QUOTE: Originally posted by HighIron2003ar IAnother thing to consider is perhaps rigging a hose to a nearby stream or water body to get the water to the tender without having to go all the way to the water tower. I had to do this several times in hot summers on my old 71 ford so long ago.
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Ray Breyer
Modeling the NKP's Peoria Division, circa 1943
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QUOTE: Originally posted by rripperger The easiest solution of all: use kitchen timers, and simply assign each locomotive in your roster a water capacity that's measured in real (as opposed to scale) minutes. Whenever you halt you simply stop the timer (it's a simplification to say that locomotives use no water when stopped, but they certainly use less), and restart it when you move again. As far as the consequences of running out go, you could just add a page to your book of rules requiring a crew to determine randomly (with dice or cards) what happens after five minutes without water. The range of options is fairly small, but it probably includes: 1) Crew realizes problem and dumps fire, stranding train at current location until relief arrives. 2) Crew doesn't realize problem and burns crown sheet, stranding train at current location until relief arrives; locomotive must be dumped at nearest siding for trip to shops. 3) Blowout plugs function (this is what happened at Gettysburg), putting out fire, scaring crew, and requiring locomotive to be moved to siding. 4) Boom! Rob http://midlandpacific.typepad.com/