I ran 6 power feeders around the layout, and there's one about 18" away from where the trouble spot is. There are no insulated sections. Here's what I suspect is happening. I suspect there is a little bit of flex in the X over. I can't confirm it since I don't know what a crossover looks like on the underside, but I suspect that there are connections to the various pieces that are insulated from each other by the plastic rail portion of the Xover. I think that one or more of these has cracked.
I've been taking a HO street light, putting it on the rails to see where I have power and where I don't and it's just the diamond of the X over that's dead. Power is everywhere else.
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ChessieRR wrote: I've been taking a HO street light, putting it on the rails to see where I have power and where I don't and it's just the diamond of the X over that's dead. Power is everywhere else.
--- and you have power on the legs of the crossing just outside of the diamond?? Or is the entire crossing section dead? I'm still not quite clear on that. Do you have more than one, and is that the only one you're having trouble with?? Seems to me that with a P2K loco, you shouldn't be stalling on the diamond if you are able to pick up power outside of the diamond. At least 2 of the wheels (left and right) should be getting power.
I'd suspect you have a bad rail joint. Park your loco on the trouble spot and apply track power. Take a small screwdriver and gently bridge the railjoints near the crossing. If the loco moves, you've found your problem.
Okay, I did some more experimenting, and this is what I found.
I ran two locomotives simultaniously, one an old lifelike DC and the other a brand new DCC engine. The DC engine went around with no problem although all my engines run much slower on 00 DCC than they do on just regular DC (1/4 speed or so). So, I had one engine run on 00 the other on 03. The lifelike engine could negotiate the entire track without stopping, the proto 2000 stopped in the same spot every time. While it was stopped (no lights, sound etc) the DC engine running on 00 would continue around without an issue. I removed the proto 2000 and put on a brand new atlas DCC, exact same thing stops at the same spot, other engine works fine. Then I put on a brand new DCC steam engine 2-6-0 It navigates that spot okay, but shuts down at 4 other rail joints pauses for a second and then begins running again.
Any ideas?
rolleiman wrote: ChessieRR wrote: I've been taking a HO street light, putting it on the rails to see where I have power and where I don't and it's just the diamond of the X over that's dead. Power is everywhere else. --- and you have power on the legs of the crossing just outside of the diamond?? Or is the entire crossing section dead? I'm still not quite clear on that. Do you have more than one, and is that the only one you're having trouble with?? Seems to me that with a P2K loco, you shouldn't be stalling on the diamond if you are able to pick up power outside of the diamond. At least 2 of the wheels (left and right) should be getting power. I'd suspect you have a bad rail joint. Park your loco on the trouble spot and apply track power. Take a small screwdriver and gently bridge the railjoints near the crossing. If the loco moves, you've found your problem.
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Johnnny_reb wrote:and with your steamer stopping at four other joints it sounds like loose joints to me.
I agree. The old Life-Like loco is probably a light weight. The Proto 2000's are much heavier and would stress the joints more and the steamer, not being as heavy as the Proto's, would still stress the joints but to a lesser degree. Tighten up those rail joints. If you want to remove all doubt solder the rail joints.