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Making HO steamers puff smoke
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<p> [quote user="modelmaker51"]</p><p>I don't think H0 smoke has ever looked very realistic even when syncronized, it always looks as you described, cigarette smoke and toy-like, which most H0'ers I think try to avoid. As you also mentioned, the oil residue does get everywhere, track & scenery. With those considerations, smoke is better left to the immagination or Photoshop. Only live steam looks like live steam.</p><p>[/quote]<br><br>I do not quite agree with that statement. Watch this link: </p><p><a href="http://www.km-1.de/dynamicsmoke4_3.wmv" target="_blank" title="Smoke!" mce_href="http://www.km-1.de/dynamicsmoke4_3.wmv">www.km-1.de/dynamicsmoke4_3.wmv</a></p><p> and you can see why. </p><p>Now that´s not yet quite HO scale, but the guys are working on it for HO as well. <br></p>
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