Hello all,
I'm in a quandry regarding the design of my freight yard. This is HO scale, Code 83, using Micro Engineering flex track and Walthers/Shinohara turnouts. Here is a view of the stub end. The far right track will dead-end at the wall. The next three tracks to the left will penetrate the wall into my newly accessed railroad territory. I have gained a 5'x6' area in a closet for a turning loop, staging track or fiddle track, depending on the designed usage. The tracks with the white pens are in a what-if position. I'm not sure if I should add those and use a scenic backdrop on the side wall or eliminate them and use background buildings that are up to 4" deep. The turnouts noted with the paint bottles are also in a what-if position.
At the bottom of the picture, the 4 tracks to the right (including the rail with the right-hand turnout) are also yard tracks. The inner 2 tracks are outbound trains, and the outer 2 tracks are for inbound trains. My theory for the design to this point is all trains coming into the yard can escape to the right hand rail (by the edge) and back down into the roundhouse and engine facility via the left hand turnout at the angled point of the benchwork.
Finally my questions.....do I run with what I have designed so far, or would you add/remove any tracks, crossovers or turnouts???
Here's a view looking the opposite direction:
Same questions apply; do I need to add any crossovers between any tracks, remove the what-if tracks closest to the window or change anything? I appreciate the advice and suggestions greatly!
Edited to show direction of travel and descriptions of tracks.
Thanks,
Don Z.