Asking from help from the assembled brethern (And sistern?). In the past few years, MR published an article written by a guy named Scot something that begins with O. It was a shelf switching layout in HO. It used Peco turnouts, very presice track lengths, to provide a challenge to switch crews. I've searched the Subscriber Track Plan Database, but it ain't there. Anyone remember which issue it was in, and if the plan is available on line, in case I've tossed (or more likely can't find) my copy. Thanks in Advance. Ken
I don't know the specific author or article, but what you're describing sounds like you might be talking about the classic "Timesaver" or "Inglenook" switching puzzles. They both feature sidings/spurs of specific lengths (e.g. just long enough to fit 2 40' boxcars). Here's a couple of web links:
http://www.gdlines.com/Timesaver.html
http://www.wymann.info/ShuntingPuzzles/
http://www.precisionlabels.com/shunt/home.html
You might find a lot more sites if you Google around for a while. Good luck!
Dan Stokes
My other car is a tunnel motor
You are thinking of Scot Osterweil's adaptation of Linn Westcott's clever Switchman's Nightmare from 1956. Definitely not a Timesaver, the Switchman's Nightmare is actually designed so you can do some work, not just suffer through a puzzle.
Westcott's layout:
Brief discussion of the Switchman's Nightmare from my blog
Osterweil's layout:
Link to Osterweil's layout description
The article you are thinking of was in Model Railroad Planning 2005
ByronModel RR Blog
Layout Design GalleryLayout Design Special Interest Group
Thanks guys. I never thought to look in my annual MR periodicals, I thought I'd seen it in a monthly issue. As all of us have said more than once, "I know I have it here somewhere". Ken
cuyamaLink to Osterweil's layout description The article you are thinking of was in Model Railroad Planning 2005 Byron
Byron
Jim in Cape Girardeau
JoninKrakowWhile the Switchman's nightmare layout may have been intended for genuine operation, I can say quite that Scot's layout is most certainly a puzzle--especially if you try it with the complete consist of 20 cars (10 inbound, 10 outbound).
Good point. I should have mentioned that I don't care at all for the puzzle aspect of Osterweil's plan. With fewer cars and less fussing about exact lengths, the Switchman's Nightmare can be a more realistic challenge.
But then again, I just don't like switching puzzles ...
Thanks all for your responses. Here's the deal. After years of armchair modeling, it's time to build some sort of layout. My son has an interest in trains, he's the right age, and while the perfect basement may of may not materialize, 1x6 feet, or thereabouts, can fit in my basement now.
I grew up watching trains in Westerly, RI. The yard there (local.live.com) resembles somewhat the Highland Central. I'll modify the track plan so I won't be using it as a puzzle solving exercise, but I needed to find the plan to have a starting point, you guys got me that far. As things develop I'll probably be back with my versions of the Great Questions of Model Railroading (foam or plywood, DC or DCC, what type of manual turnout control), you know, the stuff that makes up 50% of these forums. Anyway, thanks for getting my to the starting point, now it's time to draw up plans (pencil and paper or CAD?). Oops, sorry, that one just slipped out. Ken
there was a layout called timesaver plus in model railroad planning 2003 on page 84. it is basically two modules 16" x 45" in size and nicely scenicked.
ss122 I grew up watching trains in Westerly, RI. The yard there (local.live.com) resembles somewhat the Highland Central. I'll modify the track plan so I won't be using it as a puzzle solving exercise, but I needed to find the plan to have a starting point, you guys got me that far.
I grew up watching trains in Westerly, RI. The yard there (local.live.com) resembles somewhat the Highland Central. I'll modify the track plan so I won't be using it as a puzzle solving exercise, but I needed to find the plan to have a starting point, you guys got me that far.
Is that yard the one that shows up right in the middle of the city in the sat view? What industry is that connected to it?
As to what changes to make, I'm sure you have your own ideas, but I think that simply moving the crossover that connects the two yard tracks to the right of the next crossover would probably solve the biggest bottleneck. Unfortunately, it will also add a couple feet to the length. You could simply add a removable section that you take off when you aren't running the layout. That might work too..... hm.... Now that I've said that..... I may have to play with that some on my own Highland Terminal. ;-) Thanks for getting my juices flowing!
The long building with the two story west end was the NH freight house. To the north is Friendship street. Across the street from the freight house was Schneider's Mayonaise (sp?), whose spur curved behind (north) of the building. Like on Scot's layout, I'm thinking tank cars of vegetable oil in, box cars of finished product out. On the ladder track is a small crane used to load granite blocks (lots of quarries in the area) onto flats or gons. Plus plenty of team track space that will probably have to be lost to selective compression. That's all I've been able to piece together from Sanborn maps and a visit to the area. Local.live's birds eye view shows all of this quite well. Ken
Great description. And thanks also for showing me the wonderful bird's eye view! I'm now using it to explore my Port of Pensacola (my personal "prototype" for my Highland Terminal) :-)