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How much do I have to learn to design something new?

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How much do I have to learn to design something new?
Posted by louiej5 on Thursday, December 10, 2020 10:15 PM
Hi there, I'm sort of having a pre-midlife crisis: I want to build a highly customized "rail-borne" system that I doubt has ever been designed before, but I don't know if I have enough time to learn everything I need to do it. I also don't want to be sidelined in a team for being the least knowledgeable.
 
Details
 
I suddenly had the life goal to create a Knuffingen-styled moving diorama of Kai Tak airport using a railed system to fly and taxi the planes around. I don't want to divulge too much about my ideas for this project, but I'm envisioning a system that's like a miniature SAFEGE/H-Bahn. Instead of the passenger carriages underneath, there would be a computerised "smart" unit that "flies" the airplane suspended below. Taxiing planes would use a modified Faller Car system, but maybe incorporating electromagnets. I'll have to decide later how many details I'll want to divulge if you need to know more about my problem.
 
The more I think about it, the more I realise the amount of skills and knowledge I lack to do this on my own. For example, if I knew mechatronics or something, I'd know how large the smart unit would have to be to accommodate its computerised brain. I don't even know anything about computer hardware, chips, etc. And even if I know conceptually how the H-Bahn monorail switches work, I don't know the exact shape and design of the switch tongue, assuming it's proprietary knowledge. So I'd have to know how to design the H-bahn switch blade from scratch. Then I'd have to learn about railway control and operations, so that my switches can operate reliably and safely and my planes won't collide. As you can see, the amount of stuff I still need to learn is snowballing on me.
 
Some background: I studied Civil Engineering and graduated 8 years ago. I've forgotten most of my calculus, physics, and static mechanics, even though I aced those courses when I was a student. I've been working full time as an engineer-in-training at a job that has nothing to do with mechanics. Last year, I self-studied Python, but then I wonder how feasible or necessary it is for me to self-study all the required mechanical engineering courses like dynamics, solid mechanics, mechatronics, mechanical design, manufacturing, robotics, etc.
 
So I'm not really looking for answers on how I should design my systems and contraptions. I have an idea in my head of how it will all work, and I know it's possible. But I have a series of problems and concerns:
  1. Is it worth it to go back to school to study mechanical engineering just so that I have the knowledge and confidence to do this? Or is it feasible even spend a significant amount of time self-studying mechanical engineering courses and textbooks? Or can I take cheaper and (hopefully) quicker community school courses that would be less theoretical but teach me most of what I need to know? I'm not looking for a job in mechanical engineering afterward, I just want to learn it for my hobby. Is it even possible to learn what I need to learn just through hobby magazines and forums like these?
  2. I do intend to assemble a team of technical experts, but I'm afraid that if I'm the least knowledgeable person, then I'd be sidelined. The project will encompass:
  1. miniature building and aircraft modelling and painting,
  2. computer programming for traffic control, and
  3. mechanical/railway engineering for the whole flight/approach/landing/taxi/parking/takeoff path. This last item is what I care about the most and want the most creative control in, but it happens to be my least confident area of expertise. I'm also afraid I'll have to pay an exorbant amount of money to a consultant if I ask them too many questions.
  • Should I bother asking a Hong Kong museum for money to realise this project? Part of the cost being to learn how to realise this project.
  • What's making me want to rush is that I'm afraid that by the time I finish this project, 3D hologram technology will have matured and make my physical moving diorama obsolete. But will physical models always have a place no matter how advanced virtual reality models become? I hope there's a demand for that. That's why I'm hoping to finish this sooner rather than later.
  • Most of the miniature railways I see online are traditional railways. I saw a video of a miniature Wuppertal monorail, but that's not a system I want to emulate due to the difficulty in incorporating switches. Has anyone fabricated a miniature SAFEGE/H-Bahn model before? If not, I'm afraid I'm going to have to design everything from scratch, which scares me. Maybe I can look at those "Enclosed Conveyor Tracks", but I wonder if any supplier would be willing to do a hobby project instead of a real industrial project.
  • Has anyone had this kind of life-crisis before? When you wanted to do a hobby that required a lot of technical knowledge, but didn't have any technical background, but also not a lot of time in life learn everything? Were you also able to balance family too? Because I'm at that age too.
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Posted by MisterBeasley on Friday, December 11, 2020 12:07 PM

Gulliver's Gate was a short-lived 'permanent" project which created miniature scenes from around the world.  It was in HO scale, and there were HO scale trains with appropriate nations' railroads, all running on simplistic loops under DCC.  The New York City exhibit included a working model of LaGuardia airport.  They were still working on that when I got to see the exhibit.  Unfortunately, they couldn't cover expenses and the exhibit closed.  At this point, I can't even find their web site.

