It sounds like you may have overloaded the SB3a with too much current draw from the lighted passenger cars. Try removing them from a powered track when you shut down, and see if the locomotive headlights still flash when you turn the system back on.
If you still have the problem, I'd suggest you contact NCE and describe the problem to them. They have been very good at answering email.
As with many of these kinds of problems, it helps if you can identify what changed between when the system worked normally, and when it quit working normally.
Is it possible that trains were stopped/placed at entrance AND exit of an automatically controlled reverse loop? Is it possible the loco is on the entrance/exit, and a lighted passenger car is on the exit/entrance?
What kind of short circuit protection do you have for the layout? None, light bulbs or circuit breakers?
Have you added any sound decoders since it was last working normally? They can draw a lot of current at start-up, which, depending on your short circuit protection scheme could do strange things.
Has any track wiring changed?
Andy
sysout,
I found this on one of the Yahoo! sites:
http://groups.yahoo.com/group/soundtraxx/message/21227
Read the response left by Gary near the bottom.
I also found the Tsunami manual online. On pg. 46 of the manual there is a mention of "Quiet Mode", which sounds exactly like what you want to do. You access Quiet Mode it via CV113. The default is [0] so that the decoder sound powers up at start up. Any non-zero value between 1 and 255 tells the decoder how long (in 1/10th second increments) to delay before turning the sound off at start up. So, setting CV113=1 (1/10 seconds) should be quick enough to not overload your SB3a at start up.
Just a suggestion. Since you have so many Tsunamis, it might be a good thing to download a copy of the Tsunami manual to your computer for reference. I like to print them out and stick them in a binder. That way I can write notes in the margin.
Hope that helps...
Tom
https://tstage9.wixsite.com/nyc-modeling
Time...It marches on...without ever turning around to see if anyone is even keeping in step.
I am not absolutely sure but I think that the SB3a can be configured to trip slower so it has a chance to charge the capacitors before shutting down. Look in the manual under command station configuration.
Another idea is to park the unused locos on tracks that have one rail to a toggle switch. This way the inrush current will not hit the SB3 at once. Separate power districts powered through either a PSX or on-guard breaker is another. Charging all those capacitors at once is what is tricking the booster to trip.
Pete
I pray every day I break even, Cause I can really use the money!
I started with nothing and still have most of it left!
sysout10...When I upgraded to the 5 amp SB3a from 2 amps Power Cab, figured this was more than enough power...
sysout10...I think there is a CV setting to have the loco NOT power up at startup...
It's not just the sound decoders and their capacitors, those lighted cars also cause an inrush issue, incandescent bulbs do the same thing, there is an initial high current inrush whent he bulbs are cold and then it drops when the light
It's common to see a recommendation for using a low value resistor even on 12-14V bulbs when using them for DCC functions, for this very reason. The bulb may be rated to handle the full voltage without a problem, but the initial inrush can exceed the capacity of the decoder's function output with respect to current., leading to a blown function.
--Randy
Modeling the Reading Railroad in the 1950's
Visit my web site at www.readingeastpenn.com for construction updates, DCC Info, and more.
In my previous post I mentioned circuits that would limit the current at power on to help with this issue. Check out the "TurnOn Module" on this page: http://www.tamvalleydepot.com/products/dccpowerfrogjuicers.html, a ready made circuit to do just that.