traffic base doesn't warrant a major yard..Keep it simple..  

I personally have no quams about using the main for switching, quite prototypical in a branch line enviorment. For additional flexibilty, I would include additional runaround sidings whenever possible at your primary industries-these could double for car storage or a second live interchange as the mood strikes. I would also avoid the all too common habbit of cramming as much trackage as possible into that helix (i'll spare you my diatribe of helixesCensored [censored])

Overall, I think you have a solid foundation to build upon

Dave 

SP the way it was in S scale
  • Member since
    November 2003
  • From: Central Texas Cow Pasture
  • 152 posts
Posted by jawnt on Saturday, May 17, 2008 9:47 PM

Svein, THANKS for making the drawing larger -- will have to get someone to teach me how to do all of this. At the moment, my learning curve is verticalBig Smile [:D].

The concept for the yard at the end of the branch --- everything in the train is to be delivered and any pickups to be returned to the main yard on the upper level.

My biggest concern is the main yard on the upper level --- too crowded? Too many switches? Arrival/Departure tracks?

That wall is 12' long which limits me to a stub yard. The 2 tracks along the bottom of the drawing have 4 businesses ( lumber yd/small chemical plant/fertilizer plant/kerosene refinery ) Keep in mind, we are talking 1900 -1910 Texas with no major industry.

Opperation concept -- Thru freights East and West from staging stop only at main yd for set out and pick up. Local freights originate at main yd setting out cars on way to end of branch and picking up cars on return to main yd.

Please keep thinking and commenting  John T

  • Member since
    November 2002
  • From: Colorado
  • 4,075 posts
Posted by fwright on Saturday, May 17, 2008 7:38 PM

I don't see anything obvious, but I can't read the labels which I assume give the operational purpose of the various tracks.  The red yard seems quite big, but I've never had a large layout either.  The blue branch yard may require some more track to be functional - there is no self-evident yard lead.  But if it is acceptable to clog the branch main while breaking down/making up a train, then no harm is done.

My guide for classification yard design and evaluation is http://www.housatonicrr.com/yard_des.html.

hope this helps

Fred W 

  • Member since
    July 2006
  • 329 posts
Posted by Annonymous on Saturday, May 17, 2008 6:49 PM
 jawnt wrote:

I hope this works Clown [:o)]

Not knowing how well the image will show up --- the following info:

8'x16' space   HO scale  double deck  22" min radius 1910 time fame  all green track = hidden/staging  blue track = branch on lower level/small port  red track = upper level with agricultural town and small industrial town with yard  helix on each blob.

I'm primarially interested in your comments on the yard  ---- something doesn't seem quite right.  Thanks for any input you may have  John T.

ps:Space is non negotiable and entrance door is on the lower left -- no windows or other doors and at my age duckunders are out

You have linked to the thumbnail image, here's a larger version:

I don't have much experience in yard design, but my first concern is that none of your yard tracks (except the top one, which also doubles as an escape track from the turntable) have direct access to Main. Also, you have a lot of turnouts in and around the yard ladder, are you sure they all will fit in such a small space?

 

  • Member since
    November 2003
  • From: Central Texas Cow Pasture
  • 152 posts
Posted by jawnt on Saturday, May 17, 2008 6:48 PM

Salty, me too!  I've broken it into 2 pieces now to get it loaded into photobucket and try to figure out how to make it bigger --- gonna have to wait a bit, company is about to walk in the front door. 

Sorry     John T

  • Member since
    January 2008
  • From: Phoenix, AZ
  • 69 posts
Posted by SaltRiverRy on Saturday, May 17, 2008 6:24 PM
At my age, the eyes can't really see the plan. Way too small for me.
Salt River Railway - SRRy locally known as "the SORRy"
  • Member since
    November 2003
  • From: Central Texas Cow Pasture
  • 152 posts
Track Plan Critique Needed
Posted by jawnt on Saturday, May 17, 2008 6:19 PM

I hope this works Clown [:o)]

Not knowing how well the image will show up --- the following info:

8'x16' space   HO scale  double deck  22" min radius 1910 time fame  all green track = hidden/staging  blue track = branch on lower level/small port  red track = upper level with agricultural town and small industrial town with yard  helix on each blob.

I'm primarially interested in your comments on the yard  ---- something doesn't seem quite right.  Thanks for any input you may have  John T.

ps:Space is non negotiable and entrance door is on the lower left -- no windows or other doors and at my age duckunders are out

Subscriber & Member Login

Login, or register today to interact in our online community, comment on articles, receive our newsletter, manage your account online and more!

Users Online

There are no community member online

Search the Community

ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT
Model Railroader Newsletter See all
Sign up for our FREE e-newsletter and get model railroad news in your inbox!