Miniatur Wunderland in Germany is still running, and also has a working aircraft system.

Gulliver's Gate used their own system to 3D print aircraft components, assemble, paint and decal them.

This was a large effort.

It takes an iron man to play with a toy iron horse. 

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Posted by Overmod on Friday, December 11, 2020 12:40 PM

Professor Milankovic is an expert on complicated mechanism-- I would PM him for conceptual assustance

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Posted by cv_acr on Friday, December 11, 2020 12:45 PM

I don't understand the goal here.

Is it a hobby project, or an attempt to create a business/tourist attraction?

If it's just a hobby (enjoyment) thing why are we talking about being sidelined on a whole team of people?

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Posted by ROBERT PETRICK on Friday, December 11, 2020 1:26 PM

louiej5
Hi there, I'm sort of having a pre-midlife crisis: I want to build a highly customized "rail-borne" system that I doubt has ever been designed before, but I don't know if I have enough time to learn everything I need to do it. I also don't want to be sidelined in a team for being the least knowledgeable.
 

 
I don't know where to begin . . .
 
First, welcome to the forum. Welcome
 
Second, this is an interesting idea.
 
Third, regarding the highlighted sentence . . . as long as you pay the bills you will not be sidelined.
 
Fourth, if you need help, just ask. There are many talented and knowledgeable members on this forum. You might have to divulge a little more info if you want meaningful advice, though.
 
Fifth, you might want to check with the legal department of your current employment. Many engineering firms have proprietary and non-compete clauses in their standard employment contracts. They might not be too generous with what you do outside the office. Some firms might think they own everything that comes out of your head.
 
Sixth, good luck.
 
Robert

LINK to SNSR Blog


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Posted by snjroy on Friday, December 11, 2020 1:55 PM

Going back to school for a hobby??  I would say no. Learning is part of the fun - just don't go broke buying supplies.

Would you be doing this for a museum? If yes, they may have funds. You can let your employer know. Unless you work for a firm that sells exhibits to museums, I doubt very much that your employer will object to that (although you don't mention where you are located - Hong Kong? - local labour laws differ). In Canada, an employer cannot prevent you from holding another job in your spare time, except if it's in the same line of business as your employer, or if conflicts your work in some way. Don't know about other jurisdictions. I suspect it is the same in the US.

Simon

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Posted by MisterBeasley on Friday, December 11, 2020 1:56 PM

A bit more information on the Gulliver's Gate airport.  The architectural design was done by Gradient Architecture Studio of Brooklyn, New York.  They might have more information offline if you contact them.

It takes an iron man to play with a toy iron horse. 

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Posted by NorthBrit on Friday, December 11, 2020 2:08 PM

Welcome

I cannot help you as such louiej5  because I do not really understand what your final plan is,  but what I can say is  if you visualise what you want it will happen.  Just do not let anyone 'take the idea away from you'.  Because people will say it cannot happen.

Here are three things that amaze me.

 

Theoretically this should not work, but seeing so many moving parts as it travels the track is unbelievable.

 

The next picture, apparently the train uses a Maglev system.

 

 

The next picture I just love and it fascinates my grandchildren

 

 

Why have I posted these pictures?   Because the people who built them had an idea and followed it through;  not letting anyone say 'It cannot be done'.

We have a saying here  'Dream BIG dreams'.

I believe you can do it,  (even if I do not know what it is. Smile )

 

David

To the world you are someone.    To someone you are the world

I cannot afford the luxury of a negative thought

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Posted by louiej5 on Friday, December 11, 2020 6:47 PM

Thanks everyone for your replies! Lots of inspiring photos of very unique model train layouts that I've never seen before, like that giant train machine, or that maglev. Those aren't things that pop up on my googling often.

 

I do have a concept in mind for 90% of all the components for this project, so I know it's physically possible to realise. Just designing and fabricating a simple mockup how planes would descend, turn, approach and land seems daunting. I guess I'd have to experiment a lot.

