Don - Specializing in layout DC->DCC conversions
Modeling C&O transition era and steel industries There's Nothing Like Big Steam!
QUOTE: Originally posted by DigitalGriffin I'm trying to create a playable whistle for the soundtraxx LC series decoders by programming CV120. Problem is everytime I do a program on the main, the train lurches forward at full speed small tad to acknowlege the programming on the main. This is disasterous if you want to sit still because up to 10 of these commands can be issued a second. This makes the train race down the track. I ended up launching my train off the track twice! [B)] My poor poor 0-8-0 will never be the same at this rate. Is there a way to disable this acknolege "feature"? Thanks, D
Joe Fugate Modeling the 1980s SP Siskiyou Line in southern Oregon
Modeling the Reading Railroad in the 1950's
Visit my web site at www.readingeastpenn.com for construction updates, DCC Info, and more.
QUOTE: Originally posted by NZRMac CV 120 is just the volume, how are you doing the playable whistle? Ken.
Chip
Building the Rock Ridge Railroad with the slowest construction crew west of the Pecos.
QUOTE: Originally posted by rexhea Randy and others: Are there any in-depth, engineering level publications on DCC? I would like to find more information in both software and hardware. REX
QUOTE: Originally posted by DigitalGriffin QUOTE: Originally posted by NZRMac CV 120 is just the volume, how are you doing the playable whistle? Ken. I rigged up a program that reads the thumbstick on a wireless gamepad. The further you pu***he stick forward, the louder the whistle plays. Hence the playable whistle idea. I think I'm going to have to call this one feature quits for the LC series. Not only is there no pitch shift with volume, but a static chirp everytime I reprogram CV120. Add this to the train lurching forward with a reprogram and it's not looking good. Nuts. So much for that idea. I'm going to try the QSI series tonight and see if it does any better. Any one know which decoders will support the NMRA's playable whistle spec? ~Thanks Guys ~D