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DCS 3.0 BUG, "TMCC 32"

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  • Member since
    March 2004
  • 68 posts
DCS 3.0 BUG, "TMCC 32"
Posted by CSX FAN on Wednesday, November 3, 2004 7:45 PM
As some of you may know DCS 3.0 still has a minor bug with the inactive Lionel engines coming up as TMCC 32 after an E-STOP is pressed.

While playing with a TMCC crane car I discovered that if you remove the remote batteries caused TMCC 32 on the crane car while rotating the boom and lossing power. It also causes the inactive engines to go TMCC 32.

MTH is able to recreate this also. Can you try this experiment I'm cursious if you have the same result.

I was also able to run an Lionel engine on a clear loop of track a pulled the battery and have that engine also read TMCC 32. It won't effect the engines speed.

MTH will work to correct this now that they know what the cause is. A loss of power and or E-STOP crashes the remotes proccessor causing this response.

Thanks

Jamie

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