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Posted by louiej5 on Friday, December 11, 2020 6:48 PM

Inspirational! Thanks Northbrit.

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Posted by louiej5 on Friday, December 11, 2020 6:52 PM

cv_acr

I don't understand the goal here.

Is it a hobby project, or an attempt to create a business/tourist attraction?

If it's just a hobby (enjoyment) thing why are we talking about being sidelined on a whole team of people?

 

 

I'm envisioning both: it's my hobby, but I hope to turn my hobby project into a tourist attraction. I hope to find a Hong Kong museum willing to lend or rent enough space that I think might be larger than Knuffingen airport.

I'm definitely going to find people to help me, but I want to make sure I am competent enough to have an important place for the duration of the project life cycle. Not just someone who has an idea and just dictates to other people what to do.

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Posted by louiej5 on Friday, December 11, 2020 6:56 PM

ROBERT PETRICK

 

 
louiej5
Hi there, I'm sort of having a pre-midlife crisis: I want to build a highly customized "rail-borne" system that I doubt has ever been designed before, but I don't know if I have enough time to learn everything I need to do it. I also don't want to be sidelined in a team for being the least knowledgeable.
 
 

 

 
I don't know where to begin . . .
 
First, welcome to the forum. Welcome
 
Second, this is an interesting idea.
 
Third, regarding the highlighted sentence . . . as long as you pay the bills you will not be sidelined.
 
Fourth, if you need help, just ask. There are many talented and knowledgeable members on this forum. You might have to divulge a little more info if you want meaningful advice, though.
 
Fifth, you might want to check with the legal department of your current employment. Many engineering firms have proprietary and non-compete clauses in their standard employment contracts. They might not be too generous with what you do outside the office. Some firms might think they own everything that comes out of your head.
 
Sixth, good luck.
 
Robert
 

 

Yep, as soon as I fabricate and publish a simplified mockup of the descent-bank-approach-land system that proves the concepts workability, I will divulge all details in my head.

I guess I'm afraid of someone with a more mechanical background can steal my idea and build a mockup faster than I can. But on the other hand, I'd still be happy that the project would be realised anyways - just not by me.

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Posted by rrebell on Wednesday, December 16, 2020 10:31 AM

Speaking buisness here, though you are thinking in those lines, we are talking about a capital intesive and a return on investment that would not lead to compitition unless you invent something that has comertial value.

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Posted by Overmod on Friday, December 18, 2020 5:14 AM

Coming late to the actual party:

I was presuming this was not a model system.  Having now carefully read the thread, it looks as if this is an animation system for physical models.

Very little 'technical' information is necessary to understand either SAFEGE or SIPEM as far as the actual guideway tech is involved -- it is a hollow box beam with a slot in the bottom.  A bogie runs inside the beam with rubber-tired-primary-suspension wheels riding on leveled contact surfaces either side of the slot.  In the SAFEGE planning, IIRC, they were using '60s Paris Metro components for most of the "mechatronic" stuff.

Switching is done basically by moving or turning a box section between two routes - a bit like a Lartigues & Behr monorail switch turned inside-out.  This is cumbersome but not showstoppingly difficult; the principal concern is that all the approaches and the moving beam have to be shaped so there is no sharp change in curvature for the bogie to catch on.

The fun thing your design would add is 3D "Z-axis motion" which for a model plane system instantly implies beam tracks large enough to accommodate substantial winches with some reasonably invisible-to-view monofilament or fine wire.  The beam would constrain the ground track of the aircraft whether in taxi or in flight: crossings between beam routes would be possible but require something like active-frog-style extension of guideway for shallower crossing angles, and not at switches, for example.

You'd probably use only one rail, over the centerline of the aircraft path.  This will contain two bogie assemblies, each articulated with enough wheels and suspension to take and guide the weight of half the aircraft plus load, perhaps with redundant line.  The simulation of sharp departure angle, or landing flare, should not be impossible with this system.  The winches could be put in the aircraft models themselves; see below for how to power and control them.  

The concern that emerges now is that the bank for noise-abatement turn has to be generated by a laterally-moving or sliding weight, and this and the simulation of control-surface movement, flap and reverser deployment, etc. needs to be powered.  You could use some combination of battery and wireless charging to do this, for example proximity Qi-style high frequency induction in the 'hidden' part of the track that carries the invisible "departed" planes around for staging and then eventual "rearrival".  The alternative is to run power through the fine suspension wires.

Some of the advantages of DCC model-railroad operation could be used for this system, as could some of the wireless control systems.

A separate system for precise ground control does make sense (you would have to coordinate it somewhat with the overhead system to allow just the right slack moment-to-moment) and magnetic engagement would be an appropriate technology.  Are you wanting to simulate taxi to gates, jetway extension and retraction, and pullback with a tug?  Those should all be possible with the right 'ground system' although the simulated tug would probably be better done as a RC vehicle than a Faller-style device on its own track (but see the YouTube video where a ferryboat crosses other magnetic-track systems and its own path... proving that both can be done).

I am tempted to add that the current state-of-the-art with e-ink should allow a 'skin' on the aircraft models to allow dynamic albeit slow reprogramming of aircraft livery, so departing and arriving planes can appear quite different even if only a small number of physical planes can be in use.

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Posted by louiej5 on Tuesday, December 22, 2020 2:39 AM

Very interesting ideas, and I think you've begun to reverse engineer my "secret" idea! Regarding the SAFEGE track, I finally found a .gif image of a tongue switch here:

ShonanSwitch.gif (112×150) (monorails.org)

I see the tongue has a vertical wall against which the sidewheels of the bogies would push to turn the whole vehicle I'm guessing. I haven't sketched it out in 3D yet, but I'm having difficult convincing myself that such a switch would work if the turnout is a very sharp corner (like where an airplane taxis off the runway after landing). I was starting to consider a modified SAFEGE/H-Bahn - instead of using rubber tyres, I might use coned steel wheels that use the edges of the SAFEGE slot as the railheads. Any reason that idea might not work?

Another question: Is there an off-the-shelf CBTC software for the model scale that can independently control many different vehicles within the network simultaneously? I'm thinking it might be useful in creating "moving blocks" around each taxiing aircraft, as well as coordinate the overhead suspension bogie with the ground-system. I was thinking of using electromagnets embedded below the tarmac to either:

 

a) help steer the magnetised nosegear during taxiing whilst the overhead bogie+fishing lines slowly pull the plane forward. The software just has to activate "blocks" of electromagnets whenever the plane reaches a location where nosewheel guidance is necessary, like at any turn; or

b) activate the current through the electromagnets so that those electromagnets would be the ones pulling the aircraft forward via the magnetised nosegear, and the overhead bogie+fishing lines just passively follows along during taxi. In this case, the fishing lines would be slack to allow the airplane to turn unencumbered, but will tighten when it comes time for the aircraft to take off. The software would have to finely control which electromagnets get current to move the plane forward, but the overhead bogie would have to coordinate its own location to wherever the active electromagnets are.

Thoughts on which idea for propelling a taxiing plane is better?

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Posted by Overmod on Tuesday, December 22, 2020 3:30 AM

Keep in mind that a 'tongue switch' does not need to be a single section of box, or fixed curve as in the monorail switches.  It can be a series of sections, jointed the same way sections of an airport luggage conveyer are, and the SAFEGE- style carriers can have horizontal articulation, Ackerman steering, etc. so the vertical rubber-tired support wheels can follow the edges of the slot.  Note that the force required to guide the vehicle is relatively slight compared to the force needed to suspend it, so the horizontal 'stabilizing' guide apparatus and its corresponding track surface in the sides of the box can be relatively small (as on the old Paris metro from which the SAFEGE bogies were derived) and the force needed to turn the vehicle on curves is a function of momentum and not dramatically greater -- for a model, likely less than on a scaled prototype.

The problem with coned wheels (or angled support tires) is the outward thrust on the lips of the beam slot.  It is difficult to design reinforcement at those edges, whereas applying lateral guidance up near the top of the box takes best advantage of inherent strength.

The best solution for ground taxi is likely to be guide magnets in a track or tracks under the 'pavement' (this can be one of the existing systems for boats or vehicles on model-train layouts). The catch will be coordinating the taxiing behavior with the action of the support cables; I suspect you will not want slack in the overhead at any point, so it might make best sense to keep the 'landing gear' a mm or two clear of the runway pavement and let mutual magnetic attraction control the swing of the fuselage relative to the 'nosewheel' and mains.

While you won't need the real-wield primary compliance of pneumatic tires in the model system (as a full-size version would) you will still likely benefit from elastomer material on the support and guide wheels, if only to lower distracting noise.

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