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New guy needs to know where to start
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I am an avid N-scaler, which I am fond of because of its potential for realistic scenery proportions and favorably large turn radius (a 24" radius in N-scale looks fabulous, while the same thing in HO is minimal). <br /> <br />However, if your interest is in pre-war logging, you're not going to want to go with N-scale. There are relatively few off-the-shelf models that fit this period, and for the logging operation itself you'll have to do a fair amount of scratchbuilding or customizing in any scale. I think HO scale does have a decent selection of ready-to-run logging equipment, and if you find you need to customize (kitbash) any of it, it will be easier done in the larger scale. A logging road can tolerate the tighter curves that HO will impose, mitigating this factor. <br /> <br />A mining railroad, on the other hand, could be just about anything. Do you mean a specific mine complex with its own short line railroad, or do you mean that you'd like to watch long trains of loaded hoppers trundling down the main line, running between mine and destination? I model a coal-hauler route, and my desire to see the long snake of black diamonds weaving through hills is why I went with N-scale; I can really "hide in the hollers" in this scale. There are plenty enough standard steel hoppers to choose from, although again I am modelling 1971 and not pre-war. My layout includes more than the mines, of course, but this is its primary focus. Incidentally, I've been using a groovy piece of software called Trainz (by Auran) as a modelling tool, to virtually construct my layout and scenery before-the-fact; you can go see some preliminary screenshots here: <br /> <br />http://members.nuvox.net/~on.paranoid/MyTrainz/screens.htm <br /> <br />If this is the type of road you'd like to model, with gargantuan mining complexes churning out long cuts of loaded cars daily, then go with N-scale.
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