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Please help bring my small town to life

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  • Member since
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  • From: Mankato MN
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Please help bring my small town to life
Posted by secondhandmodeler on Friday, October 19, 2007 2:15 PM

I am hoping that you guys can help me 'flesh out' my small town a little more.  I'm trying to make my little buildings look like a town instead of models on a piece of plywood.  I have a few pictures of the general look I'm trying to achieve.  The setting is a small midwestern town around 1910 to 1920.  I chose the dirt roads and wooden board walks based on a few pictures from Minnesota in the teens.  All I can come up with is telephone poles and a few awnings.  I also have a little work left on the buildings,(windows,doors, etc.)  Any other ideas to make it come to life? Oh, the scale is HO.  Thanks for the help.

Corey
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Posted by wjstix on Friday, October 19, 2007 2:28 PM

Well in the bottom picture (which appears to be from the 1930's-40's) you'll notice a lot of advertising signs, designed primarily to be seen from the sidewalk (i.e. to attract people on foot, rather than people driving by).

The pic above that is less "busy", less advertising, but still the buildings all have signage on them, like the "New Hotel Warroad" sign which appears to be a banner of some kind, perhaps a (re)opening?? Notice too the awnings all have writing on them.

Typical signs like the ones in the bottom pic are available from Walthers. Add people walking on the sidewalks, a few parked cars, fire hydrants etc. and it should liven things up quite a bit.

Stix
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Posted by Greg H. on Friday, October 19, 2007 2:35 PM

How about tearing up a part of the board walk, and make it look like it's in the process of being repaired by a small work crew?

A couple of boys rolling hoops down the street?

Tire tracks, Pot / mud holes ( your street is extreamly neat and level all the way ).

A car with the hood up and a couple of guys looking at the engine?

Store names, advertizing, people shopping.

Someone sticking their head out the window to talk to someone on the ground?

Open the roof hatches, unless it's real cool, people did that quite often for ventalation - perhaps someone can be working or relaxing on one of the roofs.

Greg H.
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Posted by secondhandmodeler on Friday, October 19, 2007 2:48 PM

I know my roads need some work.  I think I need to use a finer surface for the mud.  The ruts that I made ended up being a quarter inch thick. 

Corey
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Posted by reklein on Friday, October 19, 2007 2:49 PM
You need cars,people,street lights,powerlines. O hole between the two buildings with a wooden fence across where an old building used to be. Check back on Bob Grech's photos for some real good ideas and study your photos carefully and take notes while you notice details.
In Lewiston Idaho,where they filmed Breakheart pass.
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Posted by Greg H. on Friday, October 19, 2007 3:01 PM
 secondhandmodeler wrote:

I know my roads need some work.  I think I need to use a finer surface for the mud.  The ruts that I made ended up being a quarter inch thick. 

Considering the first picture of the real town, rut's like that are not unbelievable, especialy if you wanted to depict the town right after a good rain.

Instead of putting a putty down and then making rut's in it, try making the surface moist, then lightly sprinkel PoP, over it, in a very thin layer, and then making the ruts.   The Plaster will pick up the moisture from the surface, and harden.

You would have to repaint, but, you would have much more control over how deep the ruts would be.

Greg H.
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Posted by tomikawaTT on Friday, October 19, 2007 3:06 PM

Note your upper prototype photo - a couple of barrels and a big curbside box of some kind.  Also, people.  Not people doing unusual things like repairing the boardwalk, but people doing very mundane things.  A gentleman reaching for a doorknob to open the door for a lady (always done then, seldom done now.)  Mom pushing a pram (not a modern stroller) with a preschooler hanging on to one side.  Somebody standing, looking at a store window display.

And then there is the cliche - two old codgers sitting on boxes with a checkerboard on the upended barrel between them.

One other thing to remember.  In the early years of the 20th century telephone poles had a bunch of arms and a maze of wires.  Cabling hadn't been invented.

Chuck (modeling Central Japan in September, 1964)

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Posted by secondhandmodeler on Friday, October 19, 2007 3:33 PM
Any idea what type of light post I should use?  Do I mount them on the boardwalk or in the mud?  I just can't decide what needs to come next.  I suppose like anything else, this is a process.
Corey
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Posted by ndbprr on Friday, October 19, 2007 3:49 PM
I think your town is a little on the barren side.  That size business district could use some local customers in the form of residents.  If possible try rotating "Main" street so it ends at the railroad depot and put a block of houses on either side of downtown to give it more of a populated look.  travel of any distance would probably be by train so the town needs to recognize the importance of the railroad in daily life.  Then add some people to bring it to life.  The way it looks now it has more a feel of a western ghost town to me.  That isn't a criticism in any way.
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Posted by secondhandmodeler on Friday, October 19, 2007 4:12 PM

 ndbprr wrote:
I think your town is a little on the barren side.  That size business district could use some local customers in the form of residents.  If possible try rotating "Main" street so it ends at the railroad depot and put a block of houses on either side of downtown to give it more of a populated look.  travel of any distance would probably be by train so the town needs to recognize the importance of the railroad in daily life.  Then add some people to bring it to life.  The way it looks now it has more a feel of a western ghost town to me.  That isn't a criticism in any way.
  I just plopped the buildings down so far.  The amount of space I have for a town is very limited.  Another thing I havn't decided on is whether I should put houses in the town area or not. Here is an older, overhead shot of the room I have to work with.  The spur at the top of the picture is no longer there.

Corey
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Posted by dehusman on Friday, October 19, 2007 4:32 PM

You don't have a road, you have buildings sitting on a flat space.  Make the road discernable.  Put grass or other buildings on the other side of the road to define it.  You may have hitching posts for your earlier era.

Google HABS-HAER.  It is a Library of Congress site that has all sorts of pix of buildings and industrial sites.  Great inspiration.

Add some 'evidence of life'.  Crates, some barrels in front of buildings.  People standing or sitting in front of buildings.  Some autos or wagons parked/hitched in front of a store or two.

Dave H.

Dave H. Painted side goes up. My website : wnbranch.com

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Posted by tstage on Friday, October 19, 2007 4:45 PM

If 1910-20 is your era, that's going to severly limit what you can use.  Jordan Miniatures makes some Model T's and horse-drawn buggies in that time frame.  Look at Preisler and Woodland Scenics for figurines.  Those two things will bring a lot of life to your layout.  Line poles are another item to consider.

Tom

https://tstage9.wixsite.com/nyc-modeling

Time...It marches on...without ever turning around to see if anyone is even keeping in step.

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Posted by wjstix on Friday, October 19, 2007 4:58 PM
One wacky thing about streets in small-town Minnesota (and probably elsewhere) back then, is that they tended to be reeeeally wide - like a hundred feet or more. Even leaving room for parking on each side, there would be room for six lanes of traffic. I wonder why that was??
Stix
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Posted by secondhandmodeler on Friday, October 19, 2007 5:05 PM
We have bad drivers.  Mix that with some ice and snow.  Do we need wide streets? You betcha!
Corey
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Posted by marknewton on Friday, October 19, 2007 9:47 PM
 wjstix wrote:
One wacky thing about streets in small-town Minnesota (and probably elsewhere) back then, is that they tended to be reeeeally wide - like a hundred feet or more. Even leaving room for parking on each side, there would be room for six lanes of traffic. I wonder why that was??

To allow larger horse-drawn vehicles room to turn around. Look at the first prototype photo...

Cheers,

Mark.
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Posted by MisterBeasley on Friday, October 19, 2007 10:00 PM

First, I would "bound" the street and the scene by putting something across the road from the buildings - either more buildings, or a fence, or at least a transition to grass to show where the street ends.  The street needs to be blended right up to the sidewalk.  With a gap between them, the buildings will always look like they were just set down there.

I'll second the suggestion for awnings and signs.  They give buildings some "personality" and force you to think of what each structure represents.  Then, you'll have a better idea of how to improve it by adding details.

Vehicles will add a lot.  You'll need only a couple for that era, either horse-drawn or early autos.  Boxes and barrels can make your street look busier, too.

Finally, people and animals.  You'll have to look around for era-appropriate folks, but they do exist.  You may want to paint them to tone down the colors a bit, because today's bright fabrics weren't common back then.

It takes an iron man to play with a toy iron horse. 

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Posted by secondhandmodeler on Friday, October 19, 2007 10:26 PM
Thank you all for your help.  The reason I havn't done anything with the other side of the road is that I don't have anymore buildings.  I don't want to fill it in with a temporary scenery, then rip it out when I get more buildings.  You guys have given me some great ideas.  Now I just need funding and time, both of which are scarce these days. 
Corey
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Posted by John Busby on Friday, October 19, 2007 10:31 PM

Hi secondhandmodeler

Have a look at the woodland scenics range of scenic bits they do some very old trucks that might fit in your time period?? they would help so probably would some of the detail bits like mail boxes and a few other bits. from their range.

Where is the mail box on main street the last vestiges of the wild west seem missing a couple of smallish wooden buildings would help with that

If you can get hold of Langley Miniatures models they would have to come from a shop that deals with UK models or on line, they do some nice Victorian and Georgian era figures they are OO scale, but you could get away with them if they are kept separate from the proper HO figures.

The period policeman could probably be convincingly painted as the local arm of the law

If town is big enough a horse drawn street car at the tram stop would make a nice mini scene (trolley track is noticeably different to railway track) or the hearse at boot hill.

Do choose figures that are in poses that look natural static poses with a bit of thought a lot can be hinted at eg the pram with the family dog standing guard out side the store ( something you certainly would not see in today's world )

If the old photo's from that time are anything to go on thing's looked cleaner even the industrial areas, but no environazis to stop industry doing what it liked.

Does town have a residential area??

Just a few thoughts

regards John

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Posted by John Busby on Friday, October 19, 2007 10:39 PM

Hi wjstix

The wide streets where so the horse,bullock or like my town camel teams could be turned round particularly on the large long distance wagons.

Some towns had horse drawn street cars making even wider streets.

regards John

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Posted by reklein on Saturday, October 20, 2007 9:21 AM
secondhandmodeler, In your last photo yer streetlights way too big man,try to stay in scale.Big Smile [:D]
In Lewiston Idaho,where they filmed Breakheart pass.
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Posted by secondhandmodeler on Saturday, October 20, 2007 9:51 AM

I bought it from ebay for 1 MILLION DOllARS!  I was told that I'd be the only one who has this streeet light in the world!  Now, if I could only find the box.

Corey
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Posted by Autobus Prime on Saturday, October 20, 2007 10:06 AM
shm:

I agree with the other suggestions here. I don't know if anybody mentioned flags, which can be seen on a lot of buildings in your old photo.

You should definitely have a lot of people doing things. Don't forget that you can open some upstairs windows and have people looking out. We see a lot of model railroads with a lot of cars but almost no people, and they look like ghost towns.

Put some trash here and there, and maybe even some horse leftovers, if you can figure out a way to make them in scale. Add some stray dogs and cats, and perhaps some birds filed from solder blobs, perched on ledges or light poles.

Don't forget weeds, which tend to grow everywhere unless somebody is constantly removing them.
You find them in the crack between building and sidewalk, for instance.

Looking at old photos and copying what you see, like you are already doing, is a great idea, and if you keep doing that you'll end up with something that looks just right.

Another thing to do, though it isn't quite on topic, is to be sure and fill that gap under the boardwalk or sidewalk. These gaps plague model towns everywhere, and just glare at the viewer, but they aren't hard to fill with some colored plaster or putty.
 Currently president of: a slowly upgrading trainset fleet o'doom.
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Posted by SpaceMouse on Saturday, October 20, 2007 10:21 AM

All the comments so far have been good, but the problem is your street and your surrounding areas. It looks like they are just plopped down on the layout because there is nothing to demark it from the rest of the layout. You need to build up some kind of scenic separation be it trees, etc to show where the scene begins and ends. Then you can give the town it's own internal consistency.

As for the street, most ruts are not deep. In the case of your layout, paint would serve you better than trying to cut a rut. Take the wheels off what ever vehicle you are going to run and make a mini roller. If you can, attach a micro piece of cloth to the wheels to hold the paint.

AS it stands your streets are too rough. It is like a street of big leveled out dirt clods. Smooth it out with plaster and sanding. You can sprinkle dry tempera paint over the street to give it a slight dusty texture. Plants will always find a way to grow especially under the edges of the board walk. There will also be paper and blown leaves accumulating.

As for the buildings across the street, I frequently use building from "lots" on eBay as place holders. Often you can get 4-5 usable buildings for under $10. Some are even salvageable. I've yet not to make money by taking these "lots" and after they are replaced by the building I am keeping, selling them individually and coming out ahead. If you don't want to do that then make paper/cardboard mock-ups as place holders so you can map your scene into place.    

Chip

Building the Rock Ridge Railroad with the slowest construction crew west of the Pecos.

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Posted by secondhandmodeler on Saturday, October 20, 2007 11:04 AM

Thank you again to everyone who has helped.  I've been staring at these buildings for too long.  I think my first course of action will be redoing my road. After that, I can work on planting my buildings and boardwalk.  Then I'll put in some awnings, signage, street lamps, and utility poles.  I think across the street is going to have to be a small industry of some sorts.  A small wooden fence will be constructed to create the boundry for the street.  I've also decided to make a little residential neighberhood on the other end of the street.  I know I'll have to fill out the vegetation as well.  Lastly, I'll add all of the little details that all of you have suggested.  I know that adding people, cars, wagons, crates, barrels, flags, and other signs of life will transform my ghost town to a living town.  Thank you soo much for all of your insight and suggestions.  I appreciate everyone's input.  Thanks for humoring me.

Corey
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Posted by MisterBeasley on Saturday, October 20, 2007 2:15 PM
Be sure to post pictures when you've completed major parts of the "renovations."

It takes an iron man to play with a toy iron horse. 

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Posted by secondhandmodeler on Saturday, October 20, 2007 3:06 PM
 MisterBeasley wrote:
Be sure to post pictures when you've completed major parts of the "renovations."
Will Do!  Now I need to decide on the method of road construction.  The current road is fine, dark brown ballast.  I'm thinking drywall mud, then paint and some 'dirt'.  I'll post here when I get a chance to make a mess. 
Corey